Player Matchup

Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
HandmadeCities
Janus
Level 73
God Stats
0W - 1L
1,441 SR
Queue Stats
9W - 7L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
MisterCr7
Gilgamesh
Level 29
God Stats
3W - 3L
1,175 SR
Queue Stats
14W - 20L
1,400 Elo+
Party 1
Charybdis
Charybdis
Tashinatsu
Charybdis
Level 115
God Stats
2W - 1L
1,430 SR
Queue Stats
15W - 11L
1,674 Elo+
Party 1
Bacchus
Bacchus
Tortuga_T4ct1c4
Bacchus
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 19L
1,546 Elo+
Party 1
Team Averages
Level 66
1,366 SR
1,511 Elo+

VS

Team Averages
Level 119
1,478 SR
1,584 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Hiroakii-
Geb
Level 157
God Stats
6W - 8L
1,396 SR
Queue Stats
88W - 84L
1,523 Elo+
Party 2
Bellona
Bellona
IvoAlcaraz29
Bellona
Level 11
God Stats
2W - 9L
1,328 SR
Queue Stats
95W - 73L
1,734 Elo+
Party 3
Da Ji
Da Ji
duvisk
Da Ji
Level 160
God Stats
9W - 5L
1,665 SR
Queue Stats
124W - 122L
1,532 Elo+
Party 2
Olorun
Olorun
losguerreros10
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 8 / 1
9,750
750
8,177
14,598
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 7 / 2
8,959
689
8,291
11,638
3,609
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MisterCr7
Gilgamesh
14
1 / 9 / 4
8,501
654
8,106
22,580
13,004
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Tashinatsu
Charybdis
16
0 / 6 / 1
9,020
694
4,628
12,594
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 11 / 2
10,305
793
7,785
17,054
10,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 2 / 18
11,249
865
17,490
5,437
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 22
11,031
849
8,356
11,416
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
IvoAlcaraz29
Bellona
20
15 / 1 / 19
11,970
921
22,851
17,195
12,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
duvisk
Da Ji
17
4 / 2 / 25
10,324
794
11,364
9,144
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 2 / 21
10,577
814
9,636
12,039
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
146
8
Kills
41
41
Deaths
8
10
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
8
1
0.44
W
Zeus
 
Zeus
12
2
18
10.5
L
2
7
2
0.43
W
5
1
22
16
W
Bellona
IvoAlcaraz29
Bellona
15
1
19
24.5
L
Gilgamesh
MisterCr7
Gilgamesh
1
9
4
0.33
L
Charybdis
Tashinatsu
Charybdis
0
6
1
0.08
L
2
11
2
0.27
W
Da Ji
duvisk
Da Ji
4
2
25
8.25
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
69,697
78,464
Taken
55,231
36,011
Mitigated
37,025
4,282
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,177
4,106
0
274
14,598
4,793
0
6,096
8,240
0
28,498
W
Zeus
 
Zeus
17,490
1,875
0
563
5,437
1,930
773
1,261
4,176
40,097
0
L
8,291
796
84
483
11,638
3,609
94
4,998
6,510
23,293
0
W
8,356
391
0
3,576
11,416
12,684
493
2,688
8,728
19,325
0
W
Bellona
IvoAlcaraz29
Bellona
22,851
14,154
0
5,947
17,195
12,681
37
3,668
13,527
0
60,948
L
Gilgamesh
MisterCr7
Gilgamesh
8,106
2,102
0
908
22,580
13,004
0
9,255
13,045
0
18,111
L
Charybdis
Tashinatsu
Charybdis
4,628
1,349
408
2,117
12,594
4,585
1,001
7,104
5,192
0
43,237
L
7,785
474
0
8
17,054
10,020
0
6,824
9,939
26,712
0
W
Da Ji
duvisk
Da Ji
11,364
2,095
0
1,672
9,144
4,375
700
2,940
6,204
0
26,396
W
9,636
4,093
743
4,563
12,039
5,355
3,255
5,519
6,520
37,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
55,151
233
Minions Killed
248
0
Camps Cleared
0
1,148,366
Distance Traveled
1,389,602
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,750
750
44
3
0
209,621
0
W
Zeus
11,249
865
38
3
0
236,196
2
L
Janus
8,959
689
40
3
0
255,403
5
W
Geb
11,031
849
18
1
0
278,205
1
W
Bellona
11,970
921
70
5
0
320,182
0
L
Gilgamesh
8,501
654
19
1
0
240,439
2
L
Charybdis
9,020
694
87
7
0
223,349
2
L
Bacchus
10,305
793
43
3
0
219,554
0
W
Da Ji
10,324
794
42
3
0
305,581
3
W
Olorun
10,577
814
80
6
0
249,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role