Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Apach015
Rama
Level 107
God Stats
3W - 2L
1,356 SR
Queue Stats
194W - 179L
1,694 Elo+
Party 1
Fafnir
Fafnir
TheNordicMain
Fafnir
Level 160
God Stats
108W - 86L
1,667 SR
Queue Stats
309W - 279L
1,560 Elo+
Party 1
Anubis
Anubis
cobraxxx69
Anubis
Level 132
God Stats
6W - 4L
1,274 SR
Queue Stats
151W - 179L
1,554 Elo+
Solo
Team Averages
Level 126
1,459 SR
1,561 Elo+

VS

Team Averages
Level 101
1,519 SR
1,530 Elo+
Mulan
Mulan
DiegoZero
Mulan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,619 Elo+
Solo
Janus
Janus
OVERONX1
Janus
Level 160
God Stats
85W - 80L
1,544 SR
Queue Stats
172W - 174L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hernan1202
Ah Muzen Cab
Level 142
God Stats
1W - 2L
1,456 SR
Queue Stats
45W - 36L
1,557 Elo+
Solo
Da Ji
Da Ji
reqweefie
Da Ji
Level 66
God Stats
3W - 2L
1,734 SR
Queue Stats
261W - 273L
1,469 Elo+
Solo
Horus
Horus
sneekeysamurai89
Horus
Level 60
God Stats
1W - 3L
1,360 SR
Queue Stats
344W - 358L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 3 / 3
9,681
569
13,253
14,058
8,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
15
1 / 0 / 3
9,552
562
6,635
7,046
3,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
17
6 / 1 / 5
11,027
649
13,131
10,962
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 5
8,668
510
3,651
9,656
7,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
cobraxxx69
Anubis
14
1 / 1 / 6
8,907
524
5,169
8,000
3,820
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DiegoZero
Mulan
14
1 / 3 / 1
8,027
472
5,663
15,175
9,776
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
OVERONX1
Janus
14
2 / 0 / 0
8,369
492
7,634
7,072
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
hernan1202
Ah Muzen Cab
15
2 / 5 / 2
9,162
539
7,229
10,026
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
reqweefie
Da Ji
13
1 / 5 / 3
7,610
448
7,613
15,074
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 4
6,694
394
1,796
13,928
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
6
6
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
3
3
2.83
W
Discordia
 
Discordia
1
0
3
2.5
W
Rama
6
1
5
8.5
L
Mulan
DiegoZero
Mulan
1
3
1
0.5
L
Janus
OVERONX1
Janus
2
0
0
2
W
2
1
5
4.5
W
Anubis
cobraxxx69
Anubis
1
1
6
4
L
Ah Muzen Cab
hernan1202
Ah Muzen Cab
2
5
2
0.6
L
Da Ji
reqweefie
Da Ji
1
5
3
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,839
Damage
29,935
49,722
Taken
61,275
26,468
Mitigated
29,216
16,855
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,253
3,250
0
699
14,058
8,270
0
1,006
13,052
0
66,569
W
Discordia
 
Discordia
6,635
1,015
0
3,142
7,046
3,408
50
1,109
5,937
56,836
0
W
Rama
13,131
9,654
0
5,310
10,962
3,878
603
1,706
9,256
0
93,671
L
Mulan
DiegoZero
Mulan
5,663
368
0
2,906
15,175
9,776
0
6,107
9,068
0
46,377
L
Janus
OVERONX1
Janus
7,634
145
0
4,148
7,072
1,991
0
1,100
5,972
67,506
0
W
3,651
892
188
3,155
9,656
7,092
0
339
8,857
27,054
4,505
W
Anubis
cobraxxx69
Anubis
5,169
48
167
4,194
8,000
3,820
11
3,474
4,526
54,434
0
L
Ah Muzen Cab
hernan1202
Ah Muzen Cab
7,229
1,217
0
1,981
10,026
2,382
0
1,835
8,191
0
69,781
L
Da Ji
reqweefie
Da Ji
7,613
1,683
98
6,185
15,074
5,179
0
1,738
13,336
0
49,098
L
1,796
777
691
3,117
13,928
9,888
0
4,675
9,253
0
9,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
39,862
555
Minions Killed
470
0
Camps Cleared
0
1,661,965
Distance Traveled
1,715,198
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,681
569
97
6
0
367,574
1
W
Discordia
9,552
562
109
6
0
343,310
3
W
Rama
11,027
649
191
11
0
320,682
3
L
Mulan
8,027
472
104
6
0
359,910
3
L
Janus
8,369
492
135
8
0
367,142
12
W
Fafnir
8,668
510
49
3
0
312,018
2
W
Anubis
8,907
524
109
6
0
318,381
7
L
Ah Muzen Cab
9,162
539
127
7
0
310,134
5
L
Da Ji
7,610
448
86
5
0
335,881
1
L
Horus
6,694
394
18
1
0
342,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role