Player Matchup

Geb
Geb
Cruzer_574
Geb
Level 17
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 9L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Demon__Shadow666
Amaterasu
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 83L
1,513 Elo+
Party 1
Apollo
Apollo
NotElevated
Apollo
Level 79
God Stats
7W - 6L
1,496 SR
Queue Stats
205W - 194L
1,493 Elo+
Party 1
Persephone
Persephone
jjbonk12
Persephone
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 321L
1,489 Elo+
Party 1
Awilix
Awilix
reese391
Awilix
Level 123
God Stats
12W - 13L
1,262 SR
Queue Stats
134W - 138L
1,519 Elo+
Party 1
Team Averages
Level 79
1,404 SR
1,491 Elo+

VS

Team Averages
Level 52
1,493 SR
1,478 Elo+
Neith
Neith
CustomAbyss2774
Neith
Level 5
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
JoeBeThyName
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,471 Elo+
Solo
Sol
Sol
Nemesis XploiT
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
PEPINOHAMED
Hachiman
Level 49
God Stats
1W - 3L
1,338 SR
Queue Stats
29W - 27L
1,419 Elo+
Solo
Bellona
Bellona
TelluricCello36
Bellona
Level 16
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,305
531
752
5,097
2,804
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
11
6 / 0 / 0
6,884
688
5,582
6,594
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
4 / 0 / 1
6,690
669
2,629
3,987
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
jjbonk12
Persephone
10
3 / 1 / 3
6,588
659
2,951
3,474
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
reese391
Awilix
12
6 / 1 / 5
7,195
720
5,980
5,775
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,084
508
2,962
4,587
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
5,312
531
2,185
7,441
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
4,922
492
1,939
4,223
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
PEPINOHAMED
Hachiman
7
1 / 4 / 0
4,896
490
1,697
5,576
1,124
Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,517
452
2,938
6,567
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
1
3
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
4
0
0
W
Amaterasu
6
0
0
6
L
0
4
2
0.25
L
0
3
0
0
W
Apollo
4
0
1
4.5
L
Hachiman
PEPINOHAMED
Hachiman
1
4
0
0.25
L
0
5
0
0
W
Persephone
jjbonk12
Persephone
3
1
3
4.5
W
Awilix
reese391
Awilix
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,894
Damage
11,721
24,927
Taken
28,394
12,061
Mitigated
9,224
10,104
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
752
111
60
545
5,097
2,804
439
405
4,692
10,956
0
L
2,962
1,422
0
664
4,587
1,095
46
659
3,928
0
26,862
W
Amaterasu
5,582
2,833
0
3,983
6,594
4,846
435
216
6,378
0
33,866
L
2,185
1,064
0
2,642
7,441
1,978
0
0
7,409
0
19,147
L
1,939
42
0
1,187
4,223
1,116
0
1,958
2,160
25,687
2,783
W
Apollo
2,629
1,205
0
1,885
3,987
1,214
792
0
3,987
0
35,825
L
Hachiman
PEPINOHAMED
Hachiman
1,697
702
93
412
5,576
1,124
0
936
4,524
0
13,818
L
2,938
1,524
0
276
6,567
3,911
255
0
6,289
0
14,042
W
Persephone
jjbonk12
Persephone
2,951
41
0
735
3,474
1,090
521
1,196
2,277
27,790
0
W
Awilix
reese391
Awilix
5,980
2,557
0
2,896
5,775
2,107
0
110
5,665
0
40,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
24,731
313
Minions Killed
193
0
Camps Cleared
0
1,055,470
Distance Traveled
911,224
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,305
531
16
2
0
205,425
0
L
Neith
5,084
508
49
5
0
159,380
0
W
Amaterasu
6,884
688
79
8
0
217,946
0
L
Kali
5,312
531
54
5
0
192,470
0
L
Sol
4,922
492
50
5
0
199,963
3
W
Apollo
6,690
669
94
9
0
204,168
1
L
Hachiman
4,896
490
22
2
0
186,533
4
L
Bellona
4,517
452
18
2
0
172,878
0
W
Persephone
6,588
659
50
5
0
197,256
2
W
Awilix
7,195
720
74
7
0
230,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role