Player Matchup

Horus
Horus
Gold II
BigDiv
Horus
Gold II
Level 160
God Stats
1W - 1L
1,802 SR
Queue Stats
97W - 99L
1,542 MMR
Solo
Fenrir
Fenrir
Gold V
Evοl
Fenrir
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,546 MMR
Solo
Atlas
Atlas
Bronze III
JoustIsBoring
Atlas
Bronze III
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 13L
1,545 MMR
Solo
Kukulkan
Kukulkan
Gold IV
LDANIELS2018
Kukulkan
Gold IV
Level 149
God Stats
4W - 6L
1,260 SR
Queue Stats
364W - 377L
1,546 MMR
Solo
Hou Yi
Hou Yi
Silver I
Xt4xm4nX
Hou Yi
Silver I
Level 156
God Stats
5W - 9L
1,524 SR
Queue Stats
24W - 31L
1,545 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,517 SR
1,545 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,533 SR
1,534 MMR
Rama
Rama
Bronze III
 
Rama
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
CosmicButtSack
Loki
Bronze III
Level 88
God Stats
1W - 0L
1,316 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Amaterasu
Amaterasu
Silver I
Eaglediez
Amaterasu
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,540 MMR
Party 1
Geb
Geb
Silver I
JosePAPUal
Geb
Silver I
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,540 MMR
Party 1
Scylla
Scylla
Bronze III
SirCalamity
Scylla
Bronze III
Level 148
God Stats
5W - 0L
1,848 SR
Queue Stats
40W - 18L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigDiv
Horus
10
1 / 10 / 0
7,158
377
5,323
24,428
19,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Evοl
Fenrir
16
3 / 6 / 3
9,617
506
9,107
15,612
8,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 3
9,787
515
8,630
17,991
13,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LDANIELS2018
Kukulkan
14
1 / 8 / 2
8,929
470
5,502
14,011
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Xt4xm4nX
Hou Yi
13
0 / 9 / 2
7,868
414
6,838
15,759
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CamazotzMorgan Le FayMulan

VS

Bans
OdinCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 2 / 9
14,301
753
28,074
14,263
5,087
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 2 / 9
12,450
655
9,495
15,429
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Eaglediez
Amaterasu
17
2 / 5 / 5
11,513
606
4,795
18,553
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 19
11,399
600
7,887
20,194
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
19
13 / 0 / 10
12,859
677
22,248
9,346
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
9
Kills
38
38
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
2
9
8.25
L
Horus
BigDiv
Horus
1
10
0
0.1
W
6
2
9
5.25
W
Amaterasu
Eaglediez
Amaterasu
2
5
5
0.9
L
Fenrir
Evοl
Fenrir
3
6
3
0.75
W
5
2
19
7.25
L
4
5
3
1.1
L
Kukulkan
LDANIELS2018
Kukulkan
1
8
2
0.25
W
Scylla
13
0
10
18
L
Hou Yi
Xt4xm4nX
Hou Yi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
72,499
87,801
Taken
77,785
49,054
Mitigated
53,923
16,486
Healing
24,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
28,074
23,737
0
8,060
14,263
5,087
3,672
300
12,797
0
133,219
L
Horus
BigDiv
Horus
5,323
2,458
1,255
4,211
24,428
19,151
0
12,483
11,895
0
16,047
W
9,495
2,664
0
1,928
15,429
6,332
0
3,748
11,681
0
98,447
W
Amaterasu
Eaglediez
Amaterasu
4,795
2,288
294
6,134
18,553
13,475
468
5,109
13,444
0
74,016
L
Fenrir
Evοl
Fenrir
9,107
3,003
0
3,913
15,612
8,572
1,205
2,943
12,534
0
63,124
W
7,887
1,558
412
4,735
20,194
25,262
25
4,077
15,855
18,046
0
L
8,630
2,349
0
3,399
17,991
13,600
436
4,546
13,040
49,519
0
L
Kukulkan
LDANIELS2018
Kukulkan
5,502
420
73
1,094
14,011
3,574
0
6,223
7,788
66,080
0
W
Scylla
22,248
3,311
298
2,726
9,346
3,767
3,096
2,903
6,443
107,430
0
L
Hou Yi
Xt4xm4nX
Hou Yi
6,838
3,712
0
2,541
15,759
4,157
0
3,940
11,819
0
50,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
62,522
452
Minions Killed
618
0
Camps Cleared
0
1,627,391
Distance Traveled
1,927,433
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,301
753
210
11
0
356,743
7
L
Horus
7,158
377
16
1
0
288,210
6
W
Loki
12,450
655
126
7
0
421,200
6
W
Amaterasu
11,513
606
123
6
0
392,635
3
L
Fenrir
9,617
506
116
6
0
387,385
1
W
Geb
11,399
600
14
1
0
395,965
6
L
Atlas
9,787
515
100
5
0
341,520
0
L
Kukulkan
8,929
470
132
7
0
316,108
0
W
Scylla
12,859
677
145
8
0
360,890
8
L
Hou Yi
7,868
414
88
5
0
294,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role