Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Direpig
Fafnir
Level 117
God Stats
15W - 8L
1,681 SR
Queue Stats
199W - 202L
1,462 Elo+
Party 3
Mulan
Mulan
Ehmtheevo
Mulan
Level 26
God Stats
12W - 3L
1,826 SR
Queue Stats
13W - 7L
1,436 Elo+
Party 2
Set
Set
Fifty99
Set
Level 113
God Stats
3W - 0L
1,719 SR
Queue Stats
43W - 43L
1,409 Elo+
Party 3
Artemis
Artemis
THElibris
Artemis
Level 38
God Stats
14W - 20L
1,351 SR
Queue Stats
135W - 170L
1,358 Elo+
Solo
Team Averages
Level 83
1,615 SR
1,433 Elo+

VS

Team Averages
Level 71
1,638 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
AsharkGOD
Fafnir
Level 80
God Stats
19W - 20L
1,843 SR
Queue Stats
350W - 341L
1,470 Elo+
Party 1
Kali
Kali
JeffriHD
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 231L
1,370 Elo+
Solo
Guan Yu
Guan Yu
SublZero
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,503 Elo+
Party 4
Chronos
Chronos
Toaadz
Chronos
Level 24
God Stats
1W - 3L
1,846 SR
Queue Stats
111W - 110L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 1 / 9
12,080
604
16,303
12,629
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Direpig
Fafnir
15
2 / 1 / 16
10,995
550
5,146
14,422
17,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Ehmtheevo
Mulan
17
6 / 2 / 8
11,025
551
13,918
14,599
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Set
18
14 / 1 / 4
12,563
628
15,734
13,582
5,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
THElibris
Artemis
15
2 / 3 / 10
10,436
522
8,153
10,596
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 6 / 0
9,923
496
9,934
13,307
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
AsharkGOD
Fafnir
12
1 / 6 / 3
8,287
414
6,012
19,962
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
15
2 / 5 / 2
8,958
448
7,648
18,596
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
SublZero
Guan Yu
14
1 / 3 / 1
8,489
424
1,321
16,086
10,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Toaadz
Chronos
14
1 / 5 / 3
8,983
449
10,593
14,179
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
25
Kills
8
8
Deaths
25
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
9
5.5
L
Neith
 
Neith
3
6
0
0.5
L
Fafnir
AsharkGOD
Fafnir
1
6
3
0.42
W
Fafnir
Direpig
Fafnir
2
1
16
10
W
Mulan
Ehmtheevo
Mulan
6
2
8
5
W
Set
14
1
4
16
L
Kali
2
5
2
0.6
L
Guan Yu
SublZero
Guan Yu
1
3
1
0.5
W
Artemis
THElibris
Artemis
2
3
10
2.33
L
Chronos
Toaadz
Chronos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,254
Damage
35,508
65,828
Taken
82,130
41,180
Mitigated
48,443
25,715
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,303
7,051
0
8,831
12,629
6,077
4,018
628
12,001
90,924
11,997
L
Neith
 
Neith
9,934
3,051
0
3,671
13,307
3,895
1,466
4,602
8,705
0
65,196
L
Fafnir
AsharkGOD
Fafnir
6,012
1,751
110
2,992
19,962
21,701
37
3,622
16,233
19,234
0
W
Fafnir
Direpig
Fafnir
5,146
727
0
4,766
14,422
17,326
303
4,474
9,948
18,731
1,705
W
Mulan
Ehmtheevo
Mulan
13,918
2,667
0
6,035
14,599
8,726
0
4,222
10,377
0
61,969
W
Set
15,734
7,632
0
1,681
13,582
5,339
2,693
5,667
7,915
0
90,824
L
Kali
7,648
4,143
0
5,432
18,596
8,166
0
2,294
16,248
0
64,041
L
Guan Yu
SublZero
Guan Yu
1,321
378
0
987
16,086
10,539
807
5,686
10,400
0
29,752
W
Artemis
THElibris
Artemis
8,153
3,053
0
4,402
10,596
3,712
2,084
1,614
8,982
0
64,951
L
Chronos
Toaadz
Chronos
10,593
2,346
0
1,664
14,179
4,142
730
3,064
11,115
65,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,099
Gold Earned
44,640
513
Minions Killed
408
0
Camps Cleared
0
1,911,036
Distance Traveled
1,784,987
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,080
604
165
8
0
377,153
6
L
Neith
9,923
496
101
5
0
320,131
5
L
Fafnir
8,287
414
27
1
0
340,532
1
W
Fafnir
10,995
550
19
1
0
373,880
9
W
Mulan
11,025
551
98
5
0
428,039
0
W
Set
12,563
628
143
7
0
381,341
0
L
Kali
8,958
448
94
5
0
377,375
3
L
Guan Yu
8,489
424
75
4
0
374,857
3
W
Artemis
10,436
522
88
4
0
350,623
3
L
Chronos
8,983
449
111
6
0
372,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role