Player Matchup

Izanami
Izanami
Ackrite100
Izanami
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 34L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CODEKINGS11
Tsukuyomi
Level 85
God Stats
13W - 8L
1,398 SR
Queue Stats
69W - 102L
1,320 Elo+
Party 2
Ares
Ares
SpReD UR NeeaaH
Ares
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 69L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
VSLxXenergie
Cernunnos
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
VampireOfMercy
Nu Wa
Level 67
God Stats
8W - 22L
1,500 SR
Queue Stats
196W - 267L
1,349 Elo+
Party 2
Team Averages
Level 47
1,480 SR
1,434 Elo+

VS

Team Averages
Level 97
1,464 SR
1,448 Elo+
Heimdallr
Heimdallr
Stink Mahu
Heimdallr
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,661 Elo+
Solo
Merlin
Merlin
TEKOGreensocks
Merlin
Level 129
God Stats
5W - 8L
1,137 SR
Queue Stats
109W - 125L
1,388 Elo+
Solo
Nemesis
Nemesis
XGodzilla7X
Nemesis
Level 105
God Stats
12W - 11L
1,653 SR
Queue Stats
464W - 537L
1,324 Elo+
Party 1
King Arthur
King Arthur
l-XAXA-l
King Arthur
Level 79
God Stats
4W - 4L
1,529 SR
Queue Stats
25W - 20L
1,550 Elo+
Solo
Atlas
Atlas
welp its dad
Atlas
Level 62
God Stats
13W - 6L
1,500 SR
Queue Stats
163W - 202L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ackrite100
Izanami
6
0 / 5 / 0
4,160
416
2,642
5,779
908
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
CODEKINGS11
Tsukuyomi
7
0 / 4 / 0
4,531
453
3,001
6,762
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 6 / 0
4,009
401
1,695
7,312
1,799
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
VSLxXenergie
Cernunnos
6
0 / 4 / 0
4,451
445
2,498
4,924
1,314
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,675
468
2,383
4,620
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Stink Mahu
Heimdallr
11
8 / 0 / 3
6,686
669
7,496
5,091
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 2
5,689
569
2,530
1,522
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
XGodzilla7X
Nemesis
11
2 / 0 / 4
6,124
612
2,066
5,593
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
l-XAXA-l
King Arthur
11
8 / 0 / 1
6,580
658
6,219
5,480
2,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 0 / 6
6,011
601
3,250
6,018
2,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
22
22
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ackrite100
Izanami
0
5
0
0
L
Tsukuyomi
CODEKINGS11
Tsukuyomi
0
4
0
0
L
0
6
0
0
W
Heimdallr
Stink Mahu
Heimdallr
8
0
3
9.5
W
1
0
2
2
L
Cernunnos
VSLxXenergie
Cernunnos
0
4
0
0
L
0
3
0
0
W
Nemesis
XGodzilla7X
Nemesis
2
0
4
4
W
King Arthur
l-XAXA-l
King Arthur
8
0
1
8.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,219
Damage
21,561
29,397
Taken
23,704
6,836
Mitigated
8,164
2,945
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ackrite100
Izanami
2,642
2,042
0
848
5,779
908
265
977
4,802
0
16,981
L
Tsukuyomi
CODEKINGS11
Tsukuyomi
3,001
1,260
0
1,299
6,762
1,609
0
617
6,087
0
21,951
L
1,695
331
0
0
7,312
1,799
0
1,892
5,375
6,283
0
W
Heimdallr
Stink Mahu
Heimdallr
7,496
3,572
0
1,495
5,091
1,628
730
575
4,516
0
35,778
W
2,530
42
0
948
1,522
431
0
1,187
335
25,767
0
L
Cernunnos
VSLxXenergie
Cernunnos
2,498
1,762
0
257
4,924
1,314
308
0
4,924
0
13,924
L
2,383
832
0
541
4,620
1,206
0
1,876
2,424
21,574
0
W
Nemesis
XGodzilla7X
Nemesis
2,066
491
0
1,209
5,593
1,706
0
375
5,218
0
41,617
W
King Arthur
l-XAXA-l
King Arthur
6,219
1,267
0
902
5,480
2,019
64
432
5,048
0
29,998
W
3,250
1,819
1,306
1,767
6,018
2,380
0
1,509
4,509
12,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
31,090
157
Minions Killed
288
0
Camps Cleared
0
952,259
Distance Traveled
1,042,873
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,160
416
35
4
0
179,720
2
L
Tsukuyomi
4,531
453
45
5
0
197,349
0
L
Ares
4,009
401
6
1
0
235,446
0
W
Heimdallr
6,686
669
62
6
0
175,938
0
W
Merlin
5,689
569
61
6
0
206,571
2
L
Cernunnos
4,451
445
30
3
0
193,604
0
L
Nu Wa
4,675
468
41
4
0
146,140
1
W
Nemesis
6,124
612
86
9
0
218,457
2
W
King Arthur
6,580
658
59
6
0
218,422
0
W
Atlas
6,011
601
20
2
0
223,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role