Player Matchup

Ymir
Ymir
REQ v1
Ymir
Level 108
God Stats
1W - 3L
1,768 SR
Queue Stats
29W - 43L
1,531 Elo+
Party 2
Chiron
Chiron
RSM1
Chiron
Level 69
God Stats
8W - 9L
1,604 SR
Queue Stats
8W - 9L
1,599 Elo+
Party 2
Hades
Hades
TRASHBOY v1
Hades
Level 99
God Stats
4W - 4L
1,829 SR
Queue Stats
26W - 38L
1,514 Elo+
Party 2
Team Averages
Level 92
1,734 SR
1,548 Elo+

VS

Team Averages
Level 99
1,696 SR
1,878 Elo+
Ah Puch
Ah Puch
Im Guy the God
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 4L
1,919 Elo+
Party 1
Gilgamesh
Gilgamesh
Nugss
Gilgamesh
Level 158
God Stats
6W - 3L
1,855 SR
Queue Stats
262W - 121L
1,836 Elo+
Party 1
Neith
Neith
kDjango
Neith
Level 109
God Stats
5W - 2L
1,734 SR
Queue Stats
128W - 48L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
REQ v1
Ymir
13
1 / 9 / 2
9,891
618
3,448
23,459
26,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
RSM1
Chiron
14
2 / 5 / 2
10,090
631
9,017
19,723
5,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 3
9,799
612
9,689
14,474
5,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 10
12,845
803
25,946
8,731
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Nugss
Gilgamesh
19
9 / 1 / 10
13,883
868
16,683
16,597
12,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
kDjango
Neith
15
2 / 2 / 10
10,825
677
7,072
7,902
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
19
19
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Gilgamesh
Nugss
Gilgamesh
9
1
10
14
L
Ymir
REQ v1
Ymir
1
9
2
0.22
L
Chiron
RSM1
Chiron
2
5
2
0.6
L
1
5
3
0.5
W
Neith
kDjango
Neith
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
49,701
57,656
Taken
33,230
38,057
Mitigated
17,686
8,147
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,946
670
238
4,326
8,731
2,727
1,014
5,404
3,327
63,549
0
W
Gilgamesh
Nugss
Gilgamesh
16,683
4,768
246
4,169
16,597
12,536
478
4,384
12,036
193
64,941
L
Ymir
REQ v1
Ymir
3,448
0
0
2,365
23,459
26,411
0
9,746
13,713
18,884
0
L
Chiron
RSM1
Chiron
9,017
2,003
927
2,015
19,723
5,653
0
10,246
9,477
0
43,383
L
9,689
483
0
2,840
14,474
5,993
0
6,075
8,399
35,950
0
W
Neith
kDjango
Neith
7,072
2,023
0
2,470
7,902
2,423
937
4,204
3,698
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
37,553
142
Minions Killed
226
1
Camps Cleared
14
788,189
Distance Traveled
950,499
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,845
803
85
5
4
307,551
3
W
Gilgamesh
13,883
868
85
5
8
346,157
3
L
Ymir
9,891
618
18
1
0
259,928
2
L
Chiron
10,090
631
63
4
0
283,180
3
L
Hades
9,799
612
61
4
1
245,081
0
W
Neith
10,825
677
56
4
2
296,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role