Player Matchup

Geb
Geb
DirtyShield
Geb
Level 28
God Stats
41W - 10L
1,810 SR
Queue Stats
99W - 22L
1,928 Elo+
Party 3
Cernunnos
Cernunnos
ExodusTM
Cernunnos
Level 99
God Stats
4W - 3L
1,695 SR
Queue Stats
120W - 44L
1,817 Elo+
Party 3
Achilles
Achilles
H3nsley
Achilles
Level 28
God Stats
0W - 3L
1,280 SR
Queue Stats
65W - 65L
1,665 Elo+
Party 2
Ra
Ra
Reactionz10
Ra
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 51L
1,386 Elo+
Party 3
Cliodhna
Cliodhna
baseball5516
Cliodhna
Level 124
God Stats
1W - 1L
1,723 SR
Queue Stats
87W - 87L
1,665 Elo+
Party 2
Team Averages
Level 72
1,601 SR
1,692 Elo+

VS

Team Averages
Level 103
1,589 SR
1,654 Elo+
Agni
Agni
C00MM4N
Agni
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 120L
1,806 Elo+
Party 1
Ravana
Ravana
IDKVerch
Ravana
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 43L
1,757 Elo+
Party 1
Chang'e
Chang'e
Yanluz01
Chang'e
Level 107
God Stats
30W - 16L
1,662 SR
Queue Stats
383W - 420L
1,436 Elo+
Solo
Sylvanus
Sylvanus
jdittmer9
Sylvanus
Level 145
God Stats
6W - 0L
1,785 SR
Queue Stats
185W - 54L
1,903 Elo+
Party 1
Hou Yi
Hou Yi
xxNoob69xx
Hou Yi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,972
410
5,401
12,164
7,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
ExodusTM
Cernunnos
14
1 / 5 / 0
8,309
489
5,581
10,768
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
H3nsley
Achilles
14
3 / 2 / 1
7,898
465
5,484
10,920
7,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 8 / 2
8,579
505
3,372
9,620
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
baseball5516
Cliodhna
15
3 / 4 / 4
8,872
522
9,964
15,801
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
C00MM4N
Agni
18
7 / 1 / 6
11,244
661
9,789
8,074
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
IDKVerch
Ravana
16
7 / 3 / 4
10,160
598
11,163
12,579
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Yanluz01
Chang'e
14
0 / 4 / 2
8,531
502
4,227
9,933
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
jdittmer9
Sylvanus
12
0 / 1 / 11
8,083
475
4,671
12,177
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
xxNoob69xx
Hou Yi
19
7 / 0 / 4
11,495
676
12,736
8,882
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
21
22
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
C00MM4N
Agni
7
1
6
10
L
0
3
3
0.5
L
Cernunnos
ExodusTM
Cernunnos
1
5
0
0.2
L
Achilles
H3nsley
Achilles
3
2
1
1.75
W
Ravana
IDKVerch
Ravana
7
3
4
3
L
2
8
2
0.38
W
Chang'e
Yanluz01
Chang'e
0
4
2
0.25
L
Cliodhna
baseball5516
Cliodhna
3
4
4
1.25
W
Sylvanus
jdittmer9
Sylvanus
0
1
11
5.5
W
Hou Yi
xxNoob69xx
Hou Yi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,802
Damage
42,586
59,273
Taken
51,645
25,847
Mitigated
30,854
13,594
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
C00MM4N
Agni
9,789
947
218
1,876
8,074
3,110
1,812
2,100
5,695
75,254
0
L
5,401
508
150
2,702
12,164
7,810
0
2,782
9,338
22,163
0
L
Cernunnos
ExodusTM
Cernunnos
5,581
1,939
0
3,009
10,768
2,263
0
1,897
8,795
0
59,315
L
Achilles
H3nsley
Achilles
5,484
788
0
3,573
10,920
7,578
0
3,256
7,236
0
38,116
W
Ravana
IDKVerch
Ravana
11,163
4,084
0
4,578
12,579
6,052
0
2,609
9,889
0
69,765
L
3,372
401
324
949
9,620
3,568
0
6,948
2,406
51,940
0
W
Chang'e
Yanluz01
Chang'e
4,227
374
972
3,493
9,933
3,341
523
565
9,368
44,018
0
L
Cliodhna
baseball5516
Cliodhna
9,964
1,749
0
2,887
15,801
4,628
0
3,183
12,472
0
70,031
W
Sylvanus
jdittmer9
Sylvanus
4,671
1,681
3,861
4,911
12,177
14,895
124
2,218
9,891
19,240
0
W
Hou Yi
xxNoob69xx
Hou Yi
12,736
7,370
0
5,411
8,882
3,456
466
960
7,922
0
101,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,630
Gold Earned
49,513
469
Minions Killed
538
0
Camps Cleared
0
1,681,433
Distance Traveled
1,605,440
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,244
661
160
9
0
346,021
7
L
Geb
6,972
410
22
1
0
407,905
8
L
Cernunnos
8,309
489
136
8
0
298,937
4
L
Achilles
7,898
465
77
5
0
320,231
3
W
Ravana
10,160
598
109
6
0
359,594
2
L
Ra
8,579
505
109
6
0
308,520
4
W
Chang'e
8,531
502
76
4
0
282,660
4
L
Cliodhna
8,872
522
125
7
0
345,840
4
W
Sylvanus
8,083
475
27
2
0
302,850
7
W
Hou Yi
11,495
676
166
10
0
314,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role