Player Matchup

Zhong Kui
Zhong Kui
DrakoG0dFall
Zhong Kui
Level 53
God Stats
1W - 3L
1,208 SR
Queue Stats
51W - 42L
1,487 Elo+
Party 2
Ymir
Ymir
I_ISHI
Ymir
Level 45
God Stats
1W - 3L
1,295 SR
Queue Stats
134W - 118L
1,468 Elo+
Party 3
Cernunnos
Cernunnos
IceXPAC1
Cernunnos
Level 26
God Stats
3W - 4L
1,433 SR
Queue Stats
17W - 16L
1,347 Elo+
Party 2
Achilles
Achilles
firefire198
Achilles
Level 88
God Stats
20W - 27L
1,573 SR
Queue Stats
329W - 301L
1,554 Elo+
Party 3
Kali
Kali
xdre84
Kali
Level 125
God Stats
2W - 4L
1,309 SR
Queue Stats
100W - 92L
1,546 Elo+
Party 2
Team Averages
Level 67
1,364 SR
1,480 Elo+

VS

Team Averages
Level 103
1,510 SR
1,483 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Elliotperso
Medusa
Level 58
God Stats
4W - 5L
1,245 SR
Queue Stats
47W - 56L
1,429 Elo+
Party 1
Bastet
Bastet
SilverCrowxddd
Bastet
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 127L
1,583 Elo+
Party 1
Atlas
Atlas
TTV OMARZO
Atlas
Level 26
God Stats
3W - 0L
1,805 SR
Queue Stats
67W - 51L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
juwelztown05
Gilgamesh
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 141L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrakoG0dFall
Zhong Kui
15
3 / 7 / 6
9,615
437
16,854
21,783
11,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
I_ISHI
Ymir
13
2 / 10 / 8
9,427
429
6,372
26,657
23,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
IceXPAC1
Cernunnos
15
3 / 9 / 4
9,122
415
10,682
17,841
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
firefire198
Achilles
17
2 / 6 / 4
10,544
479
16,075
22,168
30,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
xdre84
Kali
18
7 / 4 / 4
12,092
550
15,884
21,525
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
14 / 1 / 5
12,196
554
29,497
18,824
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
16
3 / 7 / 12
10,390
472
18,696
20,222
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
14 / 2 / 6
12,977
590
21,607
19,569
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
14
2 / 4 / 13
10,274
467
9,427
23,610
28,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
juwelztown05
Gilgamesh
19
3 / 3 / 2
11,795
536
7,514
16,484
11,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
17
Kills
36
36
Deaths
17
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
14
1
5
16.5
L
Zhong Kui
DrakoG0dFall
Zhong Kui
3
7
6
0.86
W
Medusa
3
7
12
1.29
L
Ymir
I_ISHI
Ymir
2
10
8
0.6
L
Cernunnos
IceXPAC1
Cernunnos
3
9
4
0.56
W
14
2
6
8.5
W
Atlas
2
4
13
2.13
L
Achilles
firefire198
Achilles
2
6
4
0.67
W
Gilgamesh
juwelztown05
Gilgamesh
3
3
2
1.33
L
Kali
xdre84
Kali
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,867
Damage
86,741
109,974
Taken
98,709
77,970
Mitigated
63,516
29,554
Healing
38,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
29,497
1,672
2,679
12,972
18,824
8,815
1,137
5,269
13,368
80,517
0
L
Zhong Kui
DrakoG0dFall
Zhong Kui
16,854
3,158
300
6,978
21,783
11,784
0
11,934
9,849
56,829
0
W
Medusa
18,696
8,100
0
5,754
20,222
7,399
3,587
5,268
14,954
0
61,381
L
Ymir
I_ISHI
Ymir
6,372
1,730
193
4,270
26,657
23,491
360
8,061
18,596
28,478
0
L
Cernunnos
IceXPAC1
Cernunnos
10,682
4,431
0
3,593
17,841
4,678
0
6,779
11,062
0
40,293
W
21,607
5,251
0
9,638
19,569
7,496
0
5,114
14,077
0
95,790
W
Atlas
9,427
4,287
686
3,393
23,610
28,751
500
6,582
17,028
28,734
0
L
Achilles
firefire198
Achilles
16,075
3,632
0
4,887
22,168
30,329
180
6,301
15,867
0
70,294
W
Gilgamesh
juwelztown05
Gilgamesh
7,514
2,373
0
3,298
16,484
11,055
680
993
15,491
8,489
70,328
L
Kali
xdre84
Kali
15,884
6,197
0
9,333
21,525
7,688
343
6,796
14,729
0
72,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
57,632
424
Minions Killed
479
0
Camps Cleared
0
1,942,597
Distance Traveled
2,104,400
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,196
554
87
4
0
440,813
3
L
Zhong Kui
9,615
437
70
3
0
370,392
1
W
Medusa
10,390
472
88
4
0
358,880
1
L
Ymir
9,427
429
41
2
0
352,998
3
L
Cernunnos
9,122
415
66
3
0
367,307
1
W
Bastet
12,977
590
123
6
0
500,586
3
W
Atlas
10,274
467
29
1
0
420,236
0
L
Achilles
10,544
479
133
6
0
387,208
2
W
Gilgamesh
11,795
536
152
7
0
383,885
0
L
Kali
12,092
550
114
5
0
464,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role