Player Matchup

Thanatos
Thanatos
IlIlllIIllll
Thanatos
Level 123
God Stats
1W - 3L
1,321 SR
Queue Stats
145W - 141L
1,562 Elo+
Solo
Ymir
Ymir
LocQuint
Ymir
Level 103
God Stats
0W - 2L
1,322 SR
Queue Stats
36W - 47L
1,423 Elo+
Party 2
The Morrigan
The Morrigan
electralytee
The Morrigan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,468 Elo+
Solo
Medusa
Medusa
leaguefreak04
Medusa
Level 16
God Stats
1W - 2L
1,231 SR
Queue Stats
5W - 13L
1,290 Elo+
Party 2
Ravana
Ravana
xUnknown_SouIjah
Ravana
Level 155
God Stats
1W - 5L
1,317 SR
Queue Stats
101W - 206L
1,393 Elo+
Party 2
Team Averages
Level 100
1,338 SR
1,427 Elo+

VS

Team Averages
Level 115
1,435 SR
1,438 Elo+
Ne Zha
Ne Zha
Dandamaddog
Ne Zha
Level 61
God Stats
1W - 0L
1,706 SR
Queue Stats
47W - 52L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
EchoesOfDust
Zhong Kui
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
349W - 376L
1,428 Elo+
Solo
Sol
Sol
GizmoTh3Mogwai
Sol
Level 127
God Stats
3W - 4L
1,167 SR
Queue Stats
145W - 175L
1,372 Elo+
Party 1
Hercules
Hercules
Timemuffin2
Hercules
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 247L
1,393 Elo+
Party 1
Chiron
Chiron
Undeadoperations
Chiron
Level 87
God Stats
5W - 2L
1,300 SR
Queue Stats
197W - 208L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IlIlllIIllll
Thanatos
20
4 / 2 / 0
11,654
530
5,351
14,778
9,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
0 / 3 / 6
9,482
431
6,873
21,711
22,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
electralytee
The Morrigan
16
1 / 4 / 2
9,664
439
6,440
6,736
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 2 / 2
12,647
575
15,463
15,604
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 3 / 0
10,766
489
7,683
14,371
9,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
4 / 2 / 8
12,402
564
7,139
14,174
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
EchoesOfDust
Zhong Kui
20
2 / 0 / 9
13,781
626
15,388
14,470
15,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 2 / 3
13,524
615
9,138
12,266
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Timemuffin2
Hercules
17
3 / 2 / 8
11,916
542
8,934
17,287
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
2 / 3 / 8
12,844
584
9,031
13,171
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
14
14
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
2
8
4
W
Zhong Kui
EchoesOfDust
Zhong Kui
2
0
9
6.5
W
3
2
3
2.25
L
Thanatos
IlIlllIIllll
Thanatos
4
2
0
2
L
Ymir
0
3
6
1
W
Hercules
Timemuffin2
Hercules
3
2
8
3.5
W
2
3
8
2
L
The Morrigan
electralytee
The Morrigan
1
4
2
0.5
L
4
2
2
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
49,630
73,200
Taken
71,368
49,818
Mitigated
49,843
32,272
Healing
42,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,139
2,316
0
7,751
14,174
5,335
1,244
3,044
11,106
0
75,120
W
Zhong Kui
EchoesOfDust
Zhong Kui
15,388
1,628
0
9,873
14,470
15,593
2,236
1,698
12,664
94,862
0
W
9,138
3,769
0
8,590
12,266
5,610
5,022
1,761
10,237
130,935
11,583
L
Thanatos
IlIlllIIllll
Thanatos
5,351
1,665
0
13,926
14,778
9,949
0
4,095
10,683
0
107,307
L
Ymir
6,873
1,124
253
3,953
21,711
22,316
220
6,401
15,310
35,748
1,839
W
Hercules
Timemuffin2
Hercules
8,934
2,601
0
6,859
17,287
19,349
1,076
4,338
12,845
777
25,578
W
9,031
4,172
1,234
8,035
13,171
3,956
3,126
1,927
11,240
0
104,723
L
The Morrigan
electralytee
The Morrigan
6,440
1,126
0
1,036
6,736
2,167
0
2,340
4,187
59,385
2,470
L
15,463
4,588
0
7,793
15,604
5,637
34
3,599
12,005
0
120,978
L
7,683
2,290
223
5,088
14,371
9,749
1,086
7,888
6,483
0
81,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
64,467
700
Minions Killed
763
0
Camps Cleared
0
2,220,391
Distance Traveled
2,136,202
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,402
564
121
6
0
485,001
5
W
Zhong Kui
13,781
626
187
9
0
388,335
8
W
Sol
13,524
615
240
11
0
408,018
7
L
Thanatos
11,654
530
175
8
0
518,270
4
L
Ymir
9,482
431
43
2
0
409,812
6
W
Hercules
11,916
542
26
1
0
454,994
7
W
Chiron
12,844
584
189
9
0
399,854
5
L
The Morrigan
9,664
439
113
5
0
411,478
4
L
Medusa
12,647
575
204
9
0
455,810
9
L
Ravana
10,766
489
165
8
0
425,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role