Player Matchup

Charybdis
Charybdis
Gold III
HoboOnAHelo
Charybdis
Gold III
Level 160
God Stats
24W - 29L
1,613 SR
Queue Stats
664W - 669L
1,539 MMR
Solo
Persephone
Persephone
Bronze III
ItsLeviathann
Persephone
Bronze III
Level 127
God Stats
8W - 7L
1,634 SR
Queue Stats
112W - 105L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Lake Pastor
Cu Chulainn
Silver II
Level 150
God Stats
29W - 34L
1,492 SR
Queue Stats
522W - 515L
1,527 MMR
Solo
Ganesha
Ganesha
Bronze III
LicenseToWill
Ganesha
Bronze III
Level 78
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bakasura
Bakasura
Bronze III
Mikee801
Bakasura
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,499 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,670 SR
1,513 MMR
Jing Wei
Jing Wei
Gold IV
FNEX_QUANTUM
Jing Wei
Gold IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 124L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
PullUpNWreckEm
Sun Wukong
Gold II
Level 142
God Stats
8W - 4L
1,799 SR
Queue Stats
197W - 198L
1,492 MMR
Solo
Serqet
Serqet
Silver II
The_oxynt
Serqet
Silver II
Level 147
God Stats
4W - 3L
1,725 SR
Queue Stats
215W - 204L
1,547 MMR
Solo
Fafnir
Fafnir
Silver II
VictorTakacs
Fafnir
Silver II
Level 145
God Stats
18W - 10L
1,731 SR
Queue Stats
153W - 152L
1,499 MMR
Solo
Chang'e
Chang'e
Gold V
lRattlesnake
Chang'e
Gold V
Level 123
God Stats
17W - 9L
1,597 SR
Queue Stats
291W - 287L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HoboOnAHelo
Charybdis
19
4 / 6 / 2
11,980
499
7,974
18,142
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
ItsLeviathann
Persephone
18
3 / 8 / 1
12,252
511
22,474
16,806
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Lake Pastor
Cu Chulainn
18
5 / 7 / 1
12,869
536
23,727
24,929
27,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
17
1 / 6 / 9
10,887
454
7,769
20,831
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Mikee801
Bakasura
18
1 / 5 / 3
10,522
438
5,786
19,248
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneArtioLokiAthena

VS

Bans
BastetIzanamiCliodhnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FNEX_QUANTUM
Jing Wei
20
7 / 3 / 9
14,894
621
19,006
25,860
10,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PullUpNWreckEm
Sun Wukong
20
3 / 2 / 7
14,299
596
12,440
27,615
33,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
The_oxynt
Serqet
18
7 / 4 / 8
13,146
548
13,326
20,284
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
19
3 / 3 / 13
13,154
548
14,341
19,540
21,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
lRattlesnake
Chang'e
20
12 / 2 / 7
16,195
675
17,111
17,019
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
14
Kills
32
32
Deaths
14
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FNEX_QUANTUM
Jing Wei
7
3
9
3.83
L
Charybdis
HoboOnAHelo
Charybdis
4
6
2
0.83
L
Persephone
ItsLeviathann
Persephone
3
8
1
0.44
L
Cu Chulainn
Lake Pastor
Cu Chulainn
5
7
1
0.79
L
Ganesha
1
6
9
0.92
L
Bakasura
Mikee801
Bakasura
1
5
3
0.5
W
Sun Wukong
PullUpNWreckEm
Sun Wukong
3
2
7
3.25
W
Serqet
The_oxynt
Serqet
7
4
8
2.75
W
Fafnir
3
3
13
3.17
W
Chang'e
lRattlesnake
Chang'e
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,730
Damage
76,224
99,956
Taken
110,318
69,154
Mitigated
78,783
20,162
Healing
58,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FNEX_QUANTUM
Jing Wei
19,006
14,920
0
17,122
25,860
10,432
5,518
5,748
19,762
0
142,481
L
Charybdis
HoboOnAHelo
Charybdis
7,974
3,046
0
5,024
18,142
5,796
988
6,206
11,720
0
103,164
L
Persephone
ItsLeviathann
Persephone
22,474
1,375
0
2,187
16,806
5,785
494
6,002
10,292
104,451
0
L
Cu Chulainn
Lake Pastor
Cu Chulainn
23,727
4,468
0
3,321
24,929
27,373
0
6,643
17,345
8,596
88,749
L
Ganesha
7,769
1,189
307
2,706
20,831
20,856
0
6,727
13,498
25,059
0
L
Bakasura
Mikee801
Bakasura
5,786
3,967
0
6,617
19,248
9,344
0
4,931
14,162
0
57,273
W
Sun Wukong
PullUpNWreckEm
Sun Wukong
12,440
1,646
339
12,473
27,615
33,732
574
6,600
21,015
0
104,508
W
Serqet
The_oxynt
Serqet
13,326
1,926
0
6,165
20,284
7,061
0
7,767
12,030
0
70,121
W
Fafnir
14,341
3,507
0
8,034
19,540
21,015
1,591
6,740
12,659
67,840
0
W
Chang'e
lRattlesnake
Chang'e
17,111
484
5,072
9,408
17,019
6,543
2,044
7,022
9,997
112,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,510
Gold Earned
71,688
670
Minions Killed
721
0
Camps Cleared
0
2,319,704
Distance Traveled
2,416,045
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,894
621
207
9
0
408,817
5
L
Charybdis
11,980
499
198
8
0
434,421
3
L
Persephone
12,252
511
162
7
0
446,395
2
L
Cu Chulainn
12,869
536
170
7
0
453,392
1
L
Ganesha
10,887
454
13
1
0
455,609
13
L
Bakasura
10,522
438
127
5
0
529,887
7
W
Sun Wukong
14,299
596
165
7
0
519,743
8
W
Serqet
13,146
548
91
4
0
518,279
3
W
Fafnir
13,154
548
66
3
0
475,176
3
W
Chang'e
16,195
675
192
8
0
494,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role