Player Matchup

King Arthur
King Arthur
Slothy0313
King Arthur
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 51L
1,220 Elo+
Party 1
Gilgamesh
Gilgamesh
Superlogy
Gilgamesh
Level 105
God Stats
8W - 10L
1,245 SR
Queue Stats
103W - 138L
1,145 Elo+
Party 1
Kukulkan
Kukulkan
fireflyDRB
Kukulkan
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 81L
1,276 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,214 Elo+

VS

Team Averages
Level 92
1,441 SR
1,337 Elo+
Nox
Nox
BadgerDad777
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,228 Elo+
Party 2
Izanami
Izanami
SanthyKing
Izanami
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 30L
1,644 Elo+
Solo
Geb
Geb
muddygoose
Geb
Level 84
God Stats
0W - 1L
1,322 SR
Queue Stats
7W - 8L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Slothy0313
King Arthur
17
8 / 2 / 6
11,970
748
11,701
16,134
13,407
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Superlogy
Gilgamesh
17
8 / 2 / 8
12,135
758
18,431
22,847
19,598
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
fireflyDRB
Kukulkan
17
0 / 3 / 11
10,982
686
11,049
6,986
2,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,857
679
10,138
12,705
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
SanthyKing
Izanami
13
4 / 6 / 2
10,551
659
11,321
14,633
6,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 6
9,833
615
11,948
19,581
23,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
7
7
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Izanami
SanthyKing
Izanami
4
6
2
0.83
W
King Arthur
Slothy0313
King Arthur
8
2
6
5.5
W
Gilgamesh
Superlogy
Gilgamesh
8
2
8
6
W
Kukulkan
fireflyDRB
Kukulkan
0
3
11
1.83
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
33,407
45,967
Taken
46,919
35,703
Mitigated
37,258
17,607
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,138
1,419
424
952
12,705
6,952
0
2,248
10,457
39,231
0
L
Izanami
SanthyKing
Izanami
11,321
7,440
0
3,096
14,633
6,799
0
3,184
11,449
0
36,125
W
King Arthur
Slothy0313
King Arthur
11,701
1,724
0
5,263
16,134
13,407
28
8,903
7,231
0
30,266
W
Gilgamesh
Superlogy
Gilgamesh
18,431
5,509
0
9,357
22,847
19,598
100
10,372
12,475
0
43,957
W
Kukulkan
fireflyDRB
Kukulkan
11,049
684
616
2,371
6,986
2,698
751
3,927
3,059
56,249
0
L
11,948
1,513
31
1,032
19,581
23,507
0
6,035
13,546
26,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
31,241
166
Minions Killed
150
8
Camps Cleared
6
909,440
Distance Traveled
805,570
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,857
679
74
5
3
276,265
3
L
Izanami
10,551
659
56
4
3
237,212
3
W
King Arthur
11,970
748
29
2
1
313,649
1
W
Gilgamesh
12,135
758
25
2
3
312,557
4
W
Kukulkan
10,982
686
112
7
4
283,234
3
L
Geb
9,833
615
20
1
0
292,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role