Player Matchup

Fenrir
Fenrir
Fmds
Fenrir
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
55W - 44L
1,454 Elo+
Party 2
Bacchus
Bacchus
TigerThrower
Bacchus
Level 69
God Stats
3W - 5L
1,254 SR
Queue Stats
111W - 107L
1,560 Elo+
Party 2
Apollo
Apollo
callison
Apollo
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 2
Skadi
Skadi
sirman95
Skadi
Level 48
God Stats
86W - 82L
1,565 SR
Queue Stats
86W - 82L
1,570 Elo+
Party 2
Merlin
Merlin
thedevssuck
Merlin
Level 24
God Stats
1W - 2L
1,509 SR
Queue Stats
82W - 72L
1,548 Elo+
Party 2
Team Averages
Level 32
1,466 SR
1,484 Elo+

VS

Team Averages
Level 112
1,553 SR
1,552 Elo+
Gilgamesh
Gilgamesh
CloutDemons
Gilgamesh
Level 69
God Stats
13W - 14L
1,501 SR
Queue Stats
34W - 33L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Consol3Peasant
Jing Wei
Level 150
God Stats
6W - 2L
1,763 SR
Queue Stats
140W - 86L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Floodforce
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 215L
1,600 Elo+
Party 1
Geb
Geb
Oddkillbot222
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UnleashedChaos
Tsukuyomi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 100L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fmds
Fenrir
16
4 / 8 / 4
10,963
522
10,949
18,674
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TigerThrower
Bacchus
12
2 / 6 / 6
9,113
434
7,145
20,206
15,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
callison
Apollo
13
0 / 9 / 1
8,523
406
4,934
13,432
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
sirman95
Skadi
15
1 / 8 / 5
9,813
467
8,181
18,917
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
16
5 / 7 / 2
10,139
483
17,336
14,278
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloutDemons
Gilgamesh
16
3 / 3 / 5
10,723
511
5,793
13,900
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jing Wei
20
9 / 3 / 6
12,757
607
17,542
23,823
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Floodforce
Morgan Le Fay
20
11 / 1 / 3
14,080
670
16,356
14,358
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 10
10,452
498
4,817
14,189
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
UnleashedChaos
Tsukuyomi
19
11 / 2 / 5
13,227
630
20,728
20,687
16,932
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
12
Kills
36
38
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CloutDemons
Gilgamesh
3
3
5
1.83
W
Jing Wei
9
3
6
4
W
Morgan Le Fay
Floodforce
Morgan Le Fay
11
1
3
12.5
L
Fenrir
Fmds
Fenrir
4
8
4
0.75
W
2
4
10
1.75
L
Bacchus
TigerThrower
Bacchus
2
6
6
0.83
W
Tsukuyomi
UnleashedChaos
Tsukuyomi
11
2
5
6.75
L
Apollo
callison
Apollo
0
9
1
0.06
L
Skadi
sirman95
Skadi
1
8
5
0.44
L
Merlin
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,545
Damage
65,236
85,507
Taken
86,957
37,093
Mitigated
52,817
14,186
Healing
29,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CloutDemons
Gilgamesh
5,793
1,322
0
415
13,900
5,200
282
4,432
9,468
0
66,677
W
Jing Wei
17,542
13,911
0
13,664
23,823
9,271
3,166
5,417
18,245
0
109,541
W
Morgan Le Fay
Floodforce
Morgan Le Fay
16,356
1,625
0
7,338
14,358
6,824
2,230
4,327
10,031
116,923
0
L
Fenrir
Fmds
Fenrir
10,949
1,408
0
4,872
18,674
7,264
0
3,921
14,641
0
51,595
W
4,817
337
944
2,047
14,189
14,590
640
4,877
9,134
21,512
0
L
Bacchus
TigerThrower
Bacchus
7,145
436
1,892
2,691
20,206
15,994
0
6,354
13,636
19,886
0
W
Tsukuyomi
UnleashedChaos
Tsukuyomi
20,728
5,107
0
4,806
20,687
16,932
1,331
5,556
14,969
0
85,284
L
Apollo
callison
Apollo
4,934
4,033
0
858
13,432
4,339
3,115
686
12,746
0
45,010
L
Skadi
sirman95
Skadi
8,181
3,002
0
3,123
18,917
4,624
1,145
3,534
15,325
0
52,885
L
Merlin
17,336
389
0
750
14,278
4,872
0
5,978
7,986
68,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
61,239
402
Minions Killed
641
0
Camps Cleared
0
1,754,221
Distance Traveled
1,958,878
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,723
511
100
5
0
415,831
5
W
Jing Wei
12,757
607
175
8
0
367,884
5
W
Morgan Le Fay
14,080
670
189
9
0
410,743
7
L
Fenrir
10,963
522
84
4
0
358,279
1
W
Geb
10,452
498
35
2
0
382,929
2
L
Bacchus
9,113
434
22
1
0
376,715
6
W
Tsukuyomi
13,227
630
142
7
0
381,491
6
L
Apollo
8,523
406
90
4
0
306,455
0
L
Skadi
9,813
467
92
4
0
361,442
3
L
Merlin
10,139
483
114
5
0
351,330
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role