Player Matchup

Awilix
Awilix
AestheticBish
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 186L
1,422 Elo+
Solo
Neith
Neith
ST-KingofKings
Neith
Level 46
God Stats
9W - 4L
1,550 SR
Queue Stats
197W - 226L
1,373 Elo+
Solo
Tyr
Tyr
WK GOLDLABEL
Tyr
Level 63
God Stats
1W - 2L
1,428 SR
Queue Stats
31W - 24L
1,329 Elo+
Solo
Sobek
Sobek
Whiskey Wink
Sobek
Level 124
God Stats
2W - 2L
1,844 SR
Queue Stats
43W - 45L
1,386 Elo+
Solo
Ra
Ra
cpt p00pee shoe
Ra
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 14L
1,287 Elo+
Solo
Team Averages
Level 82
1,564 SR
1,360 Elo+

VS

Team Averages
Level 85
1,551 SR
1,385 Elo+
Ymir
Ymir
Anarchy1573
Ymir
Level 104
God Stats
14W - 5L
1,732 SR
Queue Stats
134W - 135L
1,515 Elo+
Solo
Pele
Pele
Apnea14
Pele
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 32L
1,319 Elo+
Party 1
Charybdis
Charybdis
Qyels
Charybdis
Level 106
God Stats
11W - 11L
1,523 SR
Queue Stats
245W - 232L
1,363 Elo+
Party 2
King Arthur
King Arthur
Ryptyde15
King Arthur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,341 Elo+
Party 1
Tiamat
Tiamat
fαblε
Tiamat
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
138W - 114L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 4
10,401
433
8,453
22,578
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 6 / 5
11,955
498
18,699
15,766
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 4
12,058
502
12,605
19,046
23,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
3 / 7 / 4
11,090
462
8,871
27,540
36,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 8 / 6
11,890
495
15,803
19,266
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
12,371
515
13,839
23,571
30,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Apnea14
Pele
20
16 / 3 / 5
13,778
574
26,245
27,384
12,427
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Qyels
Charybdis
18
9 / 8 / 9
12,353
515
18,862
23,239
9,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ryptyde15
King Arthur
17
0 / 3 / 9
10,890
454
7,503
13,255
15,641
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
fαblε
Tiamat
20
5 / 0 / 9
13,371
557
16,286
14,937
9,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
16
Kills
35
35
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
12
4
0.42
W
5
2
14
6
W
Pele
Apnea14
Pele
16
3
5
6.17
W
Charybdis
Qyels
Charybdis
9
8
9
1.69
W
King Arthur
Ryptyde15
King Arthur
0
3
9
1.5
L
4
6
5
1.08
L
2
2
4
2
L
3
7
4
0.71
L
4
8
6
0.88
W
Tiamat
fαblε
Tiamat
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,431
Damage
82,735
104,196
Taken
102,386
80,751
Mitigated
77,011
33,020
Healing
31,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,453
2,917
775
5,513
22,578
7,524
0
3,681
18,697
0
45,765
W
13,839
996
346
2,881
23,571
30,312
184
9,971
13,045
55,996
0
W
Pele
Apnea14
Pele
26,245
4,801
0
14,689
27,384
12,427
0
5,343
21,515
169
116,529
W
Charybdis
Qyels
Charybdis
18,862
11,429
0
6,068
23,239
9,089
1,123
4,229
18,868
0
76,144
W
King Arthur
Ryptyde15
King Arthur
7,503
1,647
0
250
13,255
15,641
19
2,295
10,348
0
50,652
L
18,699
8,188
650
4,095
15,766
6,006
1,681
5,087
10,615
0
104,847
L
12,605
875
464
5,694
19,046
23,556
0
2,591
16,247
6,420
60,257
L
8,871
626
401
7,456
27,540
36,975
888
10,289
16,753
36,071
0
L
15,803
2,287
1,726
6,246
19,266
6,690
321
7,373
11,475
70,998
0
W
Tiamat
fαblε
Tiamat
16,286
1,233
508
6,472
14,937
9,542
3,381
3,795
10,756
93,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,394
Gold Earned
62,763
526
Minions Killed
622
0
Camps Cleared
0
2,194,749
Distance Traveled
2,232,078
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,401
433
75
3
0
484,199
0
W
Ymir
12,371
515
87
4
0
417,341
1
W
Pele
13,778
574
141
6
0
519,447
0
W
Charybdis
12,353
515
107
4
0
385,841
3
W
King Arthur
10,890
454
102
4
0
465,119
0
L
Neith
11,955
498
173
7
0
397,699
0
L
Tyr
12,058
502
116
5
0
483,808
2
L
Sobek
11,090
462
30
1
0
425,715
8
L
Ra
11,890
495
132
6
0
403,328
4
W
Tiamat
13,371
557
185
8
0
444,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role