Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
Level 58
God Stats
21W - 38L
1,463 SR
Queue Stats
35W - 68L
1,248 Elo+
Solo
Vamana
Vamana
samistheman420
Vamana
Level 83
God Stats
0W - 2L
1,241 SR
Queue Stats
3W - 7L
1,402 Elo+
Party 1
Team Averages
Level 76
1,401 SR
1,383 Elo+

VS

Team Averages
Level 69
1,361 SR
1,442 Elo+
Gilgamesh
Gilgamesh
GrimUnknown
Gilgamesh
Level 42
God Stats
37W - 45L
1,389 SR
Queue Stats
109W - 192L
1,218 Elo+
Solo
Izanami
Izanami
Kim K in 4k
Izanami
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 96L
1,537 Elo+
Solo
Chang'e
Chang'e
vl JUKES lv
Chang'e
Level 109
God Stats
1W - 2L
1,195 SR
Queue Stats
69W - 78L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 5
8,193
683
9,860
9,237
2,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
12
4 / 5 / 2
8,183
682
10,957
7,624
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 5
7,338
612
2,130
14,103
10,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimUnknown
Gilgamesh
12
0 / 3 / 10
7,634
636
6,802
11,021
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Kim K in 4k
Izanami
15
4 / 1 / 9
8,893
741
9,397
7,652
2,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
vl JUKES lv
Chang'e
15
9 / 3 / 4
9,679
807
10,277
12,216
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
13
13
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
5
1.5
W
Gilgamesh
GrimUnknown
Gilgamesh
0
3
10
1.67
W
Izanami
Kim K in 4k
Izanami
4
1
9
8.5
L
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
4
5
2
1
L
1
5
5
0.7
W
Chang'e
vl JUKES lv
Chang'e
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
26,476
30,964
Taken
30,889
17,477
Mitigated
13,693
6,177
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,860
3,556
70
1,254
9,237
2,810
0
4,211
5,026
0
25,730
W
Gilgamesh
GrimUnknown
Gilgamesh
6,802
1,187
603
947
11,021
7,261
0
4,847
6,174
4,657
16,061
W
Izanami
Kim K in 4k
Izanami
9,397
5,952
375
2,175
7,652
2,664
1,171
2,889
4,763
0
31,988
L
Baron Samedi
SUPERTUTILICIOUS
Baron Samedi
10,957
209
829
675
7,624
3,685
0
3,734
3,890
29,920
0
L
2,130
874
33
3,316
14,103
10,982
0
4,203
9,900
0
11,066
W
Chang'e
vl JUKES lv
Chang'e
10,277
423
2,786
5,089
12,216
3,768
647
4,079
8,137
33,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
26,206
104
Minions Killed
147
2
Camps Cleared
8
589,766
Distance Traveled
609,199
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,193
683
43
4
1
186,226
4
W
Gilgamesh
7,634
636
26
2
2
217,548
0
W
Izanami
8,893
741
60
5
2
187,955
0
L
Baron Samedi
8,183
682
48
4
1
192,668
0
L
Vamana
7,338
612
13
1
0
210,872
2
W
Chang'e
9,679
807
61
5
4
203,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role