Player Matchup

Chaac
Chaac
Codi9294
Chaac
Level 85
God Stats
7W - 5L
1,680 SR
Queue Stats
56W - 64L
1,626 Elo+
Party 2
Ullr
Ullr
Dregoda
Ullr
Level 21
God Stats
8W - 13L
1,495 SR
Queue Stats
22W - 31L
1,348 Elo+
Party 3
Yemoja
Yemoja
MsSammich
Yemoja
Level 109
God Stats
3W - 4L
1,260 SR
Queue Stats
39W - 42L
1,610 Elo+
Party 2
Loki
Loki
NotErosito
Loki
Level 43
God Stats
7W - 8L
1,455 SR
Queue Stats
34W - 38L
1,467 Elo+
Party 3
Atlas
Atlas
RageHz1
Atlas
Level 26
God Stats
30W - 24L
1,553 SR
Queue Stats
94W - 93L
1,485 Elo+
Party 3
Team Averages
Level 57
1,489 SR
1,507 Elo+

VS

Team Averages
Level 65
1,506 SR
1,439 Elo+
Chernobog
Chernobog
C1or0x
Chernobog
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 236L
1,467 Elo+
Party 1
Mulan
Mulan
Chewwbakaa
Mulan
Level 18
God Stats
11W - 13L
1,416 SR
Queue Stats
266W - 265L
1,390 Elo+
Party 1
Scylla
Scylla
JellyJam0
Scylla
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 91L
1,398 Elo+
Party 1
Pele
Pele
SETthaTONE
Pele
Level 89
God Stats
16W - 7L
1,464 SR
Queue Stats
509W - 478L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
TaGinger
Kuzenbo
Level 86
God Stats
4W - 3L
1,651 SR
Queue Stats
40W - 40L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Codi9294
Chaac
17
1 / 0 / 2
10,110
562
5,383
10,368
8,443
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Dregoda
Ullr
16
3 / 3 / 0
9,890
549
4,017
7,954
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
MsSammich
Yemoja
14
0 / 5 / 2
8,099
450
2,172
12,430
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 3
8,284
460
6,451
12,022
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
RageHz1
Atlas
15
2 / 2 / 3
9,502
528
4,546
12,371
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C1or0x
Chernobog
15
0 / 1 / 5
9,055
503
3,933
7,062
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
15
0 / 1 / 0
8,517
473
2,427
8,452
6,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
JellyJam0
Scylla
18
5 / 1 / 4
10,709
595
11,352
6,298
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 1
9,900
550
12,939
13,518
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TaGinger
Kuzenbo
13
2 / 1 / 0
8,567
476
2,944
11,377
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
13
13
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
C1or0x
Chernobog
0
1
5
2.5
W
Mulan
0
1
0
0
L
Chaac
Codi9294
Chaac
1
0
2
2
L
Ullr
Dregoda
Ullr
3
3
0
1
W
Scylla
JellyJam0
Scylla
5
1
4
7
L
Yemoja
MsSammich
Yemoja
0
5
2
0.2
L
0
3
3
0.5
L
Atlas
RageHz1
Atlas
2
2
3
1.75
W
6
2
1
3.25
W
Kuzenbo
TaGinger
Kuzenbo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
33,595
55,145
Taken
46,707
28,927
Mitigated
26,238
16,350
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
C1or0x
Chernobog
3,933
2,610
0
3,026
7,062
2,268
847
463
6,599
0
62,190
W
Mulan
2,427
458
0
2,108
8,452
6,137
0
0
8,452
0
49,163
L
Chaac
Codi9294
Chaac
5,383
806
0
4,276
10,368
8,443
120
2,069
7,943
0
71,636
L
Ullr
Dregoda
Ullr
4,017
1,337
0
2,614
7,954
1,868
0
3,171
4,711
0
57,555
W
Scylla
JellyJam0
Scylla
11,352
2,103
0
1,752
6,298
2,072
0
2,015
4,283
82,961
0
L
Yemoja
MsSammich
Yemoja
2,172
667
468
845
12,430
5,978
0
3,217
9,006
38,742
1,292
L
6,451
1,015
0
4,608
12,022
2,629
0
1,482
10,284
0
53,958
L
Atlas
RageHz1
Atlas
4,546
1,224
376
3,163
12,371
10,009
0
3,802
8,223
30,317
7,577
W
12,939
2,773
0
5,445
13,518
4,584
0
1,935
11,583
0
78,591
W
Kuzenbo
TaGinger
Kuzenbo
2,944
794
451
2,422
11,377
11,177
0
1,482
9,895
35,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,885
Gold Earned
46,748
511
Minions Killed
561
0
Camps Cleared
0
1,700,382
Distance Traveled
1,783,505
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,055
503
131
7
0
336,587
2
W
Mulan
8,517
473
119
7
0
326,441
0
L
Chaac
10,110
562
151
8
0
324,112
4
L
Ullr
9,890
549
121
7
0
337,784
5
W
Scylla
10,709
595
151
8
0
345,906
3
L
Yemoja
8,099
450
65
4
0
291,453
2
L
Loki
8,284
460
101
6
0
387,239
1
L
Atlas
9,502
528
73
4
0
359,794
8
W
Pele
9,900
550
121
7
0
425,359
0
W
Kuzenbo
8,567
476
39
2
0
349,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role