Player Matchup

Fenrir
Fenrir
Fmds
Fenrir
Level 17
God Stats
8W - 8L
1,299 SR
Queue Stats
55W - 44L
1,421 Elo+
Party 2
Cerberus
Cerberus
TigerThrower
Cerberus
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 107L
1,546 Elo+
Party 2
Apollo
Apollo
callison
Apollo
Level 3
God Stats
3W - 3L
1,299 SR
Queue Stats
3W - 4L
1,224 Elo+
Party 2
Skadi
Skadi
sirman95
Skadi
Level 48
God Stats
86W - 82L
1,551 SR
Queue Stats
86W - 82L
1,555 Elo+
Party 2
Geb
Geb
thedevssuck
Geb
Level 24
God Stats
1W - 2L
1,354 SR
Queue Stats
82W - 72L
1,534 Elo+
Party 2
Team Averages
Level 32
1,401 SR
1,456 Elo+

VS

Team Averages
Level 45
1,508 SR
1,636 Elo+
Neith
Neith
AML528
Neith
Level 27
God Stats
11W - 8L
1,583 SR
Queue Stats
134W - 122L
1,650 Elo+
Party 3
Athena
Athena
IM BIG TURBO
Athena
Level 39
God Stats
12W - 13L
1,532 SR
Queue Stats
340W - 333L
1,539 Elo+
Party 3
Atlas
Atlas
Ozxhus
Atlas
Level 25
God Stats
2W - 5L
1,423 SR
Queue Stats
26W - 29L
1,737 Elo+
Party 1
Mercury
Mercury
Sekyriut
Mercury
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 70L
1,737 Elo+
Party 1
Zeus
Zeus
robertcool1478
Zeus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 260L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fmds
Fenrir
19
5 / 5 / 9
13,520
520
12,389
22,228
9,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
TigerThrower
Cerberus
20
8 / 1 / 13
15,176
584
18,938
26,013
27,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
callison
Apollo
18
2 / 9 / 8
12,301
473
7,855
22,540
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
sirman95
Skadi
20
12 / 6 / 7
15,285
588
27,532
21,171
8,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 14
12,764
491
18,992
26,795
33,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AML528
Neith
20
13 / 2 / 8
13,686
526
25,414
19,079
7,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
18
2 / 5 / 7
11,122
428
6,366
18,124
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Atlas
Ozxhus
Atlas
15
3 / 5 / 14
11,193
431
10,999
28,521
39,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Sekyriut
Mercury
20
2 / 8 / 8
11,930
459
13,510
29,139
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 9 / 4
11,707
450
23,012
17,275
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
29
Kills
25
25
Deaths
29
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
AML528
Neith
13
2
8
8.5
W
Fenrir
Fmds
Fenrir
5
5
9
1.9
L
Athena
2
5
7
1.1
L
Atlas
Ozxhus
Atlas
3
5
14
2
L
Mercury
Sekyriut
Mercury
2
8
8
0.75
W
Cerberus
TigerThrower
Cerberus
8
1
13
14.5
W
Apollo
callison
Apollo
2
9
8
0.67
L
5
9
4
0.78
W
Skadi
sirman95
Skadi
12
6
7
2.58
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,706
Damage
79,301
118,747
Taken
112,138
84,279
Mitigated
81,310
48,179
Healing
29,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AML528
Neith
25,414
18,484
758
9,391
19,079
7,841
0
6,227
12,852
0
108,083
W
Fenrir
Fmds
Fenrir
12,389
1,911
0
9,599
22,228
9,648
0
7,461
14,549
0
93,879
L
Athena
6,366
768
0
1,917
18,124
17,919
622
7,829
10,295
47,912
0
L
Atlas
Ozxhus
Atlas
10,999
4,491
4,526
3,256
28,521
39,110
234
7,420
21,101
25,245
0
L
Mercury
Sekyriut
Mercury
13,510
5,294
0
7,903
29,139
11,107
0
8,262
20,877
0
106,811
W
Cerberus
TigerThrower
Cerberus
18,938
511
1,372
12,953
26,013
27,696
0
6,383
18,891
98,867
0
W
Apollo
callison
Apollo
7,855
5,784
0
6,643
22,540
5,811
1,441
6,066
16,264
0
66,366
L
23,012
975
0
1,471
17,275
5,333
0
6,044
11,231
79,996
0
W
Skadi
sirman95
Skadi
27,532
13,421
0
6,794
21,171
8,084
6,098
11,523
9,090
0
148,190
W
18,992
1,655
1,207
9,611
26,795
33,040
0
8,959
17,286
37,950
6,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,046
Gold Earned
59,638
626
Minions Killed
538
0
Camps Cleared
0
2,416,796
Distance Traveled
2,355,854
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,686
526
148
6
0
441,364
0
W
Fenrir
13,520
520
103
4
0
493,789
1
L
Athena
11,122
428
89
3
0
486,467
0
L
Atlas
11,193
431
17
1
0
474,119
0
L
Mercury
11,930
459
163
6
0
513,962
1
W
Cerberus
15,176
584
186
7
0
520,826
10
W
Apollo
12,301
473
112
4
0
458,757
0
L
Zeus
11,707
450
121
5
0
439,942
2
W
Skadi
15,285
588
188
7
0
455,554
2
W
Geb
12,764
491
37
1
0
487,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role