Player Matchup

Zeus
Zeus
ParrallelFates
Zeus
Level 57
God Stats
38W - 25L
1,710 SR
Queue Stats
155W - 166L
1,469 Elo+
Party 2
Arachne
Arachne
YABKiddTrax
Arachne
Level 93
God Stats
74W - 51L
1,516 SR
Queue Stats
155W - 170L
1,517 Elo+
Party 2
Sol
Sol
bisiden
Sol
Level 31
God Stats
17W - 20L
1,539 SR
Queue Stats
74W - 82L
1,501 Elo+
Party 2
Ymir
Ymir
marksmumsashes
Ymir
Level 124
God Stats
3W - 2L
1,452 SR
Queue Stats
13W - 9L
1,242 Elo+
Party 3
Charybdis
Charybdis
masoncurl
Charybdis
Level 45
God Stats
3W - 0L
1,737 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 3
Team Averages
Level 70
1,591 SR
1,438 Elo+

VS

Team Averages
Level 87
1,715 SR
1,465 Elo+
Charybdis
Charybdis
BOT_UberEonCloud
Charybdis
Level 24
God Stats
18W - 10L
1,810 SR
Queue Stats
32W - 27L
1,268 Elo+
Party 1
Scylla
Scylla
NBD-Scythe1
Scylla
Level 83
God Stats
1W - 1L
1,554 SR
Queue Stats
49W - 60L
1,500 Elo+
Solo
Bellona
Bellona
evil-squirrels
Bellona
Level 99
God Stats
1W - 3L
1,695 SR
Queue Stats
24W - 22L
1,519 Elo+
Party 1
Arachne
Arachne
goblin_81
Arachne
Level 126
God Stats
11W - 6L
1,826 SR
Queue Stats
38W - 30L
1,519 Elo+
Party 1
Atlas
Atlas
palatablezeus
Atlas
Level 103
God Stats
5W - 5L
1,687 SR
Queue Stats
32W - 27L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
10,789
635
19,709
9,359
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
YABKiddTrax
Arachne
16
8 / 2 / 3
10,235
602
8,902
14,025
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
15
2 / 3 / 7
9,649
568
6,717
9,081
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 8
9,806
577
8,872
12,152
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
masoncurl
Charybdis
16
3 / 1 / 4
9,529
561
8,911
9,980
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
1 / 4 / 0
7,757
456
5,772
11,276
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
1 / 5 / 0
8,590
505
3,799
12,645
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 3
8,466
498
7,502
14,205
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
goblin_81
Arachne
15
5 / 8 / 2
9,401
553
11,188
16,723
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 1
6,872
404
6,666
17,788
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
29
Kills
8
8
Deaths
29
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
4
0
0.25
L
Scylla
1
5
0
0.2
W
11
2
5
6.75
W
Arachne
YABKiddTrax
Arachne
8
2
3
4.75
W
Sol
2
3
7
1.83
L
1
5
3
0.5
L
Arachne
goblin_81
Arachne
5
8
2
0.75
W
5
0
8
9
W
Charybdis
masoncurl
Charybdis
3
1
4
5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,111
Damage
34,927
54,597
Taken
72,637
21,151
Mitigated
43,557
22,331
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
5,772
3,146
0
4,147
11,276
4,086
201
2,525
8,751
0
53,538
L
Scylla
3,799
510
0
3,017
12,645
4,006
174
7,723
4,922
56,007
0
W
19,709
3,011
0
2,256
9,359
3,404
732
3,427
5,932
68,040
0
W
Arachne
YABKiddTrax
Arachne
8,902
6,891
0
2,455
14,025
4,288
0
1,383
12,316
0
67,747
W
Sol
6,717
2,651
0
4,690
9,081
2,783
828
186
8,895
50,833
0
L
7,502
1,524
0
3,518
14,205
8,919
924
7,001
7,204
2,571
43,396
L
Arachne
goblin_81
Arachne
11,188
6,413
0
5,153
16,723
7,446
0
8,613
8,110
0
65,004
W
8,872
2,663
771
5,592
12,152
7,690
248
3,725
8,427
36,666
0
W
Charybdis
masoncurl
Charybdis
8,911
5,910
0
6,567
9,980
2,986
530
2,250
7,730
0
70,672
L
6,666
1,809
309
2,499
17,788
19,100
0
9,436
8,352
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
41,086
532
Minions Killed
464
0
Camps Cleared
0
1,696,891
Distance Traveled
1,620,250
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,757
456
120
7
0
303,045
3
L
Scylla
8,590
505
119
7
0
287,037
8
W
Zeus
10,789
635
121
7
0
340,252
3
W
Arachne
10,235
602
106
6
0
384,240
3
W
Sol
9,649
568
113
7
0
346,492
5
L
Bellona
8,466
498
85
5
0
322,940
2
L
Arachne
9,401
553
111
7
0
375,434
0
W
Ymir
9,806
577
58
3
0
337,706
4
W
Charybdis
9,529
561
134
8
0
288,201
2
L
Atlas
6,872
404
29
2
0
331,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role