Player Matchup

Izanami
Izanami
BreathingMoon
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,519 Elo+
Party 3
Pele
Pele
Lush_manta
Pele
Level 42
God Stats
10W - 10L
1,500 SR
Queue Stats
266W - 308L
1,425 Elo+
Party 2
Achilles
Achilles
Paul_The_Alien03
Achilles
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 217L
1,464 Elo+
Party 2
Charybdis
Charybdis
RootoftheBeer
Charybdis
Level 44
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 3
Anubis
Anubis
linlnil
Anubis
Level 104
God Stats
26W - 16L
1,571 SR
Queue Stats
141W - 162L
1,443 Elo+
Party 2
Team Averages
Level 80
1,470 SR
1,423 Elo+

VS

Team Averages
Level 90
1,458 SR
1,503 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MockeyMoose
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
PrincessYlgr
Erlang Shen
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
181W - 193L
1,521 Elo+
Party 1
Tiamat
Tiamat
giordani250
Tiamat
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,508 Elo+
Solo
Chernobog
Chernobog
green_ninja41603
Chernobog
Level 43
God Stats
7W - 4L
1,292 SR
Queue Stats
103W - 104L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 3 / 2
5,072
507
3,936
7,111
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,815
482
1,781
5,283
1,275
7
2 / 6 / 0
5,301
530
4,130
9,033
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
RootoftheBeer
Charybdis
10
0 / 1 / 0
5,597
560
1,828
4,213
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
linlnil
Anubis
11
2 / 3 / 1
6,162
616
4,524
6,411
2,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 5
6,059
606
5,631
7,371
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
MockeyMoose
Hun Batz
9
2 / 2 / 2
5,751
575
3,505
6,703
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
PrincessYlgr
Erlang Shen
11
9 / 2 / 1
7,276
728
8,963
6,619
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
10
0 / 1 / 1
5,669
567
1,178
3,732
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
11
2 / 0 / 3
6,256
626
1,404
2,626
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
5
4.5
L
Izanami
1
3
2
0.67
L
0
2
1
0.25
W
Hun Batz
MockeyMoose
Hun Batz
2
2
2
1.5
L
2
6
0
0.33
W
Erlang Shen
PrincessYlgr
Erlang Shen
9
2
1
4.75
L
Charybdis
RootoftheBeer
Charybdis
0
1
0
0
W
Tiamat
0
1
1
0.5
W
Chernobog
2
0
3
3.5
L
Anubis
linlnil
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
20,681
32,051
Taken
27,051
11,515
Mitigated
10,760
9,219
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,631
1,234
104
1,832
7,371
3,114
30
279
7,092
26,674
3,287
L
Izanami
3,936
2,418
81
2,626
7,111
1,826
7
2,118
4,993
0
27,936
L
1,781
466
0
538
5,283
1,275
0
126
5,101
0
19,845
W
Hun Batz
MockeyMoose
Hun Batz
3,505
1,455
0
2,748
6,703
1,643
0
1,667
4,946
0
25,084
L
4,130
1,570
0
989
9,033
4,451
0
1,009
8,024
0
16,061
W
Erlang Shen
PrincessYlgr
Erlang Shen
8,963
5,083
0
3,105
6,619
4,145
1,082
1,237
5,090
0
30,770
L
Charybdis
RootoftheBeer
Charybdis
1,828
1,287
0
2,149
4,213
1,279
0
1,074
3,139
0
33,311
W
Tiamat
1,178
192
0
1,383
3,732
1,148
0
1,341
2,391
24,872
0
W
Chernobog
1,404
613
0
1,404
2,626
710
0
0
2,626
0
31,295
L
Anubis
linlnil
Anubis
4,524
628
0
2,836
6,411
2,684
0
1,205
5,036
38,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
31,011
296
Minions Killed
305
0
Camps Cleared
0
949,912
Distance Traveled
1,009,106
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,059
606
53
5
0
195,853
2
L
Izanami
5,072
507
50
5
0
189,668
4
L
Pele
4,815
482
38
4
0
220,440
3
W
Hun Batz
5,751
575
65
7
0
220,698
1
L
Achilles
5,301
530
31
3
0
177,341
0
W
Erlang Shen
7,276
728
58
6
0
199,117
1
L
Charybdis
5,597
560
90
9
0
178,522
1
W
Tiamat
5,669
567
58
6
0
198,797
0
W
Chernobog
6,256
626
71
7
0
194,641
0
L
Anubis
6,162
616
87
9
0
183,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role