Player Matchup

Rama
Rama
DaddyRising
Rama
Level 26
God Stats
19W - 9L
1,767 SR
Queue Stats
402W - 343L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
Immorsin
Kukulkan
Level 115
God Stats
36W - 44L
1,567 SR
Queue Stats
86W - 101L
1,548 Elo+
Solo
Da Ji
Da Ji
Str8upTigre
Da Ji
Level 68
God Stats
11W - 9L
1,466 SR
Queue Stats
374W - 307L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
Wuichito_o
Guan Yu
Level 145
God Stats
0W - 3L
1,281 SR
Queue Stats
28W - 31L
1,596 Elo+
Party 3
Athena
Athena
spartacosk7
Athena
Level 126
God Stats
2W - 2L
1,499 SR
Queue Stats
106W - 116L
1,639 Elo+
Party 3
Team Averages
Level 96
1,516 SR
1,587 Elo+

VS

Team Averages
Level 124
1,544 SR
1,715 Elo+
Zhong Kui
Zhong Kui
Consol3Peasant
Zhong Kui
Level 150
God Stats
4W - 1L
1,696 SR
Queue Stats
167W - 79L
1,814 Elo+
Party 2
Ao Kuang
Ao Kuang
Floodforce
Ao Kuang
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
211W - 106L
1,769 Elo+
Party 2
Geb
Geb
Oddkillbot222
Geb
Level 28
God Stats
4W - 1L
1,709 SR
Queue Stats
21W - 1L
1,994 Elo+
Party 2
Rama
Rama
Odious-Rime
Rama
Level 126
God Stats
1W - 0L
1,518 SR
Queue Stats
3W - 8L
1,226 Elo+
Solo
King Arthur
King Arthur
UnleashedChaos
King Arthur
Level 156
God Stats
3W - 1L
1,299 SR
Queue Stats
139W - 77L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 3
8,546
777
8,942
11,152
3,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Immorsin
Kukulkan
14
1 / 7 / 7
7,771
706
5,229
10,504
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 4
10,156
923
10,767
8,480
2,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Wuichito_o
Guan Yu
14
1 / 6 / 9
7,935
721
5,577
13,424
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Athena
14
1 / 5 / 6
7,823
711
9,475
21,257
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Consol3Peasant
Zhong Kui
15
2 / 7 / 13
8,525
775
16,954
13,526
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Floodforce
Ao Kuang
18
21 / 3 / 2
10,736
976
21,428
13,278
5,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 2 / 10
7,820
711
5,215
11,401
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
0 / 3 / 9
7,741
704
4,308
6,340
1,782
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
UnleashedChaos
King Arthur
15
4 / 2 / 11
8,678
789
11,605
12,661
7,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
15
Kills
27
27
Deaths
17
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Consol3Peasant
Zhong Kui
2
7
13
1.21
L
7
5
3
1.7
W
Ao Kuang
Floodforce
Ao Kuang
21
3
2
7.33
L
Kukulkan
Immorsin
Kukulkan
1
7
7
0.64
W
0
2
10
2.5
W
0
3
9
1.5
L
5
4
4
1.75
W
King Arthur
UnleashedChaos
King Arthur
4
2
11
4.75
L
Guan Yu
Wuichito_o
Guan Yu
1
6
9
0.92
L
Athena
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
59,510
64,817
Taken
57,206
30,439
Mitigated
29,304
12,900
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Consol3Peasant
Zhong Kui
16,954
5,722
571
4,079
13,526
7,474
1,127
2,506
10,920
36,668
5,444
L
8,942
7,450
0
1,765
11,152
3,734
0
6,992
4,160
0
21,220
W
Ao Kuang
Floodforce
Ao Kuang
21,428
5,503
0
5,090
13,278
5,472
0
3,196
10,038
38,262
0
L
Kukulkan
Immorsin
Kukulkan
5,229
676
0
71
10,504
2,919
0
6,765
3,739
20,612
0
W
5,215
465
590
2,323
11,401
7,446
0
5,943
5,220
9,435
0
W
4,308
3,258
0
0
6,340
1,782
681
1,041
5,299
0
24,312
L
10,767
2,605
0
250
8,480
2,976
0
4,940
3,540
0
15,361
W
King Arthur
UnleashedChaos
King Arthur
11,605
2,642
0
4,979
12,661
7,130
0
1,762
10,859
0
32,988
L
Guan Yu
Wuichito_o
Guan Yu
5,577
290
1,260
2,174
13,424
8,786
0
8,672
4,752
264
15,353
L
Athena
9,475
2,412
764
6,616
21,257
12,024
0
14,154
7,103
16,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
43,500
108
Minions Killed
187
0
Camps Cleared
0
1,024,217
Distance Traveled
1,061,634
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,525
775
60
5
0
179,915
2
L
Rama
8,546
777
27
2
0
197,422
1
W
Ao Kuang
10,736
976
40
4
0
229,688
2
L
Kukulkan
7,771
706
41
4
0
179,079
1
W
Geb
7,820
711
8
1
0
231,988
1
W
Rama
7,741
704
39
4
0
189,611
1
L
Da Ji
10,156
923
13
1
0
204,777
0
W
King Arthur
8,678
789
40
4
0
230,432
2
L
Guan Yu
7,935
721
16
1
0
211,246
2
L
Athena
7,823
711
11
1
0
231,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role