Player Matchup

Neith
Neith
Aogail
Neith
Level 122
God Stats
24W - 11L
1,523 SR
Queue Stats
687W - 498L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
AppaMapache
Danzaburou
Level 68
God Stats
2W - 0L
1,733 SR
Queue Stats
103W - 66L
1,564 Elo+
Party 2
He Bo
He Bo
Junkagon
He Bo
Level 110
God Stats
2W - 4L
1,715 SR
Queue Stats
467W - 315L
1,837 Elo+
Party 2
Hel
Hel
LTenny
Hel
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
522W - 379L
1,442 Elo+
Party 2
Freya
Freya
Wazuki
Freya
Level 60
God Stats
20W - 8L
1,693 SR
Queue Stats
691W - 496L
1,568 Elo+
Party 2
Team Averages
Level 76
1,633 SR
1,602 Elo+

VS

Team Averages
Level 84
1,464 SR
1,528 Elo+
Anubis
Anubis
Dr Stotts
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,526 Elo+
Party 1
Hel
Hel
ITrainNarwhals
Hel
Level 146
God Stats
0W - 4L
1,285 SR
Queue Stats
281W - 270L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Waves AR
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,633 Elo+
Party 1
Chiron
Chiron
Waves MR
Chiron
Level 111
God Stats
1W - 2L
1,536 SR
Queue Stats
143W - 157L
1,548 Elo+
Party 1
Atlas
Atlas
xNightShadesPR
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 219L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aogail
Neith
20
5 / 3 / 14
12,289
723
32,084
14,523
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
AppaMapache
Danzaburou
20
2 / 1 / 16
11,980
705
15,427
14,471
6,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Junkagon
He Bo
20
10 / 4 / 9
12,775
751
24,694
13,522
5,577
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
LTenny
Hel
18
0 / 2 / 16
10,793
635
1,611
13,417
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Wazuki
Freya
20
8 / 6 / 10
12,590
741
18,501
20,537
9,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dr Stotts
Anubis
17
4 / 7 / 5
10,113
595
7,816
16,004
7,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 4 / 9
11,240
661
10,911
17,266
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Waves AR
Ah Muzen Cab
17
3 / 6 / 5
10,347
609
12,469
13,904
4,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Waves MR
Chiron
19
1 / 4 / 12
10,385
611
18,795
19,825
7,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 4 / 8
10,015
589
11,020
31,429
27,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
25
Kills
15
16
Deaths
25
65
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
Aogail
Neith
5
3
14
4
W
Danzaburou
AppaMapache
Danzaburou
2
1
16
10
L
Anubis
Dr Stotts
Anubis
4
7
5
0.93
L
5
4
9
2.38
W
He Bo
Junkagon
He Bo
10
4
9
3.63
W
Hel
LTenny
Hel
0
2
16
4
L
Ah Muzen Cab
Waves AR
Ah Muzen Cab
3
6
5
0.92
L
Chiron
Waves MR
Chiron
1
4
12
1.75
W
Freya
Wazuki
Freya
8
6
10
2.17
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,317
Damage
61,011
76,470
Taken
98,428
34,296
Mitigated
54,540
42,055
Healing
47,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aogail
Neith
32,084
3,173
1,480
4,291
14,523
5,695
1,475
6,520
8,003
0
64,428
W
Danzaburou
AppaMapache
Danzaburou
15,427
3,894
805
2,938
14,471
6,475
1,032
5,038
9,433
0
42,489
L
Anubis
Dr Stotts
Anubis
7,816
244
1,654
1,644
16,004
7,554
141
7,423
8,569
14,932
0
L
10,911
182
13,683
8,810
17,266
7,508
308
7,352
9,906
26,421
0
W
He Bo
Junkagon
He Bo
24,694
1,308
3,389
1,903
13,522
5,577
789
5,603
7,919
38,348
0
W
Hel
LTenny
Hel
1,611
1,285
14,071
6,838
13,417
6,857
753
5,534
7,883
5,543
0
L
Ah Muzen Cab
Waves AR
Ah Muzen Cab
12,469
2,570
637
2,127
13,904
4,891
372
5,256
8,594
0
22,484
L
Chiron
Waves MR
Chiron
18,795
3,770
4,078
6,301
19,825
7,176
491
8,115
11,634
0
45,002
W
Freya
Wazuki
Freya
18,501
4,897
1,954
4,386
20,537
9,692
1,590
7,052
13,485
31,574
1,802
L
11,020
3,468
1,188
7,201
31,429
27,411
389
15,228
16,059
25,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
52,100
207
Minions Killed
165
0
Camps Cleared
0
1,520,903
Distance Traveled
1,436,518
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,289
723
66
4
0
342,101
6
W
Danzaburou
11,980
705
53
3
0
316,578
6
L
Anubis
10,113
595
10
1
0
268,193
0
L
Hel
11,240
661
48
3
0
322,974
0
W
He Bo
12,775
751
53
3
0
310,306
2
W
Hel
10,793
635
10
1
0
295,226
0
L
Ah Muzen Cab
10,347
609
25
1
0
295,082
0
L
Chiron
10,385
611
60
4
0
260,322
0
W
Freya
12,590
741
25
1
0
256,692
1
L
Atlas
10,015
589
22
1
0
289,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role