Player Matchup

Medusa
Medusa
EGritty
Medusa
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 18L
1,663 Elo+
Party 3
Cthulhu
Cthulhu
JoeyMacaroni
Cthulhu
Level 160
God Stats
4W - 2L
1,318 SR
Queue Stats
365W - 323L
1,699 Elo+
Party 3
Loki
Loki
ThiccMan32
Loki
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 20L
1,708 Elo+
Party 3
Kukulkan
Kukulkan
Ukcringian
Kukulkan
Level 44
God Stats
3W - 1L
1,842 SR
Queue Stats
28W - 13L
1,740 Elo+
Party 3
Horus
Horus
lilgamermama
Horus
Level 69
God Stats
70W - 51L
1,600 SR
Queue Stats
121W - 107L
1,622 Elo+
Solo
Team Averages
Level 105
1,552 SR
1,686 Elo+

VS

Team Averages
Level 84
1,544 SR
1,560 Elo+
Thor
Thor
ActuallyNoOne
Thor
Level 104
God Stats
2W - 4L
1,280 SR
Queue Stats
218W - 210L
1,559 Elo+
Party 2
Yemoja
Yemoja
MAutomatic
Yemoja
Level 28
God Stats
3W - 2L
1,739 SR
Queue Stats
78W - 91L
1,545 Elo+
Party 1
Tiamat
Tiamat
Madgenetix
Tiamat
Level 154
God Stats
2W - 6L
1,702 SR
Queue Stats
441W - 408L
1,573 Elo+
Solo
Chaac
Chaac
SunlessSeas
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,577 Elo+
Party 2
Medusa
Medusa
WillXOTWOD
Medusa
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 70L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EGritty
Medusa
16
7 / 2 / 4
10,187
566
11,026
10,231
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JoeyMacaroni
Cthulhu
14
5 / 3 / 12
9,701
539
11,927
15,013
16,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 0 / 7
12,017
668
11,976
12,390
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Ukcringian
Kukulkan
14
1 / 4 / 6
8,824
490
4,531
7,171
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 14
9,038
502
6,458
13,662
11,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,138
508
9,724
13,569
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
MAutomatic
Yemoja
13
1 / 4 / 3
7,962
442
4,291
11,568
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Madgenetix
Tiamat
14
2 / 3 / 2
8,793
489
7,631
9,199
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 2
8,862
492
10,355
18,974
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
WillXOTWOD
Medusa
16
0 / 5 / 0
9,168
509
4,420
11,829
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
24
Kills
9
9
Deaths
24
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Medusa
EGritty
Medusa
7
2
4
4.5
W
Cthulhu
JoeyMacaroni
Cthulhu
5
3
12
3.67
L
Yemoja
MAutomatic
Yemoja
1
4
3
0.63
L
Tiamat
Madgenetix
Tiamat
2
3
2
1
L
1
8
2
0.25
W
10
0
7
13.5
W
Kukulkan
Ukcringian
Kukulkan
1
4
6
1
L
Medusa
WillXOTWOD
Medusa
0
5
0
0
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,918
Damage
36,421
58,467
Taken
65,139
39,476
Mitigated
36,187
21,968
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,724
2,194
0
2,418
13,569
4,717
0
3,374
10,195
0
56,298
W
Medusa
EGritty
Medusa
11,026
5,279
0
3,757
10,231
3,427
1,951
2,334
7,801
0
76,896
W
Cthulhu
JoeyMacaroni
Cthulhu
11,927
2,329
876
4,175
15,013
16,087
332
2,158
12,403
44,622
5,648
L
Yemoja
MAutomatic
Yemoja
4,291
271
549
1,318
11,568
11,617
220
2,164
9,404
23,534
0
L
Tiamat
Madgenetix
Tiamat
7,631
974
0
2,762
9,199
5,189
209
2,376
6,559
58,005
0
L
10,355
2,361
102
5,503
18,974
11,320
624
6,496
12,478
0
49,508
W
11,976
3,323
0
5,332
12,390
5,354
0
1,574
10,601
0
92,240
W
Kukulkan
Ukcringian
Kukulkan
4,531
433
0
949
7,171
2,611
157
2,727
4,203
59,543
0
L
Medusa
WillXOTWOD
Medusa
4,420
2,181
2
3,786
11,829
3,344
0
1,151
10,678
0
79,295
W
6,458
2,817
2,858
4,021
13,662
11,997
152
2,535
10,890
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,767
Gold Earned
43,923
526
Minions Killed
517
0
Camps Cleared
0
1,706,460
Distance Traveled
1,619,292
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,138
508
102
6
0
342,215
7
W
Medusa
10,187
566
130
7
0
309,492
5
W
Cthulhu
9,701
539
92
5
0
315,382
1
L
Yemoja
7,962
442
30
2
0
321,487
5
L
Tiamat
8,793
489
128
7
0
308,882
7
L
Chaac
8,862
492
107
6
0
331,373
0
W
Loki
12,017
668
161
9
0
388,841
1
W
Kukulkan
8,824
490
117
7
0
325,438
5
L
Medusa
9,168
509
150
8
0
315,335
0
W
Horus
9,038
502
26
1
0
367,307
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role