Player Matchup

Erlang Shen
Erlang Shen
BlazeK1B
Erlang Shen
Level 129
God Stats
2W - 2L
1,652 SR
Queue Stats
18W - 29L
1,471 Elo+
Party 1
Ravana
Ravana
DarkEvol
Ravana
Level 148
God Stats
6W - 5L
1,747 SR
Queue Stats
82W - 77L
1,613 Elo+
Party 1
Ra
Ra
Jewelangel
Ra
Level 144
God Stats
3W - 0L
1,704 SR
Queue Stats
68W - 55L
1,649 Elo+
Party 1
Bacchus
Bacchus
SilentedSpecter
Bacchus
Level 120
God Stats
8W - 7L
1,707 SR
Queue Stats
161W - 157L
1,869 Elo+
Party 1
Ullr
Ullr
tvmdcarmine
Ullr
Level 154
God Stats
6W - 7L
1,285 SR
Queue Stats
118W - 97L
1,638 Elo+
Party 1
Team Averages
Level 139
1,619 SR
1,648 Elo+

VS

Team Averages
Level 111
1,590 SR
1,633 Elo+
Arachne
Arachne
Buildr45
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 101L
1,672 Elo+
Party 3
Sylvanus
Sylvanus
FedExDeliversTP
Sylvanus
Level 106
God Stats
2W - 1L
1,743 SR
Queue Stats
15W - 14L
1,581 Elo+
Solo
Charybdis
Charybdis
Grooptik
Charybdis
Level 145
God Stats
6W - 14L
1,230 SR
Queue Stats
88W - 82L
1,672 Elo+
Party 3
Cerberus
Cerberus
JTalk1315
Cerberus
Level 68
God Stats
9W - 10L
1,818 SR
Queue Stats
550W - 444L
1,598 Elo+
Party 2
King Arthur
King Arthur
WitcherFromRivia
King Arthur
Level 128
God Stats
26W - 19L
1,660 SR
Queue Stats
857W - 562L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlazeK1B
Erlang Shen
14
3 / 1 / 3
7,760
517
8,518
13,628
10,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
DarkEvol
Ravana
13
4 / 2 / 3
7,889
526
8,298
7,465
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 3 / 5
8,124
542
8,198
8,231
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 12
7,716
514
6,607
11,438
10,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 0 / 6
9,453
630
11,247
7,241
2,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buildr45
Arachne
13
3 / 3 / 0
7,728
515
6,120
12,229
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
2 / 2 / 3
7,685
512
7,356
9,792
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Grooptik
Charybdis
11
1 / 8 / 0
6,776
452
5,644
11,618
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
JTalk1315
Cerberus
8
0 / 5 / 1
6,128
409
4,701
13,057
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
WitcherFromRivia
King Arthur
14
1 / 3 / 1
8,223
548
11,203
16,107
10,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
7
7
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlazeK1B
Erlang Shen
3
1
3
4.5
L
Arachne
Buildr45
Arachne
3
3
0
1
W
Ravana
DarkEvol
Ravana
4
2
3
2.75
L
Sylvanus
2
2
3
1.75
L
Charybdis
Grooptik
Charybdis
1
8
0
0.13
L
Cerberus
JTalk1315
Cerberus
0
5
1
0.1
W
2
3
5
1.5
W
1
1
12
7
L
King Arthur
WitcherFromRivia
King Arthur
1
3
1
0.5
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
35,024
48,003
Taken
62,803
27,851
Mitigated
31,285
18,078
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlazeK1B
Erlang Shen
8,518
2,953
0
5,531
13,628
10,445
0
812
12,816
0
50,678
L
Arachne
Buildr45
Arachne
6,120
4,224
0
3,168
12,229
5,959
0
2,288
9,941
0
49,998
W
Ravana
DarkEvol
Ravana
8,298
2,040
0
2,573
7,465
2,589
0
2,096
5,369
0
49,727
L
Sylvanus
7,356
2,311
539
2,767
9,792
4,105
302
3,871
5,921
40,505
9,492
L
Charybdis
Grooptik
Charybdis
5,644
2,851
0
2,500
11,618
2,600
505
2,190
9,428
0
44,835
L
Cerberus
JTalk1315
Cerberus
4,701
293
131
2,575
13,057
7,914
0
4,051
9,006
12,246
3,139
W
8,198
673
917
1,345
8,231
2,640
0
3,533
4,698
67,751
0
W
6,607
686
2,297
4,410
11,438
10,055
0
2,725
8,713
17,668
0
L
King Arthur
WitcherFromRivia
King Arthur
11,203
2,217
0
3,040
16,107
10,707
47
2,578
13,529
0
60,452
W
11,247
3,966
0
1,005
7,241
2,122
194
1,138
6,103
0
60,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
36,540
463
Minions Killed
391
0
Camps Cleared
0
1,579,719
Distance Traveled
1,367,796
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,760
517
88
6
0
293,080
6
L
Arachne
7,728
515
79
5
0
326,186
2
W
Ravana
7,889
526
106
7
0
352,596
6
L
Sylvanus
7,685
512
91
6
0
246,214
0
L
Charybdis
6,776
452
69
5
0
249,805
0
L
Cerberus
6,128
409
34
2
0
266,765
4
W
Ra
8,124
542
137
9
0
315,354
6
W
Bacchus
7,716
514
16
1
0
305,558
4
L
King Arthur
8,223
548
118
8
0
278,826
2
W
Ullr
9,453
630
116
8
0
313,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role