Player Matchup

Geb
Geb
PrinceBalek
Geb
Level 89
God Stats
3W - 1L
1,637 SR
Queue Stats
24W - 16L
1,708 Elo+
Party 1
Janus
Janus
The_Green_Man13
Janus
Level 144
God Stats
2W - 3L
1,715 SR
Queue Stats
101W - 76L
1,742 Elo+
Party 1
Atlas
Atlas
cmronp
Atlas
Level 160
God Stats
0W - 13L
1,602 SR
Queue Stats
311W - 259L
1,741 Elo+
Party 1
Anhur
Anhur
i-Pxseidon
Anhur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 326L
1,601 Elo+
Party 2
Chaac
Chaac
yungserg08
Chaac
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 103L
1,583 Elo+
Party 2
Team Averages
Level 125
1,591 SR
1,675 Elo+

VS

Team Averages
Level 137
1,529 SR
1,671 Elo+
Morgan Le Fay
Morgan Le Fay
Carolinafan13
Morgan Le Fay
Level 152
God Stats
2W - 0L
1,456 SR
Queue Stats
75W - 57L
1,714 Elo+
Party 3
Thanatos
Thanatos
MrSealio34
Thanatos
Level 88
God Stats
4W - 0L
1,877 SR
Queue Stats
58W - 46L
1,687 Elo+
Party 4
Danzaburou
Danzaburou
iclickheadz
Danzaburou
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 152L
1,682 Elo+
Party 4
Ravana
Ravana
xFr0x
Ravana
Level 159
God Stats
6W - 4L
1,646 SR
Queue Stats
376W - 308L
1,637 Elo+
Party 3
Sylvanus
Sylvanus
xKingxMoney183
Sylvanus
Level 160
God Stats
40W - 22L
1,168 SR
Queue Stats
469W - 381L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 3
5,089
364
2,370
11,905
3,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 2
6,842
489
6,497
8,400
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
cmronp
Atlas
13
3 / 3 / 2
7,688
549
9,818
15,357
11,298
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
9
1 / 5 / 0
6,108
436
3,225
7,955
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
5 / 1 / 2
7,861
562
4,815
11,033
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carolinafan13
Morgan Le Fay
14
1 / 1 / 5
8,035
574
6,255
6,164
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
MrSealio34
Thanatos
12
1 / 4 / 2
7,179
513
4,845
10,246
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
iclickheadz
Danzaburou
15
12 / 0 / 2
9,370
669
12,252
8,257
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
xFr0x
Ravana
13
4 / 0 / 8
8,348
596
7,488
8,421
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
14
3 / 6 / 1
8,496
607
10,052
12,420
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
11
Kills
21
21
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Carolinafan13
Morgan Le Fay
1
1
5
3.5
W
Thanatos
MrSealio34
Thanatos
1
4
2
0.5
L
0
8
3
0.19
L
2
4
2
0.75
L
Atlas
cmronp
Atlas
3
3
2
1.33
L
Anhur
1
5
0
0.2
W
Danzaburou
iclickheadz
Danzaburou
12
0
2
13
W
Ravana
xFr0x
Ravana
4
0
8
8
W
Sylvanus
3
6
1
0.58
L
Chaac
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
40,892
54,650
Taken
45,508
22,634
Mitigated
20,243
14,388
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Carolinafan13
Morgan Le Fay
6,255
285
0
1,583
6,164
2,335
0
1,751
4,413
62,515
0
W
Thanatos
MrSealio34
Thanatos
4,845
1,482
0
6,495
10,246
3,730
0
4,137
6,109
0
37,566
L
2,370
304
114
565
11,905
3,722
0
2,518
9,387
7,360
0
L
6,497
188
0
930
8,400
1,476
0
3,305
5,095
47,084
0
L
Atlas
cmronp
Atlas
9,818
4,108
44
5,530
15,357
11,298
0
7,070
8,287
49,730
0
L
Anhur
3,225
1,560
0
1,490
7,955
1,133
0
369
7,586
0
27,993
W
Danzaburou
iclickheadz
Danzaburou
12,252
7,459
0
5,094
8,257
2,875
36
1,234
7,023
0
67,740
W
Ravana
xFr0x
Ravana
7,488
2,706
0
2,270
8,421
5,360
15
3,242
5,179
0
33,246
W
Sylvanus
10,052
3,744
307
3,154
12,420
5,943
0
8,321
4,099
46,028
9,046
L
Chaac
4,815
777
0
5,715
11,033
5,005
0
1,424
9,609
0
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
41,428
356
Minions Killed
482
0
Camps Cleared
0
1,301,953
Distance Traveled
1,324,332
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,035
574
115
8
0
278,624
5
W
Thanatos
7,179
513
81
6
0
261,588
1
L
Geb
5,089
364
12
1
0
244,788
2
L
Janus
6,842
489
88
6
0
288,621
4
L
Atlas
7,688
549
96
7
0
253,542
1
L
Anhur
6,108
436
56
4
0
192,180
4
W
Danzaburou
9,370
669
111
8
0
270,014
4
W
Ravana
8,348
596
54
4
0
297,381
5
W
Sylvanus
8,496
607
121
9
0
216,725
2
L
Chaac
7,861
562
104
7
0
322,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role