Player Matchup

Kali
Kali
JomanIsHere
Kali
Level 32
God Stats
2W - 1L
1,501 SR
Queue Stats
114W - 136L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
NonOf_urConcern
Ao Kuang
Level 48
God Stats
11W - 16L
1,390 SR
Queue Stats
325W - 404L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
Pickle Jutsu
Nu Wa
Level 3
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 2L
1,118 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YOMAMAISOBAMA22
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,095 Elo+
Party 3
Cupid
Cupid
safekarma979264
Cupid
Level 96
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 1L
1,095 Elo+
Party 3
Team Averages
Level 44
1,389 SR
1,184 Elo+

VS

Team Averages
Level 56
1,470 SR
1,223 Elo+
Atlas
Atlas
Burnpolaroid
Atlas
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 7L
1,044 Elo+
Party 1
Neith
Neith
Jmcampos93
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,382 Elo+
Party 4
Chaac
Chaac
SergioMaita
Chaac
Level 69
God Stats
2W - 3L
1,355 SR
Queue Stats
53W - 40L
1,350 Elo+
Party 4
Chiron
Chiron
herring76
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,044 Elo+
Party 1
Discordia
Discordia
witchaster
Discordia
Level 29
God Stats
0W - 4L
1,715 SR
Queue Stats
25W - 33L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
14,620
769
20,087
23,350
11,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
20
12 / 1 / 5
15,693
826
19,584
20,008
9,808
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 11 / 7
12,320
648
10,146
19,474
6,901
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
YOMAMAISOBAMA22
Ah Muzen Cab
20
2 / 3 / 8
13,879
730
8,906
14,086
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 4 / 6
13,737
723
12,604
16,690
6,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,860
572
1,305
12,320
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
20
7 / 6 / 2
12,943
681
13,950
17,060
7,457
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 4 / 10
14,129
744
19,636
26,002
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Chiron
herring76
Chiron
20
7 / 6 / 3
13,847
729
16,719
21,037
9,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Discordia
witchaster
Discordia
20
2 / 5 / 8
12,863
677
17,957
15,123
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
25
Kills
20
23
Deaths
26
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Neith
7
6
2
1.33
W
7
4
6
2.5
W
Ao Kuang
12
1
5
14.5
W
0
11
7
0.32
L
3
4
10
2
W
Ah Muzen Cab
YOMAMAISOBAMA22
Ah Muzen Cab
2
3
8
2
L
Chiron
herring76
Chiron
7
6
3
1.42
W
4
4
6
1.75
L
Discordia
witchaster
Discordia
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,327
Damage
69,567
93,608
Taken
91,542
41,552
Mitigated
53,848
43,621
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,305
740
63
285
12,320
10,106
0
4,542
7,778
2,845
0
L
Neith
13,950
7,585
538
2,335
17,060
7,457
887
4,071
12,989
0
38,791
W
20,087
9,684
0
7,995
23,350
11,848
0
3,844
19,506
0
52,836
W
Ao Kuang
19,584
4,482
0
14,041
20,008
9,808
526
5,672
14,336
53,698
0
W
10,146
2,953
0
3,962
19,474
6,901
3,247
3,898
15,576
40,124
0
L
19,636
4,248
153
9,074
26,002
20,882
1,298
9,280
16,722
0
56,368
W
Ah Muzen Cab
YOMAMAISOBAMA22
Ah Muzen Cab
8,906
6,315
984
8,484
14,086
6,008
6,912
3,258
10,828
0
40,472
L
Chiron
herring76
Chiron
16,719
4,890
666
4,699
21,037
9,825
2,605
3,606
17,419
0
69,035
W
12,604
7,182
658
7,497
16,690
6,987
2,282
2,590
14,100
0
57,126
L
Discordia
witchaster
Discordia
17,957
430
63
2,591
15,123
5,578
230
8,231
6,892
57,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,249
Gold Earned
64,642
316
Minions Killed
331
0
Camps Cleared
0
1,745,431
Distance Traveled
1,453,929
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,860
572
4
0
0
190,397
1
L
Neith
12,943
681
50
3
0
291,230
0
W
Kali
14,620
769
61
3
0
387,021
0
W
Ao Kuang
15,693
826
53
3
0
389,892
0
W
Nu Wa
12,320
648
44
2
0
247,942
5
L
Chaac
14,129
744
98
5
0
373,383
1
W
Ah Muzen Cab
13,879
730
81
4
0
363,898
0
L
Chiron
13,847
729
115
6
0
290,743
1
W
Cupid
13,737
723
77
4
0
356,678
2
L
Discordia
12,863
677
64
3
0
308,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role