Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Braids_blog
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,403 Elo+
Solo
Nemesis
Nemesis
MetallicLion788
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 2
Hera
Hera
StreudelDude
Hera
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,772 Elo+
Party 2
Vulcan
Vulcan
TacoBoutCrazy
Vulcan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,500 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,535 Elo+

VS

Team Averages
Level 114
1,500 SR
1,435 Elo+
Athena
Athena
DopeMC77
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Funk Norton
Sun Wukong
Level 136
God Stats
12W - 10L
1,500 SR
Queue Stats
508W - 509L
1,416 Elo+
Solo
Bellona
Bellona
MDHNiteHawk87
Bellona
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 189L
1,352 Elo+
Solo
Heimdallr
Heimdallr
T3h 3rd
Heimdallr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,512 Elo+
Party 1
Nox
Nox
YuNgDeathWato86
Nox
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 4 / 29
11,962
665
20,998
12,341
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Braids_blog
Bellona
19
8 / 6 / 20
12,845
714
17,282
22,022
18,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 16
12,409
689
9,752
15,127
9,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 0 / 28
14,330
796
19,320
8,924
3,864
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 5 / 15
15,434
857
32,513
13,369
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DopeMC77
Athena
18
2 / 8 / 9
11,460
637
5,750
27,134
36,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Funk Norton
Sun Wukong
20
8 / 8 / 6
12,911
717
11,312
23,805
29,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
19
0 / 8 / 7
10,885
605
5,853
18,997
17,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
T3h 3rd
Heimdallr
17
3 / 12 / 10
10,900
606
13,089
25,472
19,078
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 5 / 7
13,119
729
21,030
17,669
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
59
40
Kills
20
20
Deaths
41
108
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
29
4.38
W
Bellona
Braids_blog
Bellona
8
6
20
3
L
Athena
DopeMC77
Athena
2
8
9
0.81
L
Sun Wukong
Funk Norton
Sun Wukong
8
8
6
1.38
L
Bellona
0
8
7
0.44
W
7
5
16
3
W
4
0
28
18
L
Heimdallr
T3h 3rd
Heimdallr
3
12
10
0.67
W
18
5
15
5.1
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,865
Damage
57,034
71,783
Taken
113,077
42,151
Mitigated
108,081
25,058
Healing
27,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,998
5,817
3,496
2,157
12,341
4,822
785
3,942
8,399
35,129
0
W
Bellona
Braids_blog
Bellona
17,282
6,367
1,949
2,965
22,022
18,247
610
10,385
11,634
0
28,284
L
Athena
DopeMC77
Athena
5,750
1,605
1,485
2,971
27,134
36,763
0
16,498
10,636
21,881
0
L
Sun Wukong
Funk Norton
Sun Wukong
11,312
850
2,219
5,523
23,805
29,008
0
16,110
7,695
0
36,076
L
Bellona
5,853
2,197
999
1,387
18,997
17,067
209
11,614
7,383
0
29,584
W
9,752
2,818
1,228
3,207
15,127
9,954
1,161
4,719
10,408
0
15,655
W
19,320
3,718
4,698
2,649
8,924
3,864
1,563
1,973
6,951
49,532
0
L
Heimdallr
T3h 3rd
Heimdallr
13,089
4,199
2,132
2,760
25,472
19,078
254
16,823
8,649
0
35,777
W
32,513
8,173
1,638
1,071
13,369
5,264
1,079
5,761
7,608
73,452
0
L
21,030
466
1,841
6,472
17,669
6,165
312
11,786
5,883
63,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,980
Gold Earned
59,275
190
Minions Killed
226
0
Camps Cleared
0
1,951,330
Distance Traveled
1,415,624
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,962
665
20
1
0
337,330
0
W
Bellona
12,845
714
21
1
0
404,854
2
L
Athena
11,460
637
17
1
0
293,728
0
L
Sun Wukong
12,911
717
34
2
0
281,982
1
L
Bellona
10,885
605
45
3
0
272,821
0
W
Nemesis
12,409
689
8
0
0
369,726
1
W
Hera
14,330
796
50
3
0
471,248
6
L
Heimdallr
10,900
606
44
2
0
268,565
0
W
Vulcan
15,434
857
91
5
0
368,172
0
L
Nox
13,119
729
86
5
0
298,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role