Player Matchup

Chernobog
Chernobog
Sebhabie
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,583 Elo+
Party 1
Horus
Horus
SuperDuperEli
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,479 Elo+
Party 1
Hou Yi
Hou Yi
Umana
Hou Yi
Level 85
God Stats
4W - 5L
1,575 SR
Queue Stats
28W - 29L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
Yutopeia
The Morrigan
Level 107
God Stats
8W - 14L
1,331 SR
Queue Stats
124W - 142L
1,437 Elo+
Party 1
Thanatos
Thanatos
x80goldchains
Thanatos
Level 89
God Stats
1W - 2L
1,531 SR
Queue Stats
12W - 24L
1,406 Elo+
Party 1
Team Averages
Level 91
1,487 SR
1,499 Elo+

VS

Team Averages
Level 104
1,663 SR
1,528 Elo+
Chaac
Chaac
Bigglittlemike76
Chaac
Level 118
God Stats
21W - 17L
1,826 SR
Queue Stats
333W - 332L
1,574 Elo+
Party 3
Xing Tian
Xing Tian
GetJiggyWithMe
Xing Tian
Level 98
God Stats
20W - 25L
1,712 SR
Queue Stats
218W - 224L
1,410 Elo+
Party 3
Arachne
Arachne
SLANGZILLA
Arachne
Level 99
God Stats
27W - 26L
1,820 SR
Queue Stats
201W - 195L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
SSFernando
Danzaburou
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
447W - 419L
1,536 Elo+
Party 2
Poseidon
Poseidon
VictorBelmont99
Poseidon
Level 117
God Stats
21W - 17L
1,459 SR
Queue Stats
278W - 263L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Sebhabie
Chernobog
16
2 / 10 / 12
10,277
467
12,194
19,926
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 8 / 6
8,547
389
4,629
17,675
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Umana
Hou Yi
18
12 / 8 / 5
12,327
560
19,126
22,163
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Yutopeia
The Morrigan
17
5 / 4 / 8
11,032
501
10,304
10,468
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
x80goldchains
Thanatos
16
6 / 8 / 4
10,443
475
5,775
19,404
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 8
15,736
715
20,577
20,988
33,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
GetJiggyWithMe
Xing Tian
17
4 / 3 / 20
12,973
590
8,600
19,559
21,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
SLANGZILLA
Arachne
20
3 / 10 / 9
13,203
600
8,392
20,820
11,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SSFernando
Danzaburou
17
3 / 8 / 9
12,611
573
9,934
19,795
7,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
20
14 / 3 / 5
14,700
668
21,874
11,119
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
25
Kills
38
38
Deaths
25
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
W
Xing Tian
GetJiggyWithMe
Xing Tian
4
3
20
4.67
W
Arachne
SLANGZILLA
Arachne
3
10
9
0.75
W
Danzaburou
SSFernando
Danzaburou
3
8
9
0.94
L
Chernobog
Sebhabie
Chernobog
2
10
12
0.8
L
0
8
6
0.38
L
Hou Yi
Umana
Hou Yi
12
8
5
1.81
W
Poseidon
14
3
5
5.5
L
The Morrigan
Yutopeia
The Morrigan
5
4
8
2.25
L
Thanatos
x80goldchains
Thanatos
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
69,377
89,636
Taken
92,281
38,254
Mitigated
79,277
24,174
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,577
3,663
0
9,992
20,988
33,885
3,336
948
19,869
575
113,855
W
Xing Tian
GetJiggyWithMe
Xing Tian
8,600
1,049
3,097
3,542
19,559
21,871
676
878
18,531
27,428
4,453
W
Arachne
SLANGZILLA
Arachne
8,392
5,423
0
4,765
20,820
11,804
455
1,321
19,428
0
104,993
W
Danzaburou
SSFernando
Danzaburou
9,934
2,923
0
5,275
19,795
7,440
881
848
18,838
0
87,940
L
Chernobog
Sebhabie
Chernobog
12,194
6,433
218
3,448
19,926
7,325
0
4,689
15,007
0
68,950
L
4,629
1,790
627
3,434
17,675
15,042
0
4,914
12,560
0
32,505
L
Hou Yi
Umana
Hou Yi
19,126
11,192
0
5,185
22,163
6,306
288
8,987
13,010
0
59,883
W
Poseidon
21,874
2,672
0
1,281
11,119
4,277
3,130
1,378
9,699
116,145
0
L
The Morrigan
Yutopeia
The Morrigan
10,304
2,153
0
1,398
10,468
3,111
0
5,502
4,673
62,563
5,940
L
Thanatos
x80goldchains
Thanatos
5,775
1,804
0
9,864
19,404
6,470
0
4,819
14,296
0
52,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,626
Gold Earned
69,223
473
Minions Killed
718
0
Camps Cleared
0
1,995,547
Distance Traveled
2,132,601
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,736
715
203
9
0
439,495
11
W
Xing Tian
12,973
590
39
2
0
444,454
5
W
Arachne
13,203
600
161
7
0
430,093
1
W
Danzaburou
12,611
573
146
7
0
382,019
2
L
Chernobog
10,277
467
118
5
0
403,817
1
L
Horus
8,547
389
56
3
0
407,076
4
L
Hou Yi
12,327
560
91
4
0
352,193
4
W
Poseidon
14,700
668
169
8
0
436,540
3
L
The Morrigan
11,032
501
119
5
0
428,489
2
L
Thanatos
10,443
475
89
4
0
403,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role