Player Matchup

Odin
Odin
AC Bauer12
Odin
Level 122
God Stats
2W - 2L
1,699 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 1
Cliodhna
Cliodhna
MoistLion
Cliodhna
Level 123
God Stats
3W - 3L
1,720 SR
Queue Stats
55W - 31L
1,659 Elo+
Party 1
Sol
Sol
kthammett98
Sol
Level 125
God Stats
5W - 5L
1,458 SR
Queue Stats
110W - 62L
1,643 Elo+
Party 1
Team Averages
Level 123
1,625 SR
1,629 Elo+

VS

Team Averages
Level 45
1,602 SR
1,644 Elo+
Cerberus
Cerberus
LoF Shukaku
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LoF Zero
Cthulhu
Level 21
God Stats
7W - 4L
1,519 SR
Queue Stats
10W - 5L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LoFTeach
Ah Muzen Cab
Level 103
God Stats
7W - 3L
1,786 SR
Queue Stats
30W - 22L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
9,729
541
7,458
17,508
11,478
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
MoistLion
Cliodhna
16
5 / 5 / 1
11,540
641
19,524
16,306
4,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 3
11,038
613
11,833
16,633
5,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LoF Shukaku
Cerberus
15
0 / 1 / 7
12,155
675
4,791
14,713
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
LoF Zero
Cthulhu
15
1 / 5 / 6
11,274
626
13,245
19,976
23,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
LoFTeach
Ah Muzen Cab
20
10 / 0 / 1
14,359
798
25,995
12,396
5,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
11
11
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cerberus
LoF Shukaku
Cerberus
0
1
7
3.5
W
Cthulhu
LoF Zero
Cthulhu
1
5
6
0.8
W
Ah Muzen Cab
LoFTeach
Ah Muzen Cab
10
0
1
10.5
L
Cliodhna
MoistLion
Cliodhna
5
5
1
1.1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,815
Damage
44,031
50,447
Taken
47,085
21,152
Mitigated
45,733
9,826
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,458
2,708
517
861
17,508
11,478
0
7,629
9,393
361
9,490
W
Cerberus
LoF Shukaku
Cerberus
4,791
192
0
3,730
14,713
16,305
433
4,784
9,929
16,087
0
W
Cthulhu
LoF Zero
Cthulhu
13,245
419
1,083
3,021
19,976
23,455
0
5,120
14,856
30,833
0
W
Ah Muzen Cab
LoFTeach
Ah Muzen Cab
25,995
9,604
0
8,610
12,396
5,973
2,098
2,319
10,077
308
114,865
L
Cliodhna
MoistLion
Cliodhna
19,524
1,055
0
3,272
16,306
4,554
0
5,532
10,414
0
50,147
L
11,833
3,322
0
5,176
16,633
5,120
0
4,155
12,268
63,505
3,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
37,788
211
Minions Killed
238
2
Camps Cleared
11
968,149
Distance Traveled
1,027,445
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,729
541
7
0
0
312,008
1
W
Cerberus
12,155
675
30
2
1
297,432
0
W
Cthulhu
11,274
626
39
2
1
336,932
0
W
Ah Muzen Cab
14,359
798
169
9
9
393,081
4
L
Cliodhna
11,540
641
71
4
1
336,599
2
L
Sol
11,038
613
133
7
1
319,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role