Player Matchup

Ymir
Ymir
Protagify
Ymir
Level 126
God Stats
0W - 2L
1,388 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 2
Loki
Loki
SlamDunksville
Loki
Level 145
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 2
Jing Wei
Jing Wei
ZoraROA
Jing Wei
Level 4
God Stats
0W - 3L
1,280 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,226 Elo+

VS

Team Averages
Level 79
1,588 SR
1,479 Elo+
Charybdis
Charybdis
BioAbomination
Charybdis
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
400W - 443L
1,436 Elo+
Solo
Ares
Ares
Pekdon
Ares
Level 124
God Stats
2W - 0L
1,765 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
birbshrike
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 2
10,131
633
4,625
18,993
22,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 6 / 1
10,609
663
13,397
13,876
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ZoraROA
Jing Wei
13
0 / 6 / 1
8,896
556
2,908
10,450
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BioAbomination
Charybdis
18
9 / 0 / 8
12,487
780
15,111
8,908
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Pekdon
Ares
17
4 / 2 / 12
10,983
686
13,731
19,002
24,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
birbshrike
Kukulkan
16
4 / 3 / 13
11,565
723
8,322
9,051
4,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
17
17
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BioAbomination
Charybdis
9
0
8
13
W
Ares
Pekdon
Ares
4
2
12
5
L
Ymir
1
5
2
0.4
L
4
6
1
0.75
L
Jing Wei
ZoraROA
Jing Wei
0
6
1
0.08
W
Kukulkan
birbshrike
Kukulkan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
37,164
43,319
Taken
36,961
34,278
Mitigated
34,057
4,149
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BioAbomination
Charybdis
15,111
6,580
32
3,053
8,908
5,044
1,521
1,540
6,955
0
67,226
W
Ares
Pekdon
Ares
13,731
991
0
5,080
19,002
24,723
348
2,659
16,061
33,643
0
L
Ymir
4,625
774
0
2,874
18,993
22,635
0
9,482
9,005
19,199
0
L
13,397
2,432
0
1,110
13,876
7,399
0
6,061
7,473
0
40,174
L
Jing Wei
ZoraROA
Jing Wei
2,908
2,287
0
165
10,450
4,244
0
5,562
4,454
0
28,618
W
Kukulkan
birbshrike
Kukulkan
8,322
928
380
2,154
9,051
4,290
589
1,369
7,455
36,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
35,035
134
Minions Killed
201
3
Camps Cleared
11
755,355
Distance Traveled
838,746
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,487
780
106
7
7
304,884
1
W
Ares
10,983
686
25
2
3
282,301
5
L
Ymir
10,131
633
15
1
0
254,166
2
L
Loki
10,609
663
50
3
1
272,042
1
L
Jing Wei
8,896
556
69
4
2
229,147
0
W
Kukulkan
11,565
723
70
4
1
251,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role