Player Matchup

Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Serqet
Serqet
Gold V
Churumi
Serqet
Gold V
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Neith
Neith
Gold IV
HotWheelsShrkAtk
Neith
Gold IV
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 18L
1,690 MMR
Party 3
Tiamat
Tiamat
Gold III
NovatttuS
Tiamat
Gold III
Level 144
God Stats
7W - 8L
1,618 SR
Queue Stats
25W - 24L
1,744 MMR
Party 4
Amaterasu
Amaterasu
Silver I
zKrypto
Amaterasu
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,602 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,524 SR
1,607 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,558 SR
1,557 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold V
K3ine
Hou Yi
Gold V
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 84L
1,684 MMR
Party 2
Thoth
Thoth
Gold III
RuivoBipolar
Thoth
Gold III
Level 153
God Stats
2W - 3L
1,866 SR
Queue Stats
44W - 40L
1,595 MMR
Party 1
Thanatos
Thanatos
Gold IV
Sprys
Thanatos
Gold IV
Level 107
God Stats
4W - 7L
1,425 SR
Queue Stats
32W - 31L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 3
5,874
534
1,865
6,239
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Churumi
Serqet
10
0 / 0 / 3
5,969
543
1,862
5,665
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 1
7,431
676
9,852
6,161
1,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
NovatttuS
Tiamat
11
3 / 0 / 1
6,506
591
3,684
4,327
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
zKrypto
Amaterasu
14
8 / 1 / 1
8,260
751
10,099
12,176
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CliodhnaAthenaGebScylla

VS

Bans
LokiBastetAtlasApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 4 / 0
5,372
488
2,456
7,081
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
8
0 / 4 / 1
5,128
466
3,408
9,283
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
K3ine
Hou Yi
9
2 / 4 / 0
5,315
483
5,902
10,006
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,268
479
4,799
3,676
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Sprys
Thanatos
8
0 / 3 / 1
5,121
466
2,977
7,680
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
3
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
3
1.5
L
Cerberus
 
Cerberus
1
4
0
0.25
L
Tsukuyomi
 
Tsukuyomi
0
4
1
0.13
W
Serqet
Churumi
Serqet
0
0
3
1.5
W
6
1
1
6.5
L
Hou Yi
K3ine
Hou Yi
2
4
0
0.5
W
Tiamat
NovatttuS
Tiamat
3
0
1
3.5
L
0
2
0
0
L
Thanatos
Sprys
Thanatos
0
3
1
0.17
W
Amaterasu
zKrypto
Amaterasu
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
19,542
34,568
Taken
37,726
15,228
Mitigated
15,007
16,145
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,865
160
463
1,420
6,239
3,067
0
1,722
4,517
12,861
4,008
L
Cerberus
 
Cerberus
2,456
374
0
1,698
7,081
4,908
0
739
6,150
24,877
0
L
Tsukuyomi
 
Tsukuyomi
3,408
1,227
169
1,800
9,283
4,105
0
2,913
6,262
0
19,329
W
Serqet
Churumi
Serqet
1,862
438
0
3,078
5,665
1,644
156
518
5,116
0
28,817
W
9,852
5,537
0
2,747
6,161
1,330
126
0
6,161
0
50,123
L
Hou Yi
K3ine
Hou Yi
5,902
2,862
0
2,087
10,006
2,404
0
190
9,816
0
28,772
W
Tiamat
NovatttuS
Tiamat
3,684
309
0
1,042
4,327
1,732
294
1,026
3,301
34,507
0
L
4,799
120
0
250
3,676
879
0
346
3,260
31,857
0
L
Thanatos
Sprys
Thanatos
2,977
910
0
5,368
7,680
2,711
0
907
6,639
0
26,475
W
Amaterasu
zKrypto
Amaterasu
10,099
5,496
0
7,395
12,176
7,455
0
3,701
8,218
76
47,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
26,204
359
Minions Killed
270
0
Camps Cleared
0
1,120,421
Distance Traveled
1,047,494
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,874
534
27
2
0
215,335
1
L
Cerberus
5,372
488
58
5
0
193,605
4
L
Tsukuyomi
5,128
466
32
3
0
204,877
4
W
Serqet
5,969
543
57
5
0
256,322
5
W
Neith
7,431
676
100
9
0
197,237
1
L
Hou Yi
5,315
483
51
5
0
175,051
1
W
Tiamat
6,506
591
72
7
0
232,379
3
L
Thoth
5,268
479
66
6
0
228,512
7
L
Thanatos
5,121
466
63
6
0
245,449
4
W
Amaterasu
8,260
751
103
9
0
219,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role