Player Matchup

Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
FedExDeliversTP
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Rudy49
Heimdallr
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 68L
1,478 Elo+
Party 3
Charybdis
Charybdis
SaintBeowulf
Charybdis
Level 155
God Stats
4W - 5L
1,701 SR
Queue Stats
44W - 35L
1,729 Elo+
Solo
Cthulhu
Cthulhu
Talion13x
Cthulhu
Level 73
God Stats
43W - 44L
1,468 SR
Queue Stats
462W - 472L
1,511 Elo+
Solo
Team Averages
Level 117
1,534 SR
1,561 Elo+

VS

Team Averages
Level 119
1,585 SR
1,587 Elo+
Neith
Neith
ASK3TILL
Neith
Level 127
God Stats
5W - 2L
1,383 SR
Queue Stats
347W - 340L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
Benmilker
Hun Batz
Level 143
God Stats
5W - 5L
1,315 SR
Queue Stats
305W - 263L
1,628 Elo+
Party 2
Fafnir
Fafnir
Sadklaus
Fafnir
Level 126
God Stats
11W - 8L
1,500 SR
Queue Stats
161W - 155L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
joshua1088
Erlang Shen
Level 111
God Stats
16W - 9L
1,908 SR
Queue Stats
208W - 185L
1,677 Elo+
Party 2
Nu Wa
Nu Wa
kallian2309
Nu Wa
Level 89
God Stats
5W - 6L
1,820 SR
Queue Stats
58W - 57L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 3 / 0
4,871
487
1,487
4,469
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
4,081
408
1,247
4,791
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Rudy49
Heimdallr
4
0 / 3 / 0
3,903
390
1,661
3,970
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
SaintBeowulf
Charybdis
6
1 / 3 / 0
4,386
439
925
4,643
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Talion13x
Cthulhu
12
2 / 1 / 0
6,320
632
3,141
5,506
4,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASK3TILL
Neith
11
4 / 0 / 2
6,808
681
6,300
3,676
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hun Batz
Benmilker
Hun Batz
11
4 / 1 / 4
6,698
670
2,502
7,174
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Sadklaus
Fafnir
10
1 / 0 / 7
6,487
649
1,506
7,465
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
joshua1088
Erlang Shen
11
0 / 2 / 1
6,048
605
2,059
6,663
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 5
6,427
643
4,619
1,966
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
11
11
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
Neith
ASK3TILL
Neith
4
0
2
5
W
Hun Batz
Benmilker
Hun Batz
4
1
4
6
L
0
1
0
0
L
Heimdallr
Rudy49
Heimdallr
0
3
0
0
W
Fafnir
Sadklaus
Fafnir
1
0
7
4.5
L
Charybdis
SaintBeowulf
Charybdis
1
3
0
0.33
L
Cthulhu
Talion13x
Cthulhu
2
1
0
2
W
Erlang Shen
joshua1088
Erlang Shen
0
2
1
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,461
Damage
16,986
23,379
Taken
26,944
8,495
Mitigated
13,362
6,048
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,487
74
0
320
4,469
1,136
0
1,860
2,389
24,031
0
W
Neith
ASK3TILL
Neith
6,300
3,085
0
1,197
3,676
1,283
2,567
850
2,724
0
46,406
W
Hun Batz
Benmilker
Hun Batz
2,502
1,071
0
345
7,174
2,422
0
48
7,024
0
43,817
L
1,247
223
0
1,594
4,791
1,378
0
1,153
3,536
0
5,833
L
Heimdallr
Rudy49
Heimdallr
1,661
1,124
0
548
3,970
636
0
660
3,208
0
10,735
W
Fafnir
Sadklaus
Fafnir
1,506
227
1,459
3,721
7,465
5,489
188
142
7,005
11,483
0
L
Charybdis
SaintBeowulf
Charybdis
925
386
0
1,266
4,643
995
0
586
3,947
0
12,996
L
Cthulhu
Talion13x
Cthulhu
3,141
507
0
2,320
5,506
4,350
0
1,182
4,174
36,897
0
W
Erlang Shen
joshua1088
Erlang Shen
2,059
854
0
2,826
6,663
3,595
0
3,000
3,663
0
29,806
W
4,619
627
0
785
1,966
573
984
588
1,378
34,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
32,468
195
Minions Killed
336
0
Camps Cleared
0
700,733
Distance Traveled
962,024
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,871
487
50
5
0
159,339
1
W
Neith
6,808
681
92
9
0
160,912
3
W
Hun Batz
6,698
670
83
8
0
223,592
1
L
Serqet
4,081
408
9
1
0
144,360
0
L
Heimdallr
3,903
390
27
3
0
100,047
0
W
Fafnir
6,487
649
16
2
0
200,686
4
L
Charybdis
4,386
439
24
2
0
108,486
1
L
Cthulhu
6,320
632
85
9
0
188,501
3
W
Erlang Shen
6,048
605
74
7
0
190,074
1
W
Nu Wa
6,427
643
71
7
0
186,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role