Player Matchup

Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jah2004
Bellona
Level 56
God Stats
2W - 2L
1,683 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 2
Fenrir
Fenrir
MarcossCRC
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,221 Elo+
Solo
Chang'e
Chang'e
Ragefiendz
Chang'e
Level 18
God Stats
13W - 9L
1,619 SR
Queue Stats
33W - 26L
1,432 Elo+
Solo
Ullr
Ullr
heathdog1999
Ullr
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 26L
1,153 Elo+
Party 2
Team Averages
Level 76
1,513 SR
1,344 Elo+

VS

Team Averages
Level 40
1,585 SR
1,425 Elo+
Thanatos
Thanatos
Danieldan99
Thanatos
Level 49
God Stats
6W - 4L
1,693 SR
Queue Stats
158W - 161L
1,352 Elo+
Party 1
Janus
Janus
Presjunto
Janus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 65L
1,483 Elo+
Party 1
Discordia
Discordia
SSPEED10
Discordia
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 144L
1,364 Elo+
Solo
Ares
Ares
TrapLordSuess
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
mrstigercop
Neith
Level 27
God Stats
2W - 5L
1,730 SR
Queue Stats
15W - 26L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 4 / 8
10,180
679
2,400
22,288
18,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Jah2004
Bellona
17
7 / 5 / 5
11,228
749
12,337
21,271
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MarcossCRC
Fenrir
17
1 / 5 / 4
10,252
683
6,973
17,408
7,654
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ragefiendz
Chang'e
17
1 / 8 / 7
9,985
666
11,674
17,438
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 5 / 6
10,834
722
12,268
18,274
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Danieldan99
Thanatos
19
7 / 7 / 10
11,641
776
13,659
16,541
7,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Presjunto
Janus
20
3 / 0 / 11
11,840
789
15,084
5,721
2,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
SSPEED10
Discordia
19
9 / 1 / 11
12,197
813
22,979
5,593
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 16
11,248
750
11,685
20,861
24,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 5 / 13
11,701
780
15,066
12,520
5,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
15
Kills
27
27
Deaths
16
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
8
1
W
Thanatos
Danieldan99
Thanatos
7
7
10
1.71
L
Bellona
Jah2004
Bellona
7
5
5
1.9
L
Fenrir
MarcossCRC
Fenrir
1
5
4
0.6
W
Janus
Presjunto
Janus
3
0
11
8.5
L
Chang'e
Ragefiendz
Chang'e
1
8
7
0.56
W
Discordia
SSPEED10
Discordia
9
1
11
14.5
W
2
3
16
3.33
L
6
5
6
1.8
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,652
Damage
78,473
96,679
Taken
61,236
58,136
Mitigated
42,514
27,275
Healing
19,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,400
178
6,292
7,611
22,288
18,389
51
11,545
10,743
12,309
0
W
Thanatos
Danieldan99
Thanatos
13,659
300
0
9,360
16,541
7,906
0
3,440
12,890
0
41,782
L
Bellona
Jah2004
Bellona
12,337
2,929
715
1,208
21,271
17,211
285
13,251
8,020
0
31,274
L
Fenrir
MarcossCRC
Fenrir
6,973
1,106
484
2,917
17,408
7,654
136
5,364
12,044
0
40,643
W
Janus
Presjunto
Janus
15,084
1,434
120
1,735
5,721
2,295
1,257
903
4,738
60,815
0
L
Chang'e
Ragefiendz
Chang'e
11,674
2,030
3,523
2,819
17,438
7,289
1,169
9,674
7,764
31,956
0
W
Discordia
SSPEED10
Discordia
22,979
793
0
1,824
5,593
2,099
1,362
487
5,084
42,647
0
W
11,685
550
0
3,895
20,861
24,637
792
6,088
14,293
19,626
0
L
12,268
7,375
588
1,118
18,274
7,593
0
9,914
8,360
303
36,113
W
15,066
6,608
0
2,375
12,520
5,577
503
2,595
9,859
0
32,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,479
Gold Earned
58,627
223
Minions Killed
260
0
Camps Cleared
0
1,419,212
Distance Traveled
1,486,272
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,180
679
19
1
0
294,984
3
W
Thanatos
11,641
776
49
3
0
312,957
2
L
Bellona
11,228
749
42
3
0
291,720
0
L
Fenrir
10,252
683
60
4
0
312,416
0
W
Janus
11,840
789
117
8
0
290,253
3
L
Chang'e
9,985
666
55
4
0
247,908
1
W
Discordia
12,197
813
38
3
0
272,259
3
W
Ares
11,248
750
13
1
0
319,408
1
L
Ullr
10,834
722
47
3
0
272,184
0
W
Neith
11,701
780
43
3
0
291,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role