Player Matchup

Ares
Ares
Genji L0L
Ares
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 90L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Onphire5
Aphrodite
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,356 Elo+
Solo
Medusa
Medusa
Skubyru
Medusa
Level 61
God Stats
24W - 15L
1,612 SR
Queue Stats
325W - 385L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
hygg307
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,763 Elo+
Solo
Amaterasu
Amaterasu
malalkolmkille
Amaterasu
Level 69
God Stats
9W - 2L
1,796 SR
Queue Stats
71W - 66L
1,473 Elo+
Solo
Team Averages
Level 70
1,582 SR
1,491 Elo+

VS

Team Averages
Level 89
1,435 SR
1,335 Elo+
Gilgamesh
Gilgamesh
HDZ GOLEM
Gilgamesh
Level 68
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 8L
1,272 Elo+
Solo
Cthulhu
Cthulhu
WereWolf420
Cthulhu
Level 126
God Stats
3W - 5L
1,629 SR
Queue Stats
246W - 240L
1,406 Elo+
Solo
Thanatos
Thanatos
cowboys2232
Thanatos
Level 66
God Stats
0W - 7L
1,210 SR
Queue Stats
37W - 34L
1,189 Elo+
Solo
Medusa
Medusa
heartless1820
Medusa
Level 99
God Stats
4W - 6L
1,140 SR
Queue Stats
174W - 232L
1,454 Elo+
Party 2
Anubis
Anubis
zerakhal
Anubis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 123L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 0 / 16
14,178
545
15,169
23,381
34,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
Onphire5
Aphrodite
18
0 / 9 / 7
11,592
446
6,457
18,422
8,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Skubyru
Medusa
20
13 / 3 / 7
14,363
552
24,259
20,762
9,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
hygg307
Sun Wukong
20
14 / 3 / 1
15,580
599
39,439
35,958
35,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
malalkolmkille
Amaterasu
19
5 / 7 / 2
13,055
502
18,882
32,126
22,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HDZ GOLEM
Gilgamesh
15
4 / 5 / 0
10,934
421
16,992
20,481
22,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
WereWolf420
Cthulhu
14
1 / 8 / 1
10,005
385
14,930
37,597
37,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
cowboys2232
Thanatos
17
7 / 7 / 3
12,228
470
13,398
25,011
10,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 10 / 5
10,228
393
13,455
23,037
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
zerakhal
Anubis
19
9 / 7 / 1
13,177
507
22,452
28,255
14,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
37
Kills
21
22
Deaths
37
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
5
0
16
13
L
Gilgamesh
HDZ GOLEM
Gilgamesh
4
5
0
0.8
W
Aphrodite
Onphire5
Aphrodite
0
9
7
0.39
W
Medusa
Skubyru
Medusa
13
3
7
5.5
L
Cthulhu
WereWolf420
Cthulhu
1
8
1
0.19
L
Thanatos
cowboys2232
Thanatos
7
7
3
1.21
L
0
10
5
0.25
W
Sun Wukong
hygg307
Sun Wukong
14
3
1
4.83
W
Amaterasu
malalkolmkille
Amaterasu
5
7
2
0.86
L
Anubis
zerakhal
Anubis
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,206
Damage
81,227
130,649
Taken
134,381
111,031
Mitigated
93,007
53,048
Healing
53,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,169
1,754
648
3,082
23,381
34,902
0
6,038
17,343
48,291
0
L
Gilgamesh
HDZ GOLEM
Gilgamesh
16,992
7,038
47
5,692
20,481
22,825
0
4,279
16,202
0
67,663
W
Aphrodite
Onphire5
Aphrodite
6,457
1,376
1,296
7,263
18,422
8,337
1,317
6,600
11,822
71,086
0
W
Medusa
Skubyru
Medusa
24,259
11,578
0
8,911
20,762
9,973
2,502
8,636
12,126
0
114,642
L
Cthulhu
WereWolf420
Cthulhu
14,930
1,472
970
11,487
37,597
37,982
436
9,446
28,151
45,825
0
L
Thanatos
cowboys2232
Thanatos
13,398
3,581
0
15,115
25,011
10,199
199
3,675
21,336
0
64,220
L
13,455
6,825
448
6,233
23,037
7,404
873
5,204
17,833
0
72,329
W
Sun Wukong
hygg307
Sun Wukong
39,439
10,882
0
19,169
35,958
35,413
1,800
7,593
28,365
16,449
113,837
W
Amaterasu
malalkolmkille
Amaterasu
18,882
11,956
0
12,679
32,126
22,406
2,758
8,515
23,275
0
97,194
L
Anubis
zerakhal
Anubis
22,452
2,160
0
13,092
28,255
14,597
1,711
4,924
23,331
88,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,768
Gold Earned
56,572
639
Minions Killed
534
0
Camps Cleared
0
2,474,442
Distance Traveled
1,995,426
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,178
545
52
2
0
533,729
4
L
Gilgamesh
10,934
421
117
5
0
372,764
1
W
Aphrodite
11,592
446
107
4
0
410,015
0
W
Medusa
14,363
552
141
5
0
491,560
0
L
Cthulhu
10,005
385
60
2
0
467,501
5
L
Thanatos
12,228
470
116
4
0
445,259
0
L
Medusa
10,228
393
96
4
0
380,726
3
W
Sun Wukong
15,580
599
204
8
0
518,993
5
W
Amaterasu
13,055
502
135
5
0
520,145
1
L
Anubis
13,177
507
145
6
0
329,176
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role