Player Matchup

Agni
Agni
 
Agni
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ASMeteor
Nu Wa
Level 109
God Stats
4W - 3L
1,772 SR
Queue Stats
94W - 58L
1,676 Elo+
Party 2
Nike
Nike
Randylang
Nike
Level 120
God Stats
5W - 5L
1,820 SR
Queue Stats
277W - 196L
1,627 Elo+
Party 2
Heimdallr
Heimdallr
TheNickster99
Heimdallr
Level 28
God Stats
9W - 9L
1,463 SR
Queue Stats
254W - 166L
1,661 Elo+
Party 2
Team Averages
Level 84
1,611 SR
1,593 Elo+

VS

Team Averages
Level 101
1,538 SR
1,667 Elo+
Gilgamesh
Gilgamesh
AFSloth
Gilgamesh
Level 18
God Stats
0W - 1L
1,521 SR
Queue Stats
7W - 3L
1,674 Elo+
Party 1
Da Ji
Da Ji
Uhappynow
Da Ji
Level 160
God Stats
35W - 44L
1,494 SR
Queue Stats
255W - 263L
1,375 Elo+
Solo
Xbalanque
Xbalanque
WetMonkeyScalp
Xbalanque
Level 149
God Stats
4W - 1L
1,723 SR
Queue Stats
55W - 57L
1,865 Elo+
Party 1
Thoth
Thoth
ownerbotches
Thoth
Level 84
God Stats
4W - 4L
1,451 SR
Queue Stats
40W - 45L
1,694 Elo+
Party 1
Nemesis
Nemesis
thiccgamergirl
Nemesis
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 108L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 1 / 5
9,244
840
8,473
5,902
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
15
4 / 1 / 7
8,785
799
4,472
8,272
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
ASMeteor
Nu Wa
15
2 / 1 / 5
8,166
742
6,608
5,575
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
3 / 1 / 7
8,332
757
6,666
11,610
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TheNickster99
Heimdallr
14
0 / 2 / 9
7,777
707
5,762
7,743
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFSloth
Gilgamesh
13
2 / 1 / 4
7,228
657
4,388
5,731
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Uhappynow
Da Ji
11
0 / 5 / 2
6,501
591
4,015
7,292
2,259
Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
WetMonkeyScalp
Xbalanque
14
1 / 1 / 3
7,607
692
10,827
9,015
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 2
8,422
766
6,843
6,448
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 1
7,456
678
3,623
10,364
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
14
Kills
6
6
Deaths
14
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
5
7.5
W
Kuzenbo
 
Kuzenbo
4
1
7
7.5
L
Gilgamesh
AFSloth
Gilgamesh
2
1
4
4
W
Nu Wa
ASMeteor
Nu Wa
2
1
5
4.5
W
Nike
3
1
7
6.5
W
Heimdallr
TheNickster99
Heimdallr
0
2
9
2.25
L
Da Ji
Uhappynow
Da Ji
0
5
2
0.2
L
Xbalanque
WetMonkeyScalp
Xbalanque
1
1
3
2.5
L
3
2
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,981
Damage
29,696
39,102
Taken
38,850
24,869
Mitigated
14,057
6,438
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,473
324
0
487
5,902
2,146
1,000
1,389
4,448
38,335
0
W
Kuzenbo
 
Kuzenbo
4,472
1,742
0
1,664
8,272
9,529
259
1,755
6,422
9,492
0
L
Gilgamesh
AFSloth
Gilgamesh
4,388
464
0
896
5,731
3,835
0
3,067
2,414
0
11,859
W
Nu Wa
ASMeteor
Nu Wa
6,608
1,201
0
831
5,575
1,902
0
877
4,666
34,768
0
W
Nike
6,666
552
669
1,626
11,610
8,180
214
1,210
10,300
2,264
20,523
W
Heimdallr
TheNickster99
Heimdallr
5,762
1,278
0
1,161
7,743
3,112
1,488
1,612
6,060
0
17,486
L
Da Ji
Uhappynow
Da Ji
4,015
682
0
633
7,292
2,259
0
3,999
3,027
0
4,692
L
Xbalanque
WetMonkeyScalp
Xbalanque
10,827
2,902
0
3,162
9,015
2,789
0
4,418
4,233
0
39,442
L
6,843
42
0
584
6,448
1,888
0
3,781
2,581
39,821
0
L
3,623
764
0
2,553
10,364
3,286
0
4,328
5,940
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
37,214
234
Minions Killed
201
0
Camps Cleared
0
1,164,097
Distance Traveled
1,064,978
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,244
840
78
7
0
234,073
2
W
Kuzenbo
8,785
799
18
2
0
238,053
3
L
Gilgamesh
7,228
657
8
1
0
235,401
0
W
Nu Wa
8,166
742
70
6
0
218,496
1
W
Nike
8,332
757
33
3
0
243,244
2
W
Heimdallr
7,777
707
35
3
0
230,231
3
L
Da Ji
6,501
591
3
0
0
123,364
0
L
Xbalanque
7,607
692
59
5
0
210,071
0
L
Thoth
8,422
766
79
7
0
220,934
0
L
Nemesis
7,456
678
52
5
0
275,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role