Player Matchup

Arachne
Arachne
IINV3RT
Arachne
Level 128
God Stats
11W - 8L
1,500 SR
Queue Stats
596W - 569L
1,490 Elo+
Party 2
Rama
Rama
JakNiru
Rama
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
236W - 141L
1,648 Elo+
Party 3
King Arthur
King Arthur
Shifftta
King Arthur
Level 106
God Stats
2W - 0L
1,509 SR
Queue Stats
13W - 13L
1,508 Elo+
Party 2
Artio
Artio
Vindylo
Artio
Level 160
God Stats
1W - 1L
1,283 SR
Queue Stats
238W - 223L
1,545 Elo+
Solo
Ah Puch
Ah Puch
Ðinkleberg
Ah Puch
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,288 Elo+
Party 3
Team Averages
Level 133
1,458 SR
1,496 Elo+

VS

Team Averages
Level 117
1,522 SR
1,608 Elo+
Ymir
Ymir
Caspitan1
Ymir
Level 147
God Stats
1W - 1L
1,737 SR
Queue Stats
62W - 36L
1,649 Elo+
Solo
Charybdis
Charybdis
Co0bs
Charybdis
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 93L
1,631 Elo+
Solo
Tyr
Tyr
Night9505
Tyr
Level 128
God Stats
0W - 1L
1,337 SR
Queue Stats
40W - 33L
1,612 Elo+
Party 1
Anhur
Anhur
RavensRamen
Anhur
Level 93
God Stats
7W - 2L
1,700 SR
Queue Stats
35W - 29L
1,635 Elo+
Party 1
Osiris
Osiris
lmmortall
Osiris
Level 129
God Stats
16W - 14L
1,337 SR
Queue Stats
294W - 289L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IINV3RT
Arachne
12
4 / 0 / 3
6,808
681
3,223
6,375
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
JakNiru
Rama
13
5 / 1 / 2
7,561
756
7,185
8,437
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Shifftta
King Arthur
11
1 / 2 / 0
6,354
635
5,591
10,844
5,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Vindylo
Artio
10
4 / 1 / 6
6,915
692
5,684
8,258
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Ðinkleberg
Ah Puch
11
2 / 4 / 2
6,231
623
6,658
7,494
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 4
5,195
520
3,959
9,004
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Co0bs
Charybdis
10
1 / 4 / 0
6,084
608
3,318
7,670
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 1
5,906
591
3,358
7,593
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 4 / 3
5,696
570
6,491
7,708
2,423
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
lmmortall
Osiris
10
1 / 3 / 1
5,877
588
7,375
8,483
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
8
8
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
4
0.5
L
Charybdis
Co0bs
Charybdis
1
4
0
0.25
W
Arachne
IINV3RT
Arachne
4
0
3
5.5
W
Rama
JakNiru
Rama
5
1
2
6
L
3
1
1
3.5
L
3
4
3
1.13
W
King Arthur
Shifftta
King Arthur
1
2
0
0.5
W
Artio
Vindylo
Artio
4
1
6
7
L
Osiris
lmmortall
Osiris
1
3
1
0.5
W
Ah Puch
Ðinkleberg
Ah Puch
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
24,501
41,408
Taken
40,458
18,247
Mitigated
19,212
17,777
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,959
1,117
51
1,626
9,004
3,802
0
4,228
4,776
15,235
0
L
Charybdis
Co0bs
Charybdis
3,318
1,676
0
2,081
7,670
2,053
0
614
7,056
0
37,275
W
Arachne
IINV3RT
Arachne
3,223
1,898
0
3,603
6,375
2,337
306
357
6,018
0
34,755
W
Rama
JakNiru
Rama
7,185
5,859
0
4,951
8,437
2,409
0
972
7,465
0
55,380
L
3,358
595
0
3,272
7,593
2,656
0
1,979
5,614
0
26,233
L
6,491
3,782
0
1,608
7,708
2,423
0
4,677
3,031
0
24,252
W
King Arthur
Shifftta
King Arthur
5,591
852
0
3,850
10,844
5,571
0
0
10,844
0
35,522
W
Artio
Vindylo
Artio
5,684
401
998
2,495
8,258
5,983
108
1,033
7,064
15,778
4,321
L
Osiris
lmmortall
Osiris
7,375
2,694
0
3,069
8,483
8,278
0
0
8,483
0
34,129
W
Ah Puch
Ðinkleberg
Ah Puch
6,658
741
0
1,880
7,494
1,947
572
1,597
5,897
34,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
28,758
372
Minions Killed
291
0
Camps Cleared
0
1,058,217
Distance Traveled
995,588
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,195
520
28
3
0
194,297
0
L
Charybdis
6,084
608
80
8
0
181,250
4
W
Arachne
6,808
681
74
7
0
248,159
2
W
Rama
7,561
756
115
12
0
198,452
1
L
Tyr
5,906
591
58
6
0
233,099
1
L
Anhur
5,696
570
54
5
0
182,106
0
W
King Arthur
6,354
635
83
8
0
211,302
1
W
Artio
6,915
692
30
3
0
211,995
5
L
Osiris
5,877
588
71
7
0
204,836
2
W
Ah Puch
6,231
623
70
7
0
188,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role