Player Matchup

Izanami
Izanami
Caat_11
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 2
Vamana
Vamana
JonZLHR
Vamana
Level 66
God Stats
1W - 3L
1,252 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2
Merlin
Merlin
SwRevan
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,299 Elo+
Party 2
Ymir
Ymir
n_achh0
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,299 Elo+
Party 2
Olorun
Olorun
ⒾNTFoxⒾ
Olorun
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,299 Elo+
Party 2
Team Averages
Level 83
1,450 SR
1,299 Elo+

VS

Team Averages
Level 49
1,529 SR
1,403 Elo+
Poseidon
Poseidon
ByChester
Poseidon
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,446 Elo+
Party 1
Bacchus
Bacchus
Eternallog
Bacchus
Level 56
God Stats
4W - 4L
1,627 SR
Queue Stats
31W - 38L
1,464 Elo+
Party 1
Vamana
Vamana
G4L10
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1
Skadi
Skadi
Njuan
Skadi
Level 39
God Stats
2W - 2L
1,459 SR
Queue Stats
8W - 17L
1,284 Elo+
Party 1
Cliodhna
Cliodhna
zogar1993
Cliodhna
Level 54
God Stats
2W - 1L
1,557 SR
Queue Stats
31W - 32L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caat_11
Izanami
20
3 / 3 / 7
14,193
526
14,537
17,140
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
JonZLHR
Vamana
14
3 / 11 / 5
10,200
378
6,332
22,821
8,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SwRevan
Merlin
19
5 / 8 / 6
12,874
477
12,958
16,491
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
n_achh0
Ymir
20
2 / 5 / 3
12,954
480
10,166
22,100
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
4 / 8 / 8
13,779
510
20,217
22,719
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ByChester
Poseidon
20
8 / 3 / 13
15,990
592
21,572
18,290
7,207
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Eternallog
Bacchus
19
5 / 5 / 19
13,663
506
7,603
22,579
35,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
G4L10
Vamana
20
1 / 1 / 10
13,532
501
9,740
18,815
24,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Njuan
Skadi
20
11 / 4 / 7
15,853
587
15,763
17,037
7,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
zogar1993
Cliodhna
20
10 / 5 / 13
15,123
560
22,638
25,031
11,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
17
Kills
35
35
Deaths
18
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ByChester
Poseidon
8
3
13
4.83
L
Izanami
Caat_11
Izanami
3
3
7
2.17
W
Bacchus
Eternallog
Bacchus
5
5
19
2.9
W
Vamana
G4L10
Vamana
1
1
10
6
L
Vamana
JonZLHR
Vamana
3
11
5
0.5
W
Skadi
Njuan
Skadi
11
4
7
3.63
L
Merlin
SwRevan
Merlin
5
8
6
1
L
Ymir
n_achh0
Ymir
2
5
3
0.7
W
Cliodhna
zogar1993
Cliodhna
10
5
13
3.3
L
Olorun
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,210
Damage
77,316
101,271
Taken
101,752
51,648
Mitigated
86,006
25,823
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ByChester
Poseidon
21,572
2,781
0
3,946
18,290
7,207
0
6,002
12,170
133,525
0
L
Izanami
Caat_11
Izanami
14,537
7,579
0
5,008
17,140
8,111
3,310
6,738
10,402
0
132,195
W
Bacchus
Eternallog
Bacchus
7,603
476
1,656
4,146
22,579
35,869
463
6,404
15,834
23,622
0
W
Vamana
G4L10
Vamana
9,740
4,017
0
7,574
18,815
24,348
620
8,266
9,728
2,882
88,876
L
Vamana
JonZLHR
Vamana
6,332
3,365
0
2,783
22,821
8,842
386
9,350
13,471
0
33,010
W
Skadi
Njuan
Skadi
15,763
7,203
0
6,117
17,037
7,447
7,575
8,013
8,780
0
125,835
L
Merlin
SwRevan
Merlin
12,958
888
175
1,866
16,491
5,319
815
3,376
13,115
63,711
0
L
Ymir
n_achh0
Ymir
10,166
1,339
0
7,130
22,100
18,347
0
5,679
16,421
95,349
0
W
Cliodhna
zogar1993
Cliodhna
22,638
1,558
616
10,656
25,031
11,135
2,108
10,571
14,152
0
124,718
L
Olorun
20,217
9,842
608
8,253
22,719
11,029
524
4,451
18,268
110,815
15,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,000
Gold Earned
74,161
743
Minions Killed
714
0
Camps Cleared
0
2,279,571
Distance Traveled
2,682,392
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,990
592
187
7
0
555,175
1
L
Izanami
14,193
526
214
8
0
471,588
4
W
Bacchus
13,663
506
15
1
0
540,282
5
W
Vamana
13,532
501
160
6
0
545,277
0
L
Vamana
10,200
378
51
2
0
487,363
0
W
Skadi
15,853
587
188
7
0
517,309
2
L
Merlin
12,874
477
115
4
0
448,309
2
L
Ymir
12,954
480
193
7
0
422,870
2
W
Cliodhna
15,123
560
164
6
0
524,349
4
L
Olorun
13,779
510
170
6
0
449,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role