Player Matchup

Arachne
Arachne
DismalRex
Arachne
Level 155
God Stats
0W - 1L
1,502 SR
Queue Stats
11W - 8L
1,751 Elo+
Party 2
Aphrodite
Aphrodite
HieraticKing
Aphrodite
Level 26
God Stats
5W - 2L
1,612 SR
Queue Stats
20W - 11L
1,584 Elo+
Party 2
Thor
Thor
lNotSoSniperl
Thor
Level 140
God Stats
1W - 2L
1,193 SR
Queue Stats
27W - 14L
1,626 Elo+
Party 2
Team Averages
Level 107
1,436 SR
1,654 Elo+

VS

Team Averages
Level 90
1,600 SR
1,603 Elo+
Chiron
Chiron
Herodion
Chiron
Level 143
God Stats
12W - 13L
1,357 SR
Queue Stats
134W - 149L
1,328 Elo+
Solo
Atlas
Atlas
RetardedTurtle
Atlas
Level 109
God Stats
16W - 7L
1,756 SR
Queue Stats
267W - 143L
1,690 Elo+
Party 1
Agni
Agni
iSweaterGod
Agni
Level 18
God Stats
3W - 0L
1,687 SR
Queue Stats
28W - 5L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DismalRex
Arachne
12
1 / 8 / 3
7,865
715
4,559
15,337
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
HieraticKing
Aphrodite
11
1 / 11 / 4
7,492
681
4,981
14,643
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 8 / 1
7,843
713
9,312
17,228
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Herodion
Chiron
15
11 / 2 / 12
10,250
932
14,561
9,985
3,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 0 / 21
10,417
947
10,531
16,181
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 3 / 12
10,357
942
16,040
4,917
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
27
27
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
DismalRex
Arachne
1
8
3
0.31
W
Chiron
Herodion
Chiron
11
2
12
8.5
L
Aphrodite
HieraticKing
Aphrodite
1
11
4
0.27
W
4
0
21
14.5
W
12
3
12
6
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,852
Damage
41,132
47,208
Taken
31,083
16,947
Mitigated
22,097
7,579
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DismalRex
Arachne
4,559
2,545
0
2,035
15,337
5,136
0
10,440
4,897
0
20,303
W
Chiron
Herodion
Chiron
14,561
8,973
1,686
4,020
9,985
3,665
1,640
1,640
8,345
0
41,431
L
Aphrodite
HieraticKing
Aphrodite
4,981
261
1,890
3,414
14,643
5,634
0
6,989
7,654
24,515
0
W
10,531
2,678
460
5,271
16,181
16,655
290
2,235
13,373
23,955
0
W
16,040
1,712
0
0
4,917
1,777
951
1,256
3,361
33,473
0
L
9,312
2,321
0
240
17,228
6,177
0
9,652
7,576
0
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
31,024
96
Minions Killed
153
4
Camps Cleared
5
574,439
Distance Traveled
636,840
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,865
715
27
2
3
212,669
0
W
Chiron
10,250
932
71
6
3
209,794
0
L
Aphrodite
7,492
681
28
3
0
183,079
0
W
Atlas
10,417
947
28
3
1
225,981
2
W
Agni
10,357
942
54
5
1
201,065
1
L
Thor
7,843
713
41
4
1
178,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role