Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Rotulius
Horus
Level 108
God Stats
64W - 42L
1,376 SR
Queue Stats
469W - 311L
1,541 Elo+
Party 1
Zeus
Zeus
Thoro02
Zeus
Level 108
God Stats
9W - 3L
1,500 SR
Queue Stats
365W - 272L
1,515 Elo+
Party 1
Apollo
Apollo
hidifry
Apollo
Level 77
God Stats
13W - 15L
1,484 SR
Queue Stats
54W - 63L
1,453 Elo+
Solo
Team Averages
Level 106
1,472 SR
1,502 Elo+

VS

Team Averages
Level 113
1,523 SR
1,443 Elo+
Nu Wa
Nu Wa
Alasfer
Nu Wa
Level 159
God Stats
3W - 2L
1,711 SR
Queue Stats
74W - 53L
1,519 Elo+
Solo
Cupid
Cupid
Cryksldyfic
Cupid
Level 52
God Stats
1W - 6L
1,033 SR
Queue Stats
13W - 17L
1,310 Elo+
Solo
Janus
Janus
DjJαnus
Janus
Level 117
God Stats
84W - 66L
1,647 SR
Queue Stats
86W - 66L
1,585 Elo+
Solo
Fafnir
Fafnir
Quatr0
Fafnir
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 281L
1,536 Elo+
Solo
Thor
Thor
visiond
Thor
Level 81
God Stats
0W - 1L
1,726 SR
Queue Stats
20W - 34L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 0 / 2
7,619
762
4,388
4,947
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
9
3 / 1 / 3
5,745
575
2,240
6,470
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Horus
Rotulius
Horus
9
4 / 1 / 4
5,868
587
3,376
5,657
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Thoro02
Zeus
10
2 / 2 / 5
6,220
622
7,006
3,899
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
hidifry
Apollo
9
1 / 1 / 4
5,458
546
2,852
4,115
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alasfer
Nu Wa
10
1 / 1 / 2
5,665
567
4,863
5,088
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 2
5,755
576
5,001
6,744
1,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
DjJαnus
Janus
3
0 / 4 / 0
3,631
363
168
2,199
428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Quatr0
Fafnir
7
2 / 2 / 3
5,437
544
4,403
6,583
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
visiond
Thor
6
0 / 4 / 4
4,313
431
1,185
7,734
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
5
5
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
W
Hercules
 
Hercules
3
1
3
4.5
L
Nu Wa
Alasfer
Nu Wa
1
1
2
2
L
2
3
2
1
L
Janus
DjJαnus
Janus
0
4
0
0
L
Fafnir
Quatr0
Fafnir
2
2
3
1.75
W
Horus
Rotulius
Horus
4
1
4
6
W
Zeus
Thoro02
Zeus
2
2
5
2.25
W
Apollo
hidifry
Apollo
1
1
4
3
L
Thor
visiond
Thor
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
15,620
25,088
Taken
28,348
8,488
Mitigated
11,447
8,071
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,388
1,020
0
2,382
4,947
1,604
287
1,600
3,313
0
52,162
W
Hercules
 
Hercules
2,240
444
0
2,274
6,470
2,553
0
2,529
3,803
0
8,646
L
Nu Wa
Alasfer
Nu Wa
4,863
597
0
1,449
5,088
1,353
0
1,558
3,400
31,833
0
L
5,001
3,107
175
1,662
6,744
1,772
171
423
6,271
0
35,084
L
Janus
DjJαnus
Janus
168
40
0
20
2,199
428
0
78
2,121
3,006
0
L
Fafnir
Quatr0
Fafnir
4,403
807
70
1,770
6,583
5,638
0
2,831
3,580
11,122
0
W
Horus
Rotulius
Horus
3,376
1,370
199
1,558
5,657
2,203
34
1,917
3,662
0
26,532
W
Zeus
Thoro02
Zeus
7,006
1,081
0
773
3,899
1,100
0
2,333
1,518
39,864
0
W
Apollo
hidifry
Apollo
2,852
1,580
0
885
4,115
1,028
528
729
3,358
0
26,565
L
Thor
visiond
Thor
1,185
297
0
1,409
7,734
2,256
0
1,688
5,970
0
10,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
24,801
334
Minions Killed
182
0
Camps Cleared
0
1,072,587
Distance Traveled
847,790
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,619
762
134
13
0
227,328
0
W
Hercules
5,745
575
10
1
0
201,323
1
L
Nu Wa
5,665
567
66
7
0
209,413
4
L
Cupid
5,755
576
79
8
0
193,809
3
L
Janus
3,631
363
2
0
0
61,924
1
L
Fafnir
5,437
544
13
1
0
191,903
1
W
Horus
5,868
587
36
4
0
227,694
4
W
Zeus
6,220
622
97
10
0
214,927
4
W
Apollo
5,458
546
57
6
0
201,315
3
L
Thor
4,313
431
22
2
0
190,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role