Player Matchup

Tiamat
Tiamat
ClearForkColts03
Tiamat
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 27L
1,815 Elo+
Solo
Ganesha
Ganesha
GodOnAWheel
Ganesha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
365W - 377L
1,555 Elo+
Solo
Geb
Geb
JellySandWhich
Geb
Level 128
God Stats
3W - 2L
1,884 SR
Queue Stats
202W - 203L
1,647 Elo+
Solo
Cernunnos
Cernunnos
Midnoche
Cernunnos
Level 146
God Stats
4W - 3L
1,715 SR
Queue Stats
703W - 705L
1,488 Elo+
Solo
Heimdallr
Heimdallr
rocuevastv
Heimdallr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 208L
1,357 Elo+
Solo
Team Averages
Level 137
1,620 SR
1,572 Elo+

VS

Team Averages
Level 122
1,547 SR
1,614 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DrMehlman
Cerberus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
MNW Wasausky18
King Arthur
Level 140
God Stats
4W - 5L
1,504 SR
Queue Stats
223W - 238L
1,627 Elo+
Solo
Medusa
Medusa
Righttrigger
Medusa
Level 121
God Stats
2W - 1L
1,731 SR
Queue Stats
31W - 30L
1,517 Elo+
Solo
Achilles
Achilles
bodakbickenz
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,433
1,087
4,241
4,637
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
GodOnAWheel
Ganesha
10
0 / 3 / 2
4,978
996
3,022
6,694
5,965
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 4
5,062
1,012
2,770
7,726
7,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Midnoche
Cernunnos
10
3 / 4 / 0
5,659
1,132
6,322
5,514
1,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
rocuevastv
Heimdallr
1
0 / 0 / 0
1,208
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 7
5,820
1,164
4,290
5,806
4,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
DrMehlman
Cerberus
10
1 / 2 / 9
6,182
1,236
3,852
7,765
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
MNW Wasausky18
King Arthur
10
0 / 1 / 9
5,785
1,157
3,684
5,182
4,148
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
13
6 / 0 / 3
7,198
1,440
6,886
3,392
1,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
bodakbickenz
Achilles
11
4 / 1 / 7
6,293
1,259
4,085
6,326
6,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
12
12
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
7
4.5
L
1
2
2
1
W
Cerberus
DrMehlman
Cerberus
1
2
9
2.75
L
Ganesha
GodOnAWheel
Ganesha
0
3
2
0.33
L
0
3
4
0.67
W
King Arthur
MNW Wasausky18
King Arthur
0
1
9
4.5
L
Cernunnos
Midnoche
Cernunnos
3
4
0
0.75
W
Medusa
6
0
3
7.5
W
Achilles
bodakbickenz
Achilles
4
1
7
7.5
L
Heimdallr
rocuevastv
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
22,797
24,571
Taken
28,471
18,303
Mitigated
22,795
4,799
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,290
416
1,148
1,952
5,806
4,280
0
1,153
4,653
0
9,003
L
4,241
214
223
1,114
4,637
3,040
0
712
3,925
12,906
0
W
Cerberus
DrMehlman
Cerberus
3,852
235
418
2,138
7,765
6,458
365
2,336
5,429
7,392
0
L
Ganesha
GodOnAWheel
Ganesha
3,022
140
370
593
6,694
5,965
0
986
5,581
5,673
0
L
2,770
189
342
1,592
7,726
7,311
0
1,086
6,453
4,354
0
W
King Arthur
MNW Wasausky18
King Arthur
3,684
298
492
586
5,182
4,148
209
1,531
3,651
0
6,205
L
Cernunnos
Midnoche
Cernunnos
6,322
2,389
0
565
5,514
1,987
0
1,068
4,414
0
9,864
W
Medusa
6,886
2,908
200
1,268
3,392
1,560
1,746
1,719
1,673
0
17,981
W
Achilles
bodakbickenz
Achilles
4,085
384
805
1,355
6,326
6,349
191
3,294
3,032
0
4,898
L
Heimdallr
rocuevastv
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
31,278
43
Minions Killed
59
0
Camps Cleared
0
376,790
Distance Traveled
530,120
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,820
1,164
10
2
0
110,385
1
L
Tiamat
5,433
1,087
25
5
0
98,835
1
W
Cerberus
6,182
1,236
11
2
0
109,818
1
L
Ganesha
4,978
996
2
0
0
102,502
0
L
Geb
5,062
1,012
1
0
0
95,416
0
W
King Arthur
5,785
1,157
6
1
0
104,204
0
L
Cernunnos
5,659
1,132
15
3
0
80,037
1
W
Medusa
7,198
1,440
30
6
0
100,723
0
W
Achilles
6,293
1,259
2
0
0
104,990
0
L
Heimdallr
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role