Player Matchup

Hercules
Hercules
MntDewe
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,232 Elo+
Party 1
Zhong Kui
Zhong Kui
Xtra Iceyz
Zhong Kui
Level 103
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 6L
1,232 Elo+
Party 1
Izanami
Izanami
xXDannyPhan7omX
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,232 Elo+
Party 1
Team Averages
Level 64
1,425 SR
1,232 Elo+

VS

Team Averages
Level 41
1,497 SR
1,374 Elo+
Mercury
Mercury
Davidjajaxd
Mercury
Level 17
God Stats
11W - 13L
1,457 SR
Queue Stats
159W - 157L
1,354 Elo+
Party 2
Hades
Hades
Xxx7LUM1N4T1xxX
Hades
Level 48
God Stats
4W - 1L
1,533 SR
Queue Stats
28W - 31L
1,375 Elo+
Party 2
Bacchus
Bacchus
xWolfApolox
Bacchus
Level 57
God Stats
7W - 1L
1,500 SR
Queue Stats
145W - 140L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MntDewe
Hercules
18
1 / 4 / 14
13,069
622
9,896
22,421
19,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Xtra Iceyz
Zhong Kui
18
14 / 8 / 3
15,528
739
20,283
21,639
19,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 6 / 10
14,054
669
10,461
14,663
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davidjajaxd
Mercury
20
10 / 5 / 7
16,017
763
13,575
13,107
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 9 / 8
15,924
758
23,666
21,725
14,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
xWolfApolox
Bacchus
19
1 / 3 / 16
14,182
675
12,425
18,239
29,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
17
Kills
17
18
Deaths
17
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
Davidjajaxd
Mercury
10
5
7
2.7
L
Hercules
MntDewe
Hercules
1
4
14
2
L
Zhong Kui
Xtra Iceyz
Zhong Kui
14
8
3
1.94
W
6
9
8
1.11
W
Bacchus
xWolfApolox
Bacchus
1
3
16
3
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,640
Damage
49,666
58,723
Taken
53,071
43,271
Mitigated
51,078
10,635
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Davidjajaxd
Mercury
13,575
3,842
0
1,075
13,107
6,257
506
4,268
8,185
0
67,277
L
Hercules
MntDewe
Hercules
9,896
3,027
249
5,212
22,421
19,637
272
13,022
8,640
183
32,170
L
Zhong Kui
Xtra Iceyz
Zhong Kui
20,283
4,052
243
3,431
21,639
19,628
254
11,148
9,485
45,421
5,163
W
23,666
758
451
3,894
21,725
14,920
627
9,718
11,713
66,807
0
W
Bacchus
xWolfApolox
Bacchus
12,425
951
514
5,116
18,239
29,901
270
5,644
12,230
29,760
0
L
10,461
5,730
0
1,500
14,663
4,006
791
11,319
3,019
0
67,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
46,123
206
Minions Killed
187
10
Camps Cleared
7
928,934
Distance Traveled
1,119,162
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,017
763
65
3
4
412,447
2
L
Hercules
13,069
622
40
2
3
340,748
1
L
Zhong Kui
15,528
739
75
4
4
284,365
3
W
Hades
15,924
758
97
5
2
318,805
0
W
Bacchus
14,182
675
25
1
1
387,910
0
L
Izanami
14,054
669
91
4
3
303,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role