Player Matchup

Charybdis
Charybdis
CBHydraKID
Charybdis
Level 63
God Stats
1W - 2L
1,247 SR
Queue Stats
52W - 52L
1,447 Elo+
Party 4
Ravana
Ravana
Glazklax
Ravana
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,220 Elo+
Solo
Chernobog
Chernobog
LegendSenseiS
Chernobog
Level 66
God Stats
10W - 6L
1,614 SR
Queue Stats
199W - 210L
1,453 Elo+
Party 2
Bacchus
Bacchus
MoMonXD
Bacchus
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
39W - 36L
1,447 Elo+
Party 4
Ganesha
Ganesha
Mojouukjjhn
Ganesha
Level 46
God Stats
9W - 8L
1,622 SR
Queue Stats
250W - 291L
1,384 Elo+
Party 2
Team Averages
Level 60
1,496 SR
1,390 Elo+

VS

Team Averages
Level 100
1,407 SR
1,380 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
President Apoc
Nike
Level 109
God Stats
4W - 9L
1,384 SR
Queue Stats
27W - 38L
1,370 Elo+
Party 1
Freya
Freya
TheGreatErz
Freya
Level 64
God Stats
7W - 10L
1,602 SR
Queue Stats
136W - 172L
1,326 Elo+
Party 3
Chronos
Chronos
ThexBakedxGhost6
Chronos
Level 88
God Stats
4W - 6L
1,046 SR
Queue Stats
51W - 65L
1,379 Elo+
Party 1
Horus
Horus
xDouglasxFreshx
Horus
Level 128
God Stats
8W - 11L
1,501 SR
Queue Stats
490W - 535L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CBHydraKID
Charybdis
10
3 / 1 / 3
6,069
607
4,559
5,401
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Glazklax
Ravana
10
4 / 0 / 1
6,144
614
4,000
5,153
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
LegendSenseiS
Chernobog
9
0 / 1 / 1
5,345
535
5,397
4,783
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
MoMonXD
Bacchus
10
3 / 1 / 2
6,101
610
5,002
5,544
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Mojouukjjhn
Ganesha
9
0 / 1 / 1
5,491
549
1,947
5,771
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 1 / 1
5,273
527
3,024
7,439
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,093
509
1,632
5,570
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 0 / 0
4,779
478
2,859
3,001
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
5,445
545
3,470
7,864
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 1 / 1
5,157
516
2,691
6,972
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
W
Charybdis
CBHydraKID
Charybdis
3
1
3
4.5
W
Ravana
Glazklax
Ravana
4
0
1
4.5
W
Chernobog
LegendSenseiS
Chernobog
0
1
1
0.5
W
Bacchus
MoMonXD
Bacchus
3
1
2
4
W
Ganesha
Mojouukjjhn
Ganesha
0
1
1
0.5
L
1
3
0
0.33
L
1
0
0
1
L
0
5
1
0.1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
13,676
26,652
Taken
30,846
12,752
Mitigated
11,468
10,579
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,024
650
0
3,130
7,439
1,855
0
499
6,852
0
19,734
W
Charybdis
CBHydraKID
Charybdis
4,559
1,986
0
2,448
5,401
2,059
987
1,106
4,295
0
30,554
W
Ravana
Glazklax
Ravana
4,000
1,296
0
881
5,153
1,679
0
1,606
3,515
0
31,233
W
Chernobog
LegendSenseiS
Chernobog
5,397
3,452
136
2,297
4,783
1,116
384
779
4,004
0
36,768
W
Bacchus
MoMonXD
Bacchus
5,002
734
115
2,059
5,544
4,542
0
1,103
4,227
21,961
0
W
Ganesha
Mojouukjjhn
Ganesha
1,947
137
316
2,327
5,771
3,356
89
1,113
4,658
10,879
0
L
1,632
242
0
443
5,570
2,199
0
2,724
2,488
0
17,781
L
2,859
740
0
804
3,001
710
0
481
2,520
15,526
4,627
L
3,470
1,143
0
1,438
7,864
1,969
0
1,420
6,360
28,668
0
L
2,691
1,289
467
3,735
6,972
4,735
0
1,295
5,677
0
11,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
25,747
280
Minions Killed
200
0
Camps Cleared
0
1,002,273
Distance Traveled
920,793
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,273
527
43
4
0
239,196
0
W
Charybdis
6,069
607
63
6
0
189,915
1
W
Ravana
6,144
614
61
6
0
222,331
5
W
Chernobog
5,345
535
96
10
0
188,174
2
W
Bacchus
6,101
610
60
6
0
220,525
3
W
Ganesha
5,491
549
0
0
0
181,328
2
L
Nike
5,093
509
42
4
0
156,585
1
L
Freya
4,779
478
40
4
0
168,196
1
L
Chronos
5,445
545
55
6
0
179,514
0
L
Horus
5,157
516
20
2
0
177,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role