Player Matchup

Cliodhna
Cliodhna
Apokolypze
Cliodhna
Level 158
God Stats
12W - 9L
1,319 SR
Queue Stats
488W - 343L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Vampishdoll
Cthulhu
Level 147
God Stats
14W - 18L
1,787 SR
Queue Stats
246W - 185L
1,601 Elo+
Party 1
Tiamat
Tiamat
Zindani
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,556 Elo+

VS

Team Averages
Level 43
1,485 SR
1,484 Elo+
Bellona
Bellona
BowenShade
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,277 Elo+
Solo
Nu Wa
Nu Wa
DaddysToeNails
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,588 Elo+
Party 2
Ares
Ares
HumanLawnmower99
Ares
Level 67
God Stats
1W - 3L
1,455 SR
Queue Stats
27W - 25L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Apokolypze
Cliodhna
13
9 / 0 / 2
7,927
881
10,346
5,825
2,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Vampishdoll
Cthulhu
11
0 / 1 / 10
6,650
739
3,868
4,058
2,351
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Zindani
Tiamat
12
2 / 0 / 9
6,902
767
2,209
2,168
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BowenShade
Bellona
7
0 / 3 / 0
5,104
567
1,266
3,857
1,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 1
5,251
583
1,850
5,296
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,524
614
3,340
9,624
4,675
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Apokolypze
Cliodhna
9
0
2
10
L
Bellona
BowenShade
Bellona
0
3
0
0
L
0
6
1
0.08
L
1
2
0
0.5
W
Cthulhu
Vampishdoll
Cthulhu
0
1
10
5
W
Tiamat
Zindani
Tiamat
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,423
Damage
6,456
12,051
Taken
18,777
5,378
Mitigated
7,271
5,485
Healing
204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Apokolypze
Cliodhna
10,346
1,513
0
2,462
5,825
2,033
1,226
2,300
3,525
0
33,414
L
Bellona
BowenShade
Bellona
1,266
243
0
125
3,857
1,642
0
1,157
2,578
0
6,106
L
1,850
297
0
0
5,296
954
0
1,415
3,851
7,600
0
L
3,340
124
0
79
9,624
4,675
0
3,257
6,207
10,887
0
W
Cthulhu
Vampishdoll
Cthulhu
3,868
267
978
671
4,058
2,351
345
1,871
2,187
16,744
0
W
Tiamat
Zindani
Tiamat
2,209
549
0
1,374
2,168
994
551
1,557
611
18,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,479
Gold Earned
15,879
123
Minions Killed
45
8
Camps Cleared
0
530,325
Distance Traveled
410,292
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,927
881
51
6
4
187,339
2
L
Bellona
5,104
567
18
2
0
106,369
3
L
Nu Wa
5,251
583
10
1
0
125,119
2
L
Ares
5,524
614
17
2
0
178,804
5
W
Cthulhu
6,650
739
38
4
2
168,372
2
W
Tiamat
6,902
767
34
4
2
174,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role