Player Matchup

Merlin
Merlin
Daniel1496
Merlin
Level 86
God Stats
4W - 3L
1,758 SR
Queue Stats
21W - 37L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Moon-tytn
Danzaburou
Level 24
God Stats
4W - 4L
1,453 SR
Queue Stats
32W - 29L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
Tehbroseidon
Sylvanus
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 74L
1,356 Elo+
Party 2
Team Averages
Level 64
1,571 SR
1,381 Elo+

VS

Team Averages
Level 63
1,327 SR
1,341 Elo+
Neith
Neith
HeavenlyBre
Neith
Level 68
God Stats
17W - 32L
1,214 SR
Queue Stats
239W - 301L
1,369 Elo+
Solo
Osiris
Osiris
Snibes1702
Osiris
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 120L
1,290 Elo+
Party 1
Merlin
Merlin
SoulC4tcher7
Merlin
Level 98
God Stats
8W - 5L
1,267 SR
Queue Stats
287W - 318L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daniel1496
Merlin
15
4 / 5 / 7
10,364
691
11,843
13,999
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Moon-tytn
Danzaburou
13
0 / 5 / 8
8,943
596
4,849
11,853
3,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Tehbroseidon
Sylvanus
16
8 / 0 / 4
11,077
738
8,291
16,504
15,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,545
636
11,569
11,499
4,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Snibes1702
Osiris
14
3 / 7 / 4
9,793
653
5,387
14,113
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
5 / 2 / 3
10,923
728
19,979
8,454
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
10
10
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Daniel1496
Merlin
4
5
7
1.5
L
2
3
3
1.17
W
Danzaburou
Moon-tytn
Danzaburou
0
5
8
0.8
L
Osiris
Snibes1702
Osiris
3
7
4
0.71
L
Merlin
5
2
3
3.25
W
Sylvanus
Tehbroseidon
Sylvanus
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
36,935
42,356
Taken
34,066
24,238
Mitigated
16,441
18,213
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Daniel1496
Merlin
11,843
394
1,038
2,078
13,999
4,902
210
7,415
6,489
36,029
0
L
11,569
2,846
124
3,839
11,499
4,038
493
8,754
2,745
0
42,022
W
Danzaburou
Moon-tytn
Danzaburou
4,849
1,409
170
1,098
11,853
3,975
580
6,923
4,812
0
22,688
L
Osiris
Snibes1702
Osiris
5,387
2,610
0
497
14,113
9,024
0
7,538
6,575
0
19,578
L
Merlin
19,979
362
0
2,971
8,454
3,379
434
4,511
3,943
65,357
0
W
Sylvanus
Tehbroseidon
Sylvanus
8,291
1,760
4,838
8,991
16,504
15,361
678
5,641
10,468
19,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
30,261
120
Minions Killed
194
1
Camps Cleared
11
672,344
Distance Traveled
742,042
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,364
691
48
3
0
222,415
0
L
Neith
9,545
636
78
5
6
266,250
5
W
Danzaburou
8,943
596
46
3
1
211,278
0
L
Osiris
9,793
653
28
2
2
228,371
0
L
Merlin
10,923
728
88
6
3
247,421
2
W
Sylvanus
11,077
738
26
2
0
238,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role