Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
Astrõ
Apollo
Platinum V
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 115L
1,948 MMR
Solo
Persephone
Persephone
Platinum II
Daviezz
Persephone
Platinum II
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 105L
1,941 MMR
Party 1
Ares
Ares
Platinum III
ImAlreadyMad
Ares
Platinum III
Level 117
God Stats
5W - 4L
1,699 SR
Queue Stats
152W - 131L
1,941 MMR
Party 1
Bellona
Bellona
Platinum III
Sheltered
Bellona
Platinum III
Level 159
God Stats
7W - 5L
1,578 SR
Queue Stats
50W - 39L
2,004 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,555 SR
1,867 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,674 SR
1,959 MMR
Athena
Athena
Platinum II
AvaIanche
Athena
Platinum II
Level 127
God Stats
2W - 4L
1,612 SR
Queue Stats
140W - 130L
1,921 MMR
Solo
Chaac
Chaac
Diamond V
CardwellLegacy
Chaac
Diamond V
Level 160
God Stats
9W - 6L
1,670 SR
Queue Stats
247W - 234L
2,107 MMR
Party 2
Thoth
Thoth
Platinum I
Fornǝy
Thoth
Platinum I
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 43L
2,026 MMR
Party 3
Anhur
Anhur
Gold I
aprinceali
Anhur
Gold I
Level 154
God Stats
6W - 4L
1,735 SR
Queue Stats
40W - 21L
1,826 MMR
Party 3
Mercury
Mercury
Platinum III
Ηokage
Mercury
Platinum III
Level 109
God Stats
40W - 23L
1,853 SR
Queue Stats
115W - 107L
1,916 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 4 / 2
6,347
488
4,466
11,693
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Astrõ
Apollo
11
1 / 5 / 0
6,640
511
4,398
9,270
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Daviezz
Persephone
12
1 / 5 / 1
7,061
543
4,356
6,610
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
5,192
399
3,115
11,447
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Sheltered
Bellona
12
2 / 2 / 1
7,175
552
8,426
11,806
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayCamazotzArtioCliodhna

VS

Bans
AtlasKaliAmaterasuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AvaIanche
Athena
12
5 / 1 / 7
7,352
566
5,060
9,340
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
7,978
614
6,892
10,883
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Fornǝy
Thoth
13
7 / 1 / 2
7,965
613
8,987
6,119
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
14
4 / 0 / 11
8,193
630
9,976
6,859
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Ηokage
Mercury
14
2 / 1 / 4
7,930
610
7,221
8,398
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
21
21
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
L
Apollo
Astrõ
Apollo
1
5
0
0.2
W
Athena
AvaIanche
Athena
5
1
7
8.5
W
3
2
1
1.75
L
Persephone
Daviezz
Persephone
1
5
1
0.3
W
Thoth
Fornǝy
Thoth
7
1
2
8
L
0
5
0
0
L
Bellona
Sheltered
Bellona
2
2
1
1.25
W
Anhur
4
0
11
9.5
W
Mercury
Ηokage
Mercury
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,761
Damage
38,136
50,826
Taken
41,599
21,273
Mitigated
19,175
10,357
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,466
1,498
0
1,439
11,693
3,698
0
3,033
8,660
0
40,015
L
Apollo
Astrõ
Apollo
4,398
2,977
0
2,365
9,270
1,781
0
1,229
8,041
0
43,189
W
Athena
AvaIanche
Athena
5,060
1,173
508
2,403
9,340
6,885
185
1,696
7,109
14,003
6,145
W
6,892
1,871
0
6,044
10,883
5,272
1,163
476
10,371
0
50,509
L
Persephone
Daviezz
Persephone
4,356
482
0
776
6,610
1,217
0
4,614
1,991
46,054
0
W
Thoth
Fornǝy
Thoth
8,987
142
0
624
6,119
2,085
344
3,044
2,977
43,873
0
L
3,115
23
0
1,855
11,447
4,113
0
3,343
7,862
11,448
0
L
Bellona
Sheltered
Bellona
8,426
3,431
0
3,922
11,806
10,464
268
810
10,996
0
49,302
W
Anhur
9,976
6,497
0
2,557
6,859
2,130
166
1,369
5,470
0
54,626
W
Mercury
Ηokage
Mercury
7,221
3,790
0
1,001
8,398
2,803
0
588
7,730
0
68,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
39,418
373
Minions Killed
441
0
Camps Cleared
0
1,290,032
Distance Traveled
1,405,916
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,347
488
71
5
0
283,495
1
L
Apollo
6,640
511
87
7
0
228,522
3
W
Athena
7,352
566
22
2
0
303,297
4
W
Chaac
7,978
614
107
8
0
267,958
5
L
Persephone
7,061
543
96
7
0
266,253
6
W
Thoth
7,965
613
80
6
0
267,007
7
L
Ares
5,192
399
18
1
0
247,653
8
L
Bellona
7,175
552
101
8
0
264,109
2
W
Anhur
8,193
630
111
9
0
244,625
3
W
Mercury
7,930
610
121
9
0
323,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role