Player Matchup

Erlang Shen
Erlang Shen
Chuparme
Erlang Shen
Level 108
God Stats
2W - 4L
1,241 SR
Queue Stats
61W - 31L
1,879 Elo+
Party 1
Cthulhu
Cthulhu
DaddysRightNut
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 245L
1,677 Elo+
Party 1
Medusa
Medusa
Globalwall373
Medusa
Level 113
God Stats
2W - 4L
1,948 SR
Queue Stats
65W - 55L
1,635 Elo+
Solo
Janus
Janus
Lord Big 0unce
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 232L
1,801 Elo+
Party 1
Gilgamesh
Gilgamesh
Mingas
Gilgamesh
Level 160
God Stats
4W - 5L
1,622 SR
Queue Stats
42W - 28L
1,604 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,719 Elo+

VS

Team Averages
Level 116
1,552 SR
1,443 Elo+
Cerberus
Cerberus
Barrett50Cal
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 2
Anhur
Anhur
BonesBDG
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Chang'e
Chang'e
CremeSoda12
Chang'e
Level 120
God Stats
2W - 2L
1,748 SR
Queue Stats
8W - 17L
1,559 Elo+
Party 2
Thor
Thor
Kesimekid
Thor
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,377 Elo+
Party 2
Amaterasu
Amaterasu
jarad456
Amaterasu
Level 138
God Stats
1W - 1L
1,509 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chuparme
Erlang Shen
18
2 / 4 / 2
11,077
583
15,475
19,139
15,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 8 / 6
8,963
472
8,121
25,314
15,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 2 / 5
11,209
590
11,170
11,731
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 4
9,770
514
4,940
10,207
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Mingas
Gilgamesh
17
6 / 4 / 4
10,925
575
16,483
20,095
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barrett50Cal
Cerberus
15
2 / 1 / 11
9,532
502
10,531
18,235
19,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
BonesBDG
Anhur
16
0 / 4 / 5
9,822
517
5,564
14,052
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
CremeSoda12
Chang'e
16
7 / 6 / 8
10,364
545
19,185
14,822
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
19
10 / 3 / 9
12,152
640
13,660
15,442
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
jarad456
Amaterasu
18
5 / 2 / 4
10,874
572
14,081
18,987
20,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
16
Kills
24
24
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Barrett50Cal
Cerberus
2
1
11
7.5
W
Anhur
BonesBDG
Anhur
0
4
5
0.63
L
Erlang Shen
Chuparme
Erlang Shen
2
4
2
0.75
W
Chang'e
CremeSoda12
Chang'e
7
6
8
1.83
L
0
8
6
0.38
L
5
2
5
3.75
W
Thor
10
3
9
4.83
L
3
6
4
0.83
L
Gilgamesh
Mingas
Gilgamesh
6
4
4
2
W
Amaterasu
jarad456
Amaterasu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,189
Damage
63,021
86,486
Taken
81,538
44,615
Mitigated
53,461
19,640
Healing
30,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Barrett50Cal
Cerberus
10,531
435
558
3,803
18,235
19,201
172
3,159
15,076
37,177
0
W
Anhur
BonesBDG
Anhur
5,564
1,985
0
6,146
14,052
3,745
0
692
13,360
0
77,491
L
Erlang Shen
Chuparme
Erlang Shen
15,475
8,774
0
7,423
19,139
15,720
0
3,313
15,536
0
80,208
W
Chang'e
CremeSoda12
Chang'e
19,185
2,355
2,887
5,281
14,822
4,635
560
4,152
10,670
76,408
0
L
8,121
998
2,784
3,275
25,314
15,595
0
11,849
13,297
30,230
0
L
11,170
4,252
0
4,262
11,731
3,684
0
3,564
8,167
0
82,845
W
Thor
13,660
3,173
0
4,288
15,442
5,327
73
3,117
12,325
0
77,581
L
4,940
560
0
740
10,207
2,590
0
3,912
6,295
57,073
0
L
Gilgamesh
Mingas
Gilgamesh
16,483
4,646
0
1,156
20,095
7,026
0
7,078
12,593
0
81,122
W
Amaterasu
jarad456
Amaterasu
14,081
5,165
0
7,247
18,987
20,553
372
1,941
17,046
0
64,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,944
Gold Earned
52,744
525
Minions Killed
570
0
Camps Cleared
0
1,803,056
Distance Traveled
1,843,712
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,532
502
60
3
0
377,055
3
W
Anhur
9,822
517
141
7
0
330,649
0
L
Erlang Shen
11,077
583
140
7
0
362,061
6
W
Chang'e
10,364
545
115
6
0
349,318
4
L
Cthulhu
8,963
472
38
2
0
356,584
6
L
Medusa
11,209
590
141
7
0
349,962
6
W
Thor
12,152
640
117
6
0
408,880
5
L
Janus
9,770
514
94
5
0
326,140
2
L
Gilgamesh
10,925
575
112
6
0
408,309
7
W
Amaterasu
10,874
572
137
7
0
377,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role