Player Matchup

Zeus
Zeus
Blue DragonRM
Zeus
Level 127
God Stats
4W - 3L
1,907 SR
Queue Stats
185W - 155L
1,637 Elo+
Solo
Rama
Rama
HAYABUSAx2000x
Rama
Level 118
God Stats
1W - 2L
1,715 SR
Queue Stats
51W - 40L
1,563 Elo+
Solo
Thanatos
Thanatos
KingKD247
Thanatos
Level 91
God Stats
0W - 2L
1,480 SR
Queue Stats
31W - 22L
1,597 Elo+
Solo
Serqet
Serqet
WolfOfWisconsin
Serqet
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
1,002W - 993L
1,537 Elo+
Solo
Medusa
Medusa
mrhmin
Medusa
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 36L
1,495 Elo+
Solo
Team Averages
Level 123
1,577 SR
1,566 Elo+

VS

Team Averages
Level 117
1,487 SR
1,711 Elo+
Artemis
Artemis
Maddie
Artemis
Level 145
God Stats
2W - 0L
1,326 SR
Queue Stats
67W - 54L
1,724 Elo+
Party 1
Chiron
Chiron
WrinkledPrincess
Chiron
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 69L
1,745 Elo+
Party 1
Fafnir
Fafnir
iiThaviperii
Fafnir
Level 68
God Stats
2W - 0L
1,682 SR
Queue Stats
20W - 9L
1,735 Elo+
Party 1
Raijin
Raijin
insanitycentral
Raijin
Level 158
God Stats
3W - 5L
1,430 SR
Queue Stats
328W - 345L
1,616 Elo+
Solo
Thoth
Thoth
marinacc
Thoth
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 144L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
13,175
775
39,875
12,123
4,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 5 / 12
11,954
703
8,171
18,112
13,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
KingKD247
Thanatos
20
8 / 5 / 10
13,660
804
11,536
21,680
29,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 10 / 13
10,703
630
7,669
17,999
19,788
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
mrhmin
Medusa
18
3 / 6 / 8
11,368
669
15,028
16,243
7,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Maddie
Artemis
20
6 / 3 / 17
13,077
769
20,629
19,952
9,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 20
12,434
731
16,785
16,574
7,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
19
4 / 5 / 21
12,535
737
8,646
24,548
41,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 6 / 14
12,802
753
17,230
21,173
11,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
marinacc
Thoth
20
7 / 4 / 14
12,909
759
13,757
13,914
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
117
21
Kills
31
31
Deaths
23
50
Assists
86
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
L
1
5
12
1.4
L
Thanatos
KingKD247
Thanatos
8
5
10
2.6
W
Artemis
Maddie
Artemis
6
3
17
4.83
L
1
10
13
0.75
W
5
5
20
3
W
Fafnir
4
5
21
2.9
W
9
6
14
2.67
W
Thoth
marinacc
Thoth
7
4
14
3.5
L
Medusa
mrhmin
Medusa
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,279
Damage
77,047
86,157
Taken
96,161
75,247
Mitigated
75,317
27,954
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,875
1,242
949
1,544
12,123
4,866
926
6,515
5,608
70,327
0
L
8,171
3,768
3,266
5,032
18,112
13,448
1,028
7,927
10,185
0
21,699
L
Thanatos
KingKD247
Thanatos
11,536
923
1,290
9,691
21,680
29,564
428
7,992
12,713
0
17,995
W
Artemis
Maddie
Artemis
20,629
10,960
3,204
8,003
19,952
9,526
2,855
6,946
12,890
0
43,281
L
7,669
987
574
1,017
17,999
19,788
0
7,938
10,061
2,487
6,562
W
16,785
5,229
1,973
1,841
16,574
7,059
1,856
7,743
8,760
0
34,517
W
Fafnir
8,646
3,148
1,703
3,833
24,548
41,478
831
10,893
13,172
13,174
0
W
17,230
1,280
1,588
2,733
21,173
11,868
592
8,649
11,911
38,385
0
W
Thoth
marinacc
Thoth
13,757
556
1,932
2,636
13,914
5,386
608
6,712
7,202
39,784
0
L
Medusa
mrhmin
Medusa
15,028
6,152
448
4,143
16,243
7,581
3,026
9,261
6,982
0
43,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
63,757
167
Minions Killed
183
0
Camps Cleared
0
1,436,483
Distance Traveled
1,454,082
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,175
775
64
4
0
280,125
4
L
Rama
11,954
703
28
2
0
275,851
2
L
Thanatos
13,660
804
9
1
0
291,540
3
W
Artemis
13,077
769
48
3
0
297,600
0
L
Serqet
10,703
630
2
0
0
268,998
0
W
Chiron
12,434
731
38
2
0
308,349
0
W
Fafnir
12,535
737
9
1
0
274,369
1
W
Raijin
12,802
753
31
2
0
256,512
0
W
Thoth
12,909
759
57
3
0
317,252
1
L
Medusa
11,368
669
64
4
0
319,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role