Player Matchup

Medusa
Medusa
ElderKaizen
Medusa
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 88L
1,409 Elo+
Party 2
Hades
Hades
Get_off_My_Lawn0
Hades
Level 66
God Stats
50W - 35L
1,508 SR
Queue Stats
179W - 167L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TonelessSNIDE
Cu Chulainn
Level 22
God Stats
5W - 5L
1,612 SR
Queue Stats
41W - 55L
1,339 Elo+
Party 2
Ratatoskr
Ratatoskr
markimusjk47
Ratatoskr
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
68W - 58L
1,532 Elo+
Party 2
Atlas
Atlas
unblockablegamer
Atlas
Level 81
God Stats
0W - 3L
1,299 SR
Queue Stats
9W - 15L
1,681 Elo+
Party 2
Team Averages
Level 63
1,484 SR
1,501 Elo+

VS

Team Averages
Level 83
1,447 SR
1,454 Elo+
Zeus
Zeus
BaklavaIsGood
Zeus
Level 105
God Stats
3W - 3L
1,597 SR
Queue Stats
28W - 16L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Fernator420
Danzaburou
Level 125
God Stats
5W - 3L
1,521 SR
Queue Stats
43W - 29L
1,545 Elo+
Party 1
Nemesis
Nemesis
LeJord24
Nemesis
Level 88
God Stats
41W - 28L
1,277 SR
Queue Stats
221W - 203L
1,371 Elo+
Solo
Chaac
Chaac
MONKY25
Chaac
Level 71
God Stats
6W - 4L
1,588 SR
Queue Stats
28W - 23L
1,545 Elo+
Party 1
Ymir
Ymir
xKnox21
Ymir
Level 28
God Stats
2W - 1L
1,252 SR
Queue Stats
8W - 4L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 3 / 2
10,527
585
14,728
16,133
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 10 / 6
8,045
447
12,297
19,527
11,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
TonelessSNIDE
Cu Chulainn
13
1 / 8 / 3
8,074
449
4,284
15,834
9,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
markimusjk47
Ratatoskr
13
4 / 5 / 2
8,398
467
5,518
15,236
4,780
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 10
8,160
453
7,709
19,004
19,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 6
10,801
600
18,940
10,806
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Fernator420
Danzaburou
17
9 / 4 / 5
11,539
641
16,680
16,251
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
LeJord24
Nemesis
16
6 / 2 / 7
10,106
561
12,924
14,950
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
MONKY25
Chaac
15
5 / 2 / 7
9,988
555
14,769
16,453
18,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ymir
xKnox21
Ymir
13
2 / 4 / 13
9,183
510
6,761
13,334
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
15
Kills
32
32
Deaths
15
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
L
Medusa
9
3
2
3.33
W
Danzaburou
Fernator420
Danzaburou
9
4
5
2.88
L
1
10
6
0.4
W
Nemesis
LeJord24
Nemesis
6
2
7
4.75
W
Chaac
MONKY25
Chaac
5
2
7
4.25
L
Cu Chulainn
TonelessSNIDE
Cu Chulainn
1
8
3
0.31
L
Ratatoskr
markimusjk47
Ratatoskr
4
5
2
1
L
0
6
10
0.83
W
Ymir
xKnox21
Ymir
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,536
Damage
70,074
85,734
Taken
71,794
49,774
Mitigated
41,552
15,092
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,940
2,681
92
3,164
10,806
3,473
764
3,450
7,356
78,021
0
L
Medusa
14,728
5,969
0
4,340
16,133
5,171
602
3,440
12,533
0
57,366
W
Danzaburou
Fernator420
Danzaburou
16,680
8,340
0
7,870
16,251
5,411
1,176
3,956
12,164
0
74,243
L
12,297
703
388
4,216
19,527
11,367
300
7,973
11,302
47,787
0
W
Nemesis
LeJord24
Nemesis
12,924
4,186
0
7,076
14,950
5,893
220
4,789
10,161
0
62,244
W
Chaac
MONKY25
Chaac
14,769
2,044
46
6,867
16,453
18,257
56
2,992
13,461
0
60,123
L
Cu Chulainn
TonelessSNIDE
Cu Chulainn
4,284
1,255
0
706
15,834
9,095
381
3,613
12,117
6,493
26,056
L
Ratatoskr
markimusjk47
Ratatoskr
5,518
1,028
0
2,228
15,236
4,780
0
2,906
12,232
0
45,316
L
7,709
3,129
636
2,578
19,004
19,361
0
6,919
11,849
23,435
0
W
Ymir
xKnox21
Ymir
6,761
1,195
57
1,301
13,334
8,518
36
5,532
7,510
27,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
51,617
354
Minions Killed
493
0
Camps Cleared
0
1,621,244
Distance Traveled
1,743,836
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,801
600
146
8
0
339,002
3
L
Medusa
10,527
585
92
5
0
324,030
0
W
Danzaburou
11,539
641
105
6
0
339,231
4
L
Hades
8,045
447
85
5
0
301,598
1
W
Nemesis
10,106
561
95
5
0
391,777
2
W
Chaac
9,988
555
114
6
0
354,256
1
L
Cu Chulainn
8,074
449
64
4
0
266,447
1
L
Ratatoskr
8,398
467
86
5
0
380,542
0
L
Atlas
8,160
453
27
2
0
348,627
2
W
Ymir
9,183
510
33
2
0
319,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role