Player Matchup

Morgan Le Fay
Morgan Le Fay
Schwifty1321
Morgan Le Fay
Level 65
God Stats
15W - 17L
1,571 SR
Queue Stats
64W - 62L
1,516 Elo+
Party 2
Odin
Odin
echopeerce21
Odin
Level 67
God Stats
11W - 6L
1,741 SR
Queue Stats
79W - 56L
1,540 Elo+
Party 2
Mulan
Mulan
mutantorigami
Mulan
Level 48
God Stats
3W - 0L
1,734 SR
Queue Stats
4W - 4L
1,538 Elo+
Party 2
Zeus
Zeus
shinigami211
Zeus
Level 89
God Stats
3W - 1L
2,008 SR
Queue Stats
92W - 78L
1,533 Elo+
Party 2
Medusa
Medusa
かわいい女の子
Medusa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 83L
1,533 Elo+
Party 2
Team Averages
Level 67
1,711 SR
1,532 Elo+

VS

Team Averages
Level 64
1,339 SR
1,589 Elo+
Rama
Rama
Claudmain69
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,757 Elo+
Party 3
Nemesis
Nemesis
Donavan
Nemesis
Level 33
God Stats
3W - 3L
1,175 SR
Queue Stats
137W - 145L
1,607 Elo+
Party 1
Janus
Janus
OnlyJans
Janus
Level 121
God Stats
35W - 33L
1,401 SR
Queue Stats
35W - 34L
1,364 Elo+
Solo
Osiris
Osiris
Skyyxwarrior
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 352L
1,609 Elo+
Party 3
Nox
Nox
Strumisgod
Nox
Level 7
God Stats
1W - 3L
1,119 SR
Queue Stats
73W - 85L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Schwifty1321
Morgan Le Fay
19
7 / 1 / 12
11,855
847
11,529
11,300
5,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 23
11,294
807
10,219
20,650
20,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 5 / 15
11,062
790
11,773
16,495
13,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

20
9 / 3 / 16
12,027
859
27,922
9,925
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 5
12,463
890
19,756
12,184
5,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
10,339
739
10,042
14,740
5,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Donavan
Nemesis
18
6 / 5 / 3
10,747
768
10,031
21,254
14,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
OnlyJans
Janus
17
3 / 10 / 6
10,626
759
13,089
14,182
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
16
2 / 7 / 6
9,735
695
10,785
24,482
30,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 10 / 6
8,972
641
7,330
15,842
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
38
Kills
14
16
Deaths
38
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Nemesis
Donavan
Nemesis
6
5
3
1.5
L
Janus
OnlyJans
Janus
3
10
6
0.6
W
Morgan Le Fay
Schwifty1321
Morgan Le Fay
7
1
12
13
L
Osiris
2
7
6
0.71
L
0
10
6
0.3
W
5
4
23
4.13
W
6
5
15
2.7
W
9
3
16
5.67
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,199
Damage
51,277
70,554
Taken
90,500
47,775
Mitigated
60,493
11,873
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,042
5,070
0
616
14,740
5,723
764
4,733
9,820
0
40,186
L
Nemesis
Donavan
Nemesis
10,031
2,905
399
2,756
21,254
14,510
0
10,979
9,736
0
25,161
L
Janus
OnlyJans
Janus
13,089
1,184
0
30
14,182
4,886
114
5,780
8,244
32,790
0
W
Morgan Le Fay
Schwifty1321
Morgan Le Fay
11,529
1,785
451
3,340
11,300
5,058
952
3,620
7,413
45,997
0
L
Osiris
10,785
2,129
311
2,181
24,482
30,061
0
9,719
14,444
2,518
20,608
L
7,330
792
76
439
15,842
5,313
0
6,969
8,699
16,893
0
W
10,219
2,943
0
4,015
20,650
20,195
130
6,986
13,076
106
19,667
W
11,773
2,120
39
1,793
16,495
13,036
814
4,541
11,668
0
24,216
W
27,922
3,222
717
451
9,925
4,023
1,834
2,966
6,750
60,632
0
W
19,756
7,931
0
1,067
12,184
5,463
3,198
3,100
8,734
0
61,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,701
Gold Earned
50,419
276
Minions Killed
193
0
Camps Cleared
0
1,517,745
Distance Traveled
1,260,861
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,339
739
74
5
0
257,310
0
L
Nemesis
10,747
768
29
2
0
286,246
1
L
Janus
10,626
759
57
4
0
253,895
2
W
Morgan Le Fay
11,855
847
79
6
0
321,522
0
L
Osiris
9,735
695
19
1
0
245,036
1
L
Nox
8,972
641
14
1
0
218,374
0
W
Odin
11,294
807
16
1
0
322,005
2
W
Mulan
11,062
790
28
2
0
278,171
0
W
Zeus
12,027
859
71
5
0
284,837
0
W
Medusa
12,463
890
82
6
0
311,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role