Player Matchup

Ares
Ares
DefuntSniper
Ares
Level 143
God Stats
8W - 3L
1,579 SR
Queue Stats
196W - 203L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoldenHunter2025
Ah Muzen Cab
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 90L
1,451 Elo+
Solo
Hun Batz
Hun Batz
Sil3ntSniper777
Hun Batz
Level 146
God Stats
17W - 9L
1,500 SR
Queue Stats
101W - 90L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
evanmoran6
Gilgamesh
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,498 Elo+
Party 1
Merlin
Merlin
ltsJustLemon
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,558 Elo+
Party 1
Team Averages
Level 131
1,516 SR
1,533 Elo+

VS

Team Averages
Level 99
1,630 SR
1,552 Elo+
Jing Wei
Jing Wei
BabaYoda
Jing Wei
Level 83
God Stats
30W - 57L
1,686 SR
Queue Stats
75W - 145L
1,518 Elo+
Party 2
Ganesha
Ganesha
M_DrCrush
Ganesha
Level 87
God Stats
0W - 1L
1,705 SR
Queue Stats
58W - 128L
1,550 Elo+
Party 2
Artemis
Artemis
MrsCrush
Artemis
Level 69
God Stats
22W - 24L
1,679 SR
Queue Stats
57W - 110L
1,550 Elo+
Party 2
Sol
Sol
PSmity
Sol
Level 107
God Stats
3W - 2L
1,581 SR
Queue Stats
73W - 144L
1,518 Elo+
Party 2
Ravana
Ravana
Ruthless Karma1
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,403
800
7,951
9,645
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
GoldenHunter2025
Ah Muzen Cab
17
5 / 1 / 9
10,029
771
15,514
6,539
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
17
4 / 6 / 7
9,761
751
8,012
12,420
4,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
evanmoran6
Gilgamesh
16
2 / 0 / 9
9,123
702
7,685
11,437
11,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
18
5 / 1 / 5
10,166
782
11,352
8,357
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabaYoda
Jing Wei
16
1 / 3 / 1
9,110
701
4,940
15,602
5,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
M_DrCrush
Ganesha
15
1 / 4 / 2
8,316
640
2,678
14,761
17,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
MrsCrush
Artemis
15
1 / 3 / 1
8,576
660
4,587
9,307
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
PSmity
Sol
15
1 / 4 / 3
8,783
676
6,575
10,176
3,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 2
9,919
763
7,768
10,567
4,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
21
Kills
8
8
Deaths
21
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BabaYoda
Jing Wei
1
3
1
0.5
W
5
0
10
10
W
Ah Muzen Cab
GoldenHunter2025
Ah Muzen Cab
5
1
9
9.5
L
Ganesha
M_DrCrush
Ganesha
1
4
2
0.5
L
Artemis
MrsCrush
Artemis
1
3
1
0.5
L
Sol
PSmity
Sol
1
4
3
0.63
L
4
7
2
0.71
W
Hun Batz
4
6
7
1.25
W
Gilgamesh
evanmoran6
Gilgamesh
2
0
9
6.5
W
Merlin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,514
Damage
26,548
48,398
Taken
60,413
31,551
Mitigated
34,355
8,660
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BabaYoda
Jing Wei
4,940
3,151
0
4,619
15,602
5,929
216
5,519
9,851
0
39,350
W
7,951
135
0
2,514
9,645
9,226
330
1,264
7,181
27,188
0
W
Ah Muzen Cab
GoldenHunter2025
Ah Muzen Cab
15,514
7,325
205
2,289
6,539
2,829
0
1,178
5,361
0
38,396
L
Ganesha
M_DrCrush
Ganesha
2,678
104
488
1,447
14,761
17,230
64
5,360
9,165
9,121
0
L
Artemis
MrsCrush
Artemis
4,587
1,332
0
927
9,307
3,059
0
2,557
6,645
0
27,696
L
Sol
PSmity
Sol
6,575
1,720
0
2,059
10,176
3,768
1,697
2,705
7,303
32,523
0
L
7,768
2,069
0
686
10,567
4,369
0
2,243
8,146
0
24,004
W
Hun Batz
8,012
582
0
2,672
12,420
4,798
0
1,960
10,460
0
32,800
W
Gilgamesh
evanmoran6
Gilgamesh
7,685
793
0
378
11,437
11,708
0
3,472
7,965
0
21,370
W
Merlin
11,352
414
0
602
8,357
2,990
2,218
1,379
5,778
43,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
44,704
249
Minions Killed
245
0
Camps Cleared
0
1,301,316
Distance Traveled
1,258,808
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,110
701
84
6
0
261,338
3
W
Ares
10,403
800
34
3
0
253,527
2
W
Ah Muzen Cab
10,029
771
50
4
0
252,607
0
L
Ganesha
8,316
640
8
1
0
271,258
5
L
Artemis
8,576
660
50
4
0
234,260
2
L
Sol
8,783
676
59
5
0
246,723
1
L
Ravana
9,919
763
44
3
0
245,229
2
W
Hun Batz
9,761
751
53
4
0
271,058
0
W
Gilgamesh
9,123
702
27
2
0
272,968
3
W
Merlin
10,166
782
85
7
0
251,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role