Player Matchup

Ymir
Ymir
Jonytm
Ymir
Level 84
God Stats
9W - 14L
1,284 SR
Queue Stats
94W - 116L
1,431 Elo+
Party 3
Mulan
Mulan
Spade_Storm234
Mulan
Level 67
God Stats
4W - 6L
1,187 SR
Queue Stats
35W - 33L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
callme_Broly
Kukulkan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
kirichigo 1
Izanami
Level 102
God Stats
14W - 16L
1,257 SR
Queue Stats
229W - 239L
1,420 Elo+
Party 3
Ao Kuang
Ao Kuang
yes_but_alsono28
Ao Kuang
Level 57
God Stats
2W - 2L
1,354 SR
Queue Stats
31W - 27L
1,215 Elo+
Party 2
Team Averages
Level 75
1,316 SR
1,371 Elo+

VS

Team Averages
Level 72
1,365 SR
1,377 Elo+
Fenrir
Fenrir
ArminIIIrd
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,387 Elo+
Solo
Chaac
Chaac
Jeysonucles14
Chaac
Level 69
God Stats
1W - 3L
1,295 SR
Queue Stats
26W - 44L
1,382 Elo+
Party 1
Olorun
Olorun
SAINT BYR0N
Olorun
Level 48
God Stats
1W - 8L
1,012 SR
Queue Stats
26W - 31L
1,391 Elo+
Solo
Ymir
Ymir
XxjDavid12
Ymir
Level 68
God Stats
3W - 3L
1,520 SR
Queue Stats
48W - 74L
1,355 Elo+
Party 1
Neith
Neith
eli5on-h
Neith
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 132L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jonytm
Ymir
13
2 / 2 / 1
7,841
490
2,716
6,633
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 3 / 6
9,932
621
14,592
12,214
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
callme_Broly
Kukulkan
15
2 / 2 / 3
9,369
586
6,285
6,419
2,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kirichigo 1
Izanami
14
1 / 5 / 1
8,248
516
7,068
12,692
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 6
10,277
642
14,531
15,396
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArminIIIrd
Fenrir
14
5 / 4 / 1
8,514
532
6,989
12,188
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 7 / 2
7,761
485
8,685
17,245
13,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
1 / 2 / 0
8,405
525
2,116
6,792
2,717
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 5 / 5
7,474
467
6,502
17,423
9,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
eli5on-h
Neith
14
5 / 1 / 4
8,482
530
10,117
8,362
2,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
15
15
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArminIIIrd
Fenrir
5
4
1
1.38
L
2
7
2
0.43
W
Ymir
Jonytm
Ymir
2
2
1
1.25
L
Olorun
1
2
0
0.5
W
6
3
6
3
L
2
5
5
0.9
W
Kukulkan
callme_Broly
Kukulkan
2
2
3
1.75
L
Neith
eli5on-h
Neith
5
1
4
7
W
Izanami
kirichigo 1
Izanami
1
5
1
0.3
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,192
Damage
34,409
53,354
Taken
62,010
22,984
Mitigated
33,177
16,910
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArminIIIrd
Fenrir
6,989
1,782
0
4,633
12,188
4,865
0
3,951
8,116
0
50,726
L
8,685
2,628
61
4,098
17,245
13,380
0
4,234
13,011
0
43,372
W
Ymir
Jonytm
Ymir
2,716
908
0
1,432
6,633
3,796
0
2,255
4,378
22,284
0
L
Olorun
2,116
483
0
1,618
6,792
2,717
671
5,116
1,676
52,203
0
W
14,592
6,161
0
2,838
12,214
7,206
840
636
11,578
0
61,003
L
6,502
1,933
154
4,099
17,423
9,700
424
6,841
10,582
32,695
0
W
Kukulkan
callme_Broly
Kukulkan
6,285
353
0
1,043
6,419
2,216
772
1,963
4,456
59,727
0
L
Neith
eli5on-h
Neith
10,117
3,940
0
4,115
8,362
2,515
3,554
3,390
4,972
0
48,405
W
Izanami
kirichigo 1
Izanami
7,068
5,346
0
5,173
12,692
3,862
0
2,857
9,835
0
63,120
W
14,531
5,324
0
6,424
15,396
5,904
372
907
14,489
69,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
40,636
465
Minions Killed
428
0
Camps Cleared
0
1,350,498
Distance Traveled
1,448,229
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,514
532
90
6
0
338,576
3
L
Chaac
7,761
485
81
5
0
277,151
5
W
Ymir
7,841
490
36
2
0
191,419
2
L
Olorun
8,405
525
111
7
0
269,210
2
W
Mulan
9,932
621
100
6
0
301,431
0
L
Ymir
7,474
467
58
4
0
263,412
7
W
Kukulkan
9,369
586
120
8
0
310,728
4
L
Neith
8,482
530
88
6
0
299,880
1
W
Izanami
8,248
516
115
7
0
253,531
1
W
Ao Kuang
10,277
642
94
6
0
293,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role